Yup, my mistake was going for refinement first. Two of my eq refine level is already 8, one of them may be level 9 i don't really remember, but my power is still 32k. I realized that going for cave key first is the good move, quick increase in power, makes you strong enough for some events, then you can get more resources from event's reward. And don't rush on level.
At low bp this works. At higher bp no. So if you do it to get an immediate advantage over your current enemies to get 1st place in swb every time then is fine, but i want to warn you that you will reach the point where on par resources spent your f2p rivals will have even 20/30k more bp than you coming fully from res/def/atk/nin/life and even if you own initiative and a good margin on critical/injury/control for your move 1 you will still get owned because your move 1 would be a glass cannon (you need to actually spend also in primary stats quite a bit to be able to carry this policy on after 100k power).
I'm just telling you, if you are f2p, that you'll hit thiis wall sooner or later and that will be way harder to keep up after that.
Actually, I'm thinking about arena instead of swb, on a new server especially. Rushing to get six path with higher initiative, get a lot of ninja frags, then begin to increase main stat. Idk if that's possible though, to get six path on a new server. But, looking at the high ranking people on my server, they always keep their refine level at 4. Maybe they get their power from magatamas?
I think the plan is to not take daily practice's bonus except the one that gives main fragments, clear stories until it's enough to open most of ninja collection/awakening and after that stop doing stories, no ninja quiz, no jinchu, no 9tail invasion. Idk, as a F2P it's painful to be high level, always got destroyed on an event.
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