Which of those are best to learn first?
You can check it in my newest topic:
https://forum-narutoen.oasgames.com/page/show-post-41987-1.html
Azure Fang:
Stormy poisoned mist
Deals pure Water and Lightning damage to entire enemy team causes poison and paralysis for 1 round
Battle Cooldown : 0 Rounds
Cooldown: 2 rounds
Cause: Poison, Paralysis
Chakra: 20
Water Style - Super Chidori Shark Bomb
Deals Lightning damage and Paralysis up to 4 enemy units and absorb all chakra. The selected enemy will suffer from knockdown. This skill has Critical and Injury buff.
Battle Cooldown : 1 Rounds
Cooldown: 2 round
Cause: Paralysis, Knockdown
Chakra: 40
Healing Jutsu
Heals 1 team member with the lowest health and removes all Debuffs. There is a chance of healing 2 team members. This skill increases healing by 25%
Electrifying lash
Attack the opponent's front row and has a chance of 3 COMBO also deals Acupuncture and Knockdown. This skill ignore some Resistance and Defense.
Cause: Knockdown,Acupuncture
Elemental Healing Tips
Increases Healing effects to all units in your Lineup by 50% (Can be overlapped with other unit's healing skills)
Elemental Experimental Ninjutsu
Before the first action in every round, causes damage to oneself (Ninjuts damage). After causing
damage to oneself, increases this unit's Critical Rate by 5%, Ninjutsu by 10% and decreases mystery cool down by 1 round.
Scarlet Blaze:
Exploding Rocks
Deals Earth damage to up to 2 enemies, causes Ignite and interruption.
If your Oboro clone is in the field, it reduces the cooldown time by 1 round
Battle Cooldown : 0 Rounds
Cooldown: 2 rounds
Caused: Ignite, Interruption
Chakra: 20
Stalagmite formations
Deal Earth damage up to 7 units and selected opponent's unit will suffer from High-Float and remove Super Armor on selected unit.
If your Oboro clone is in the field, it reduces the cooldown time by 1 round
Battle Cooldown : 1 Round
Cooldown: 2 rounds
Cause: High Float
Chakra: 20
Fire Style - Flame Jutsu
Attack's opponent front row and has high chances of causing 10 COMBO and ignite. This skill never misses
Feather Illusion Jutsu
Attack's opponent's units front now and causes sleeping and cause sleep to another unit. This skill is not subject to opponent's defensive skills.
Elemental: Ninjutsu Urge
When your Main CHaracter is in field, all units in your field will have their Ninjutsu increased by 20% Moreover, whenever one of your units causes
Ninjutsu damage, they will Heal themselves by 15% of the damage caused.
Death Mirage - Ultimate
In the beginning of each round, decreases the Ninjutsu of up to 3 enemies by 12% and Critical Damage by 20%
Breeze Dancer :
Burning Hurricane
Deals Wind and Fire damage causing Blindness and Ignite to selected unit and 1 randomly unit.
If there are at least 2 Breeze Dancer's Shadow clones in your Lineups, this skill's Cooldown Time will be reduced by 1 round.
Battle Cooldown : 0 Round
Cooldown: 2 rounds
Cause: Blindness,Ignite
Chakra: 20
Giant Blazing Rasengan
Deals Wind and Fire damage to up to 7 enemies causing Repulse and Ignite.
If there are at least 2 Breeze Dancer's Shadow clones in your Lineups, this skill's Cooldown Time will be reduced by 1 round.
Battle Cooldown : 0 Round
Cooldown: 2 rounds
Cause: Repulse,Ignite
Chakra: 20
Shadow Clone Jutsu
Summons 1-3 Shadow clones at 20% of max life. Clones c*e Taijutsu Attack, with high chance to deal Low Float.
Wind Style - Flaming Gale Fan
Attacks a maximum of 3 of the opponent's units in the front row and causes Ignition there is a chance to cause Repulse. Repulsed units will cause damage to the row behind them.
Elemental: Chakra Coordination
If your Main Character is in the field, every time unit from your lineup recovers Chakra, they will also recover 15% of their Life.
Elemental: Super seksy Harem Jutsu
Before the first action each round, causes Blindness to 1 male ninja and remove its Shields and Buffs.
Crimson Fist :
Water Style - Waterspout
Deal Water damage to selected unit causing Slow Down and Interruption, if Crimson Fist have shield on himselfthis skill's Cooldown Time will be reduced by 1 round.
