This solution does nothing but mess over the mid range powers.
The problem right now is those that are Top power- run around & click everyone but try & avoid those that are within their own range because it's about "Time" for them.
The mid range powers avoid the Top powers like the plague, while running around trying to find the bottom powers.
Everyone is basically trying to * on a low power- making win streaks valuable when they're already valuable just forces Top powers to camp Mid range Powers to earn the streaks they've gained & then what do Mid range powers do? It answers itself.
The top powers still win- while everyone else loses, the solution is in making the rewards a "Field ba
Remember in a game like this, there will Always be a Loser.
Most likely the matching system is considering more than just level now. It really should be ba
Wish there was a system that was the opposite of Rage system....and call it Fatigue. Every time you win a fight, you degrade and get weaker due to exhaustion. This would somewhat level the playing field and eventually make whales targets instead of them being untouchable.
ok ok. what if i was to vs someone with the same amount of power as me BUT, he has bonds JM, AGK, MKS and water main blizt? while i have f2p ninjas and JM (not bonds)?
ok ok. what if i was to vs someone with the same amount of power as me BUT, he has bonds JM, AGK, MKS and water main blizt? while i have f2p ninjas and JM (not bonds)?
This example you give is irrelevant to the idea that I presented. You may as well just have suggested Moegi and Kid Obito/Kakashi. You can make up a plethora of scenarios as to where you can lose if you so desire.
My suggestion is that one gets "fatigued" slightly more after every victory....just like anyone would in a real battle. This is directly related to battle power. You want a fair playing field of ninjas? Go wait for Zenith at the end of the month. This example I presented is different and it would finally put targets on the back of those whales that get massive streaks with little to no worries.
its definitely true that the high powers and mid-powers both just click on low-powers for the streaks, while avoiding other 'streakers' b/c of time.
One thing that could alleviate this problem while leaving everything else unchanged is to significantly boost the reward u get for killing a streak;
e.g. if you got 50% of the points in a streak that you killed.
Lets say u get 100 points for a kill, and +100 points for each consecutive kill (+300 for a 3 win streak, thus +1000 for a 10 win streak).
That means a 3 win streak would have 100 + 200 + 300 = 600 points, so killing a guy with a 3 win streak would net u 300 points.
A 10 win streak guy would have 5500 points, so killing this dude would get you 2750 points. Note that if you're on, say, a 15 win streak, your next win will get you only 1500 points. This method would make killing high win streaks increasingly more tempting, especially to those high power guys.
Ofc it doesn't have to be 50% of the points; it can be 70% or even 100%. The main goal is to make killing high win streaks more tempting, so that instead of picking on low power guys with rage lvl 4, the 200k's will pick on other 200k's or 150k+ players.
Also note that low-win streaks like 3-5 win streaks would only give 300-750 points, which is far less than a 16th win (1600 points). This would discourage what you mentioned, high powers camping mid-powers for their streaks. Killing streaks is worth only when they're on a similar size.
How many of you get actual high win streaks in Sage world & kill others with win streaks? You actually get bountys for killing Win Streakers, this isn't a new concept.
High powers already attack mid powers for their win streaks, this ACTUALLY happens all the time.
I'm a mid power, I get anywhere between 2nd & 5th, depending on who is placed in my side(field), in fact I've gotten first if the high powers are put in to another team, which enforces the fact that you're not really competing against other teams but against the people on your own side- I know roughly where I'm going to land on the scoreboard ba
If you truly believe other 200ks will risk their streak to go after another 200k, you really don't do Sage at all- I mean it happens, but when you're trying to WIN top 3 then you avoid bad odds, that's just how you game the game, the system doesn't incentives you to risk that much, your goal is top 3 in your field, not knocking other top 3s down to risk your own top 3 status.
You guys are trying to fix the wrong thing, you're going after everyone above you as if "They are the problem" & I don't understand why, perhaps it's a fixation on being at the top.
The problem lies with how rewards are distributed because that's what incentiveses people racing to destroy lower powers & the psychological aspect that has on everyone playing the event, you either distribute the rewards fairly for participation & field victory or you narrowly focus on making it harder for the person above you thus effectively creating another problem.
Look at it this way, if it was field vs field & you all got a reward for winning as a field there would be a bigger incentive for people go shut down other fields, it would impact how people played the event across the board, sure people would also go after low power still- you can't create a system that avoids this, but at least you could potentially run after players your own power as there would an inventive to do so & there'd also be more players going after win streakers to get their field victory & at the end of it all, if your field won you can at least say "I did my part", rather than "I'll never be top 3, nerf top 3".
This idea that a problem will fix a problem is gnawing at me, why do you want to f*k over the person above you so hard? It just creates a worse experience for them & eventually if you're there a worse experience for you & solves no issue, it's like you see a problem but don't understand what is creating it but attempt to fix it anyway.
Besides the event is a lot more rewarding than it used to be anyway- I'm not really bothered if it changes & chances are it wont but it's not a terrible event, reward wise, even if you aren't getting top places, because the Sun Scrolls you get for just participating are good enough for 5-7 Advanced Refines by itself- & I'm talking about actual participation, it gives you more coins the more you run around and actively participate.
