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Edo deidara breakthroughs

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  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 20
On 2018-09-30 22:00:11Show this Author OnlyDescending Order
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Are the edo deidara breakthroughs coming soon since we are able to get the orange skill trial vials? Or any new skill trials?

  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 65
On 2018-09-30 23:22:14Show this Author Only
2#

Deidara [Edo Tensei]

Mystery: C3 - Megaton Statue [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown.

Battlefield Entrance Cooldown: 1 round

Cooldown: 2 rounds

Chakra Consumption: 60

Mystery +1: C3 - Megaton Statue +1 [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown and have Super Armor suppressed for 1 round.

Mystery +1: C3 - Megaton Statue +2 [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown and have Super Armor suppressed for 1 round. If killed by this skill, the unit will not resurrect.

No changes in Chakra Consumption or Cooldown

Standard: C1 - Giant Bird: Causes damage to up to 4 units of the opponent’s Lineup.

Standard +1: C1 - Giant Bird +1: Causes damage and Ignition to up to 4 units of the opponent’s Lineup.

Standard +2: C1 - Giant Bird +2: Causes damage and Ignition to the opponent’s entire team.

Passive 1: C1 - Air Shot: Chases and Attacks a Low Floated unit to cause Repulse. Can be triggered twice each round.

Passive 1 +1: C1 - Air Shot +1: Chases and Attacks a Low Floated unit to cause Repulse. Can be triggered three times each round, but a 30% damage reduction.

Passive 1 +2: C1 - Air Shot+2: Chases and Attacks a Low Floated unit to cause Repulse. Can be triggered three times each round, but a 10% damage reduction.

Passive 2: C1 - Clay Spider: Summons 2 Explosive Clay Spiders before an action. Can be triggered twice each round. Explosive Clay Spiders will explode when using a Standard attack. 2 of the opponent’s units will be damaged and suffer from Ignition

Passive 2: C1 - Clay Spider +1: Summons 3 Explosive Clay Spiders before an action. Etc, etc.

Passive 3: Detonating Meister: Causes Ignition when this unit lands a Critical. Furthermore, this unit’s Critical stat will increase by 6% every time a unit is defeated.

Passive 3: Detonating Meister +1: Causes Ignition when this unit lands a Critical. Furthermore, this unit’s Critical stat will increase by 8% every time a unit is defeated.

Passive 3: Detonating Meister +2: Causes Ignition when this unit lands a Critical. Furthermore, this unit’s Critical stat will increase by 8% and Ninjutsu by 6% every time a unit is defeated. (Ninjutsu scale can be trigger 5 times per round)

Deidara [Edo Tensei] (Y)

Mystery Y: C3 - Megaton Statue Y [Prompt]: Causes Fire attribute damage to up to 9 of the opponent’s units in the field, a selected target will also suffer from Knockdown.

Battlefield Entrance Cooldown: 1 round

Cooldown: 2 rounds

Chakra Consumption: 40

Mystery Y+1: C3 - Megaton Statue Y+1 [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown. If killed by this skill, the unit will not resurrect.

No changes in Chakra Consumption or Cooldown

Standard: No Y Skills

Passive 1 Y: C1 - Air Shot Y: Chases and Attacks a Low Floated unit to cause Repulse and increase the Mystery cooldown of the recipient of this chase by 1.

Passive 2: After received 3 attacks, increase resistance and evasion ability by 50% until the end of the round

Passive 3 Y: Berserker Y: For every layer of Debuff, increase Deidara’s Ninjutsu by 15% and Resistance by 25%.

Passive 3 Y: Berserker Y+1: For every layer of Debuff, increase Deidara’s Ninjutsu by 25% and Resistance by 35%.




Cheers!

  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 20
On 2018-09-30 23:27:05Show this Author Only
3#
  • Bravo Pendragon On 2018-09-30 23:22:14
  • Deidara [Edo Tensei]

    Mystery: C3 - Megaton Statue [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown.

    Battlefield Entrance Cooldown: 1 round

    Cooldown: 2 rounds

    Chakra Consumption: 60

    Mystery +1: C3 - Megaton Statue +1 [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown and have Super Armor suppressed for 1 round.

    Mystery +1: C3 - Megaton Statue +2 [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown and have Super Armor suppressed for 1 round. If killed by this skill, the unit will not resurrect.