Battle Cooldown : 0 Round
Cooldown: 2 rounds
Cause: Slow Down,Interruption
Chakra: 20
Water Style - Tsunami
Deal Water and Earth damage to up to 7 opponent units and selected opponent unit will suffer from Knockdown. Moreover all units in your Lineups will have shield ba
Battle Cooldown : 0 Round
Cooldown: 2 rounds
Cause: Knockdown, Slowdown
Chakra: 20
Konoha Hurricane
Attacks a maximum of 3 of the opponent's units in the front row and also has high chance of causing Repulse.
Earth Style - Petrifying Jutsu
Generates a Shield for 2 of your units with the lowest health ba
Elemental Bottom Force
This unit's Attack will be increased by 10% and Defense increased by 5% every time this unit suffers damage.
Elemental: Defense Knowledge
If this unit is in the field, all your Lineup's units will have their Resistance and Defense increased by 40%
Midnight Blade :
Sealing Slash
Deals Lighting attribute damage, remove Buffs and Shields cause Acupuncture to selected unit
Battle Cooldown : 0 Round
Cooldown: 3 rounds
Cause: Acupuncture
Chakra: 20
Storm cyclone
Deal Lightning attribude damage and cause Paralysis up to 7 units on the enemy Lineup, Ignore shields and cause Knockdown to the selected opponent unit,if opponents chakra is 0 this mystery deal 50% more damage.
Battle Cooldown : 0 Round
Cooldown: 2 rounds
Cause: Knockdown, Paralysis
Chakra: 20
Beam of Light
Attacks the opponent's unit in the front row and has a given chance of causing 4 COMBO and Knockdown and Critical
Lightning Assassination Sword
Attacks the opponent's unit with the least Life points and has given chance to cause 4 COMBO and High-Float.This skill Ignores Defense and Resistance
Elemental: Anbu Special assault tactics
If your Main Character is in the field, your entire field will have its Attack increased by 25%. Moreover, all units in your field who use a Taijutsu attribute skill will heal themselves in 30% of the damage caused. After using this skill, Midnight Blade will be marked as Anbu.
Elemental: Clone Combination Tactics
At the beginning of a battle, summons 2 Lighting Clones with Life points ba
Chakra enhancements:
Every main got buff for their enhancements and now each main can increase Nin/Att up to 2 chakra types
Water: Increase Ninjutsu and Attack for Lighting and Water Attribute units in your lineup by 40% lasts for 5 rounds.
Lightning: Increase Ninjutsu and Attack for Lighting and Wind Attribute units in your lineup by 40% lasts for 5 rounds.
Fire: Increase Ninjutsu and Attack for Fire and Earth Attribute units in your lineup by 40% lasts for 5 rounds.
Wind: Increase Ninjutsu and Attack for Wind and Fire Attribute units in your lineup by 40% lasts for 5 rounds.
Earth: Increase Ninjutsu and Attack for Earth and Water Attribute units in your lineup by 40% lasts for 5 rounds.
thats all well and good, but when!?! when does the US Servers get?
Well yeah, its Brand new function so maybe in 10-15 months there.
ehh i don't like non of it..doesn't fit there character in my eyes..should be swap around idk....that just my dumb opinion xD
Also this is only first half of skillbreak, the interesting part still comin' like Scarlet Blaze shield mystery, earth main row shield, windmain Dance etc...
Sadly the double element buff will break certain teams, like the newbie favourite GNW Tenten+Mabui+Mei.
Yeah but you can counter it with other broken team xD
And buffs are still for 3 ninjas.
I would assume that they're dealing out the patch in 2 separate instances (though not confirmed, just a guess) and so they'er just starting with the first two columns of each main
Correct if you look at them, those are just first 2 Talents from all columns on each Main, so the best mysteries like Shields, Lighting armor, Light boulder etc.. coming soon.
As of today. the English servers don't have this. So when will we get this?
Iam not 100% sure when but it will be in few weeks since we are in new version ;) for like month already.
Wrong, soon come only what could milk people, not what advantage all. If give some to f2p a bonus is the hell for oasis, better not implement those things and add only whales things, that is how they think. See tsunade npc and %, exam will be more easy right now if they add, but prefere listen whales that wanna destroy fun for f2p.
Imo i still hope it will be "SOON" but iam dissapointed with Kushina Habanero, she had most votes in Official Naruto online discord Poll called
"Which ST/SB ninja you would like to see soon?"
She got like 38% of votes and Naruto sage barely 14% but he's there, yey!
Tommorow : New Feature: Nature Cultivation
https://forum-narutoen.oasgames.com/page/show-post-41982-1.html
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