How many of you get actual high win streaks in Sage world & kill others with win streaks? You actually get bountys for killing Win Streakers, this isn't a new concept.
High powers already attack mid powers for their win streaks, this ACTUALLY happens all the time.
I'm a mid power, I get anywhere between 2nd & 5th, depending on who is placed in my side(field), in fact I've gotten first if the high powers are put in to another team, which enforces the fact that you're not really competing against other teams but against the people on your own side- I know roughly where I'm going to land on the scoreboard ba
If you truly believe other 200ks will risk their streak to go after another 200k, you really don't do Sage at all- I mean it happens, but when you're trying to WIN top 3 then you avoid bad odds, that's just how you game the game, the system doesn't incentives you to risk that much, your goal is top 3 in your field, not knocking other top 3s down to risk your own top 3 status.
You guys are trying to fix the wrong thing, you're going after everyone above you as if "They are the problem" & I don't understand why, perhaps it's a fixation on being at the top.
The problem lies with how rewards are distributed because that's what incentiveses people racing to destroy lower powers & the psychological aspect that has on everyone playing the event, you either distribute the rewards fairly for participation & field victory or you narrowly focus on making it harder for the person above you thus effectively creating another problem.
Look at it this way, if it was field vs field & you all got a reward for winning as a field there would be a bigger incentive for people go shut down other fields, it would impact how people played the event across the board, sure people would also go after low power still- you can't create a system that avoids this, but at least you could potentially run after players your own power as there would an inventive to do so & there'd also be more players going after win streakers to get their field victory & at the end of it all, if your field won you can at least say "I did my part", rather than "I'll never be top 3, nerf top 3".
This idea that a problem will fix a problem is gnawing at me, why do you want to f*k over the person above you so hard? It just creates a worse experience for them & eventually if you're there a worse experience for you & solves no issue, it's like you see a problem but don't understand what is creating it but attempt to fix it anyway.
Besides the event is a lot more rewarding than it used to be anyway- I'm not really bothered if it changes & chances are it wont but it's not a terrible event, reward wise, even if you aren't getting top places, because the Sun Scrolls you get for just participating are good enough for 5-7 Advanced Refines by itself- & I'm talking about actual participation, it gives you more coins the more you run around and actively participate.
NO.
What you are suggesting is basically giving free goodies to afkers. There is a reason if the winning field reward has been so bad since 1.0 and it's to fight against people who just "partecipate", instead of actively playing.
Anyway, remember that nothing will change in SWB. This event is made specifically for higher powers to bully lower powers. If you want a balanced battleground, you'll need to wait for Shilian tomorrow, where after a few wins you are forcefully pulled away from the lower powers, to battle against the "stronger" players.
Sorry to break it to you fam but since you are a f2p you should of just lvl freezed to give yourself a fighting chance.
Since you didnt and lvl 100 you HAVE to play with the big boys . My advice to you next time their a lvl cap increase (105) dont rush leveling you'll be asking to be put up against them.
lol dude spenders are wise now they also level freeze too.. lol there is no escaping now
Level freezing doesn't work that way- to sustain level freezing the way you're meant to, you must also p2w.
The way level freezing works means you're cutting yourself off from everything that gives you power- if you're not gaining power, then it doesn't matter how much you level freeze, especially now that we are gaining Sun scrolls from everything- there's very little incentive to do so other than stomping nubs with high power.
Now slowing down your leveling progress by not doing the main missions is something that is possible, that should be done no matter what you are, p2w or f2p.
Now, before I even say anything further- the rewards could be spaced better, with the rewards being given for a "Field" victory, rather than top 3 but that doesn't encourage spending, which is it's own separate topic entirely.
The main problem here lies with people believing there should be any kind of fairness in a system that incentiveses purchasing to win- you're defeating yourself before the battle has even begun & that's the problem. People need to stop entering events like SWB and expecting some kind of "Victory" or "Fairness" if you're not purchasing it.
In these events your goal is to literally "participate" and get what you're given, in this case "Sun Scrolls" but in general the event was always worth participating in because 2 Advanced refines were better than 0 & that's the bottom line, if you're not paying for your 10+ refines, then accept your free ones.
I prefer the psychological aspect to it, but that discussion would get me done for inciting drama
Very well said!!! I am F2P player and I know the mechanics every game... They need purchasing power to be used for Server maintenance and keeping the servers alive!!!
As for myself as F2P I enjoyed the game fairly because I accept the fact that I can't beat people who have advantage purchasing stuff in real money. They deserve what they purchase.
My advice, don't expect too much from yourself if your F2P, just strive more to gain more power by playing the game wisely and spending your free resources wisely. I manage to gain my power for 120k at level 99 with just attending the game and doing every missions completely! Just know the mechanics of the game and ask some of your mates in-game if you don't know much because the P2P players are able to give you nice tips! Cheers to P2P!
About SWB,, I always select people that I remember I can beat one and I am running for people who are monsters (if lucky), but if not then fight no matter what the outcome. In real life, you can't have luxury if you don't purchase things that makes you powerful and comfortable. Woirk for it.
Don't complain much after all you take things freely... Cheers ^_^
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