    No changes in Chakra Consumption or Cooldown

    Standard: C1 - Giant Bird: Causes damage to up to 4 units of the opponent’s Lineup.

    Standard +1: C1 - Giant Bird +1: Causes damage and Ignition to up to 4 units of the opponent’s Lineup.

    Standard +2: C1 - Giant Bird +2: Causes damage and Ignition to the opponent’s entire team.

    Passive 1: C1 - Air Shot: Chases and Attacks a Low Floated unit to cause Repulse. Can be triggered twice each round.

    Passive 1 +1: C1 - Air Shot +1: Chases and Attacks a Low Floated unit to cause Repulse. Can be triggered three times each round, but a 30% damage reduction.

    Passive 1 +2: C1 - Air Shot+2: Chases and Attacks a Low Floated unit to cause Repulse. Can be triggered three times each round, but a 10% damage reduction.

    Passive 2: C1 - Clay Spider: Summons 2 Explosive Clay Spiders before an action. Can be triggered twice each round. Explosive Clay Spiders will explode when using a Standard attack. 2 of the opponent’s units will be damaged and suffer from Ignition

    Passive 2: C1 - Clay Spider +1: Summons 3 Explosive Clay Spiders before an action. Etc, etc.

    Passive 3: Detonating Meister: Causes Ignition when this unit lands a Critical. Furthermore, this unit’s Critical stat will increase by 6% every time a unit is defeated.

    Passive 3: Detonating Meister +1: Causes Ignition when this unit lands a Critical. Furthermore, this unit’s Critical stat will increase by 8% every time a unit is defeated.

    Passive 3: Detonating Meister +2: Causes Ignition when this unit lands a Critical. Furthermore, this unit’s Critical stat will increase by 8% and Ninjutsu by 6% every time a unit is defeated. (Ninjutsu scale can be trigger 5 times per round)

    Deidara [Edo Tensei] (Y)

    Mystery Y: C3 - Megaton Statue Y [Prompt]: Causes Fire attribute damage to up to 9 of the opponent’s units in the field, a selected target will also suffer from Knockdown.

    Battlefield Entrance Cooldown: 1 round

    Cooldown: 2 rounds

    Chakra Consumption: 40

    Mystery Y+1: C3 - Megaton Statue Y+1 [Prompt]: Causes Fire attribute damage to up to 12 of the opponent’s units in the field, a selected target will also suffer from Knockdown. If killed by this skill, the unit will not resurrect.

    No changes in Chakra Consumption or Cooldown

    Standard: No Y Skills

    Passive 1 Y: C1 - Air Shot Y: Chases and Attacks a Low Floated unit to cause Repulse and increase the Mystery cooldown of the recipient of this chase by 1.

    Passive 2: After received 3 attacks, increase resistance and evasion ability by 50% until the end of the round

    Passive 3 Y: Berserker Y: For every layer of Debuff, increase Deidara’s Ninjutsu by 15% and Resistance by 25%.

    Passive 3 Y: Berserker Y+1: For every layer of Debuff, increase Deidara’s Ninjutsu by 25% and Resistance by 35%.




    Cheers!

Ye but when do they come out is the issue?

  • Registered: 2017-07-24
  • Topics: 6
  • Posts: 2832
On 2018-10-01 01:02:12Show this Author Only
4#
  • 7ossam7assan402 On 2018-09-30 23:27:05
  • Ye but when do they come out is the issue?

You won't find out until Oasis tells you and that's usually on a wednesday. Just like how we just got Ay skill breaks, it might be that we get edo deidara's skill breaks first then experiments much later.

  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 324
On 2018-10-02 18:00:00Show this Author Only
5#

I hope he does not require 4* to breakthorugh like Ay4th.

  • Registered: 2017-11-09
  • Topics: 5
  • Posts: 288
On 2018-10-02 20:58:46Show this Author Only
6#
  • Oujingbing On 2018-10-02 18:00:00
  • I hope he does not require 4* to breakthorugh like Ay4th.

I suspect all the EventOnly/SuperRare Ninja will require 4* to breakthrough.

  • Registered: 2017-07-24
  • Topics: 27
  • Posts: 741
On 2018-10-02 21:34:32Show this Author Only
7#

Suddenly, requires 5 star to breakthrough :V

On serious note, meta shouldn't shift that fast.




This post was last edited by JustSaying on 2018-10-02 21:35:08.
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