This solution does nothing but mess over the mid range powers.
The problem right now is those that are Top power- run around & click everyone but try & avoid those that are within their own range because it's about "Time" for them.
The mid range powers avoid the Top powers like the plague, while running around trying to find the bottom powers.
Everyone is basically trying to * on a low power- making win streaks valuable when they're already valuable just forces Top powers to camp Mid range Powers to earn the streaks they've gained & then what do Mid range powers do? It answers itself.
The top powers still win- while everyone else loses, the solution is in making the rewards a "Field ba
Remember in a game like this, there will Always be a Loser.
its definitely true that the high powers and mid-powers both just click on low-powers for the streaks, while avoiding other 'streakers' b/c of time.
One thing that could alleviate this problem while leaving everything else unchanged is to significantly boost the reward u get for killing a streak;
e.g. if you got 50% of the points in a streak that you killed.
Lets say u get 100 points for a kill, and +100 points for each consecutive kill (+300 for a 3 win streak, thus +1000 for a 10 win streak).
That means a 3 win streak would have 100 + 200 + 300 = 600 points, so killing a guy with a 3 win streak would net u 300 points.
A 10 win streak guy would have 5500 points, so killing this dude would get you 2750 points. Note that if you're on, say, a 15 win streak, your next win will get you only 1500 points. This method would make killing high win streaks increasingly more tempting, especially to those high power guys.
Ofc it doesn't have to be 50% of the points; it can be 70% or even 100%. The main goal is to make killing high win streaks more tempting, so that instead of picking on low power guys with rage lvl 4, the 200k's will pick on other 200k's or 150k+ players.
Also note that low-win streaks like 3-5 win streaks would only give 300-750 points, which is far less than a 16th win (1600 points). This would discourage what you mentioned, high powers camping mid-powers for their streaks. Killing streaks is worth only when they're on a similar size.
Level freezing doesn't work that way- to sustain level freezing the way you're meant to, you must also p2w.
The way level freezing works means you're cutting yourself off from everything that gives you power- if you're not gaining power, then it doesn't matter how much you level freeze, especially now that we are gaining Sun scrolls from everything- there's very little incentive to do so other than stomping nubs with high power.
Now slowing down your leveling progress by not doing the main missions is something that is possible, that should be done no matter what you are, p2w or f2p.
Now, before I even say anything further- the rewards could be spaced better, with the rewards being given for a "Field" victory, rather than top 3 but that doesn't encourage spending, which is it's own separate topic entirely.
The main problem here lies with people believing there should be any kind of fairness in a system that incentiveses purchasing to win- you're defeating yourself before the battle has even begun & that's the problem. People need to stop entering events like SWB and expecting some kind of "Victory" or "Fairness" if you're not purchasing it.
In these events your goal is to literally "participate" and get what you're given, in this case "Sun Scrolls" but in general the event was always worth participating in because 2 Advanced refines were better than 0 & that's the bottom line, if you're not paying for your 10+ refines, then accept your free ones.
I prefer the psychological aspect to it, but that discussion would get me done for inciting drama
Gotta disagree on this part, level freezing can done by a f2p. I mean, i've seen several f2p's at over 100k, but at lvl 90. This is usually enough to get them to around 5-8 win streaks in sage. Its true that you give up a lot of power-related items, but unless you want to be one of those 200k's in lvl 80 sages, level freezing doesn't preclude u from gaining power.
Note this depends also on the degree of 'level-freezing'. 'Absolute' level freezing includes no ninja exam, no sweeping plot/elite, etc. In this case its super hard to get power, so you end up largely relying on buying charms/refines/etc for power. A f2p relies only on coupons, so at best they get around 5k cpns/month. This would give u some power if u spent it all on power, but definitely much slower than non-freezers .
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