Any way to counter those shark bomb, 5KM/Han, 2x healer teams in normal PvP, bonds or in GNW? Assuming I have lower pos 1 initiative.
Not posting screenshots of my ninja, since what I'm looking for is team ideas for future references and for other players if anyone else is interested.
You can't really counter that team without having a higher initiative. The point of that team is to have water main be in po1 to drain charka and apply chaos. If the opponent knows what they are doing, they can anticipate the ninja you decide to use a mystery if you activate it before your charka is drained.
You could stop han or 5KM from launching their mystery if they are in po2 and your ninja is at po1 but you need to do it during they activate it since the healers can heal if you decide to immobile/chaos/acupuncture him early. Having kurenai on your team or you running as fire main can help deflect the chaos. Also, this is the wrong section to be talking about strategy, as there is a dedicated section away from general discussion.
You could, you know run dodge ninjas.
Use MM on Water Main, and he doesn't need to be P1.
Then you can run Shisui and Minato Jonin.
MM alone won't work if they have a round 1 debuff clearer though? But fire and lightning main have a turn 1 control, so it should not be a problem.
Thanks! Feeling a little * for not thinking of putting these three ninja together. Mass control and interrupt round 1 and 2 seems to do the trick.
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What about immune ninja like some of the jinchuriki? Only problem is that I can't think of a way to generate chakra for the team if the main is chaosed.
Usually in this team water main uses pakkun to get rid of dodges before using shark bomb so even with dodge you are doomed, higher ini is the only solution i know
As far as I know if the water main is controlled at the end of round 1 it will carry to round 2. You only need to wait for the healers to do their standard heal and control their Kurenai (most of these teams will have her) so she doesn't clear the main. Though if they happen to have 5k Madara, then you are pretty much done for :)
As far as I know if the water main is controlled at the end of round 1 it will carry to round 2. You only need to wait for the healers to do their standard heal and control their Kurenai (most of these teams will have her) so she doesn't clear the main. Though if they happen to have 5k Madara, then you are pretty much done for :)
About the chaos carrying to the next round, it really depends on how high the opponents' control stat is. The higher it is compared to yours, the debuff won't carry. I tried it out with weaker and stronger players than me to see the difference.
As far as I know if the water main is controlled at the end of round 1 it will carry to round 2. You only need to wait for the healers to do their standard heal and control their Kurenai (most of these teams will have her) so she doesn't clear the main. Though if they happen to have 5k Madara, then you are pretty much done for :)
you can consider running fire main + clone using his 3rd standard attack, in pos4, specifically to target water main after all the standard attacks in the round. i managed to keep a chokehold on water-han-kure-gakido until round 4 while losing pos1 ini with that. only lost in the end cos i just couldn't do enough damage to kill their healers before time ran out.
the team i was using: JM-shark-ay3-fire. ay3 can be swapped for anyone that controls on chase tbh
About the chaos carrying to the next round, it really depends on how high the opponents' control stat is. The higher it is compared to yours, the debuff won't carry. I tried it out with weaker and stronger players than me to see the difference.
This is news to me. I thought control only carries to the next round if the target is controlled after their standard attack.
best team to counter shark bomb : KCM+Kushina red + Edo roshi
I don't have KCM or Edo Roshi, so I can't try this team. Wouldn't you have problem with chakra drain if you wait until they use their mystery? None of these ninja recovers chakra (except roshi, but you need to use a mystery for that). If your main is chaosed too... And if you didn't wait with the mystery, they might interrupt you with chaos.
you can consider running fire main + clone using his 3rd standard attack, in pos4, specifically to target water main after all the standard attacks in the round. i managed to keep a chokehold on water-han-kure-gakido until round 4 while losing pos1 ini with that. only lost in the end cos i just couldn't do enough damage to kill their healers before time ran out.
the team i was using: JM-shark-ay3-fire. ay3 can be swapped for anyone that controls on chase tbh
Thanks! I like this idea too.
I don't have KCM or Edo Roshi, so I can't try this team. Wouldn't you have problem with chakra drain if you wait until they use their mystery? None of these ninja recovers chakra (except roshi, but you need to use a mystery for that). If your main is chaosed too... And if you didn't wait with the mystery, they might interrupt you with chaos.
Yeah correct,but what i mean is using immune ninjas,so shark bomb cant do nothing
well dodger can be handy in this matter for shark bomb.
or kurenai passive for counter chaos.
an for double healers,its hard to tell who's you are reffering to, since healer like normal kabuto or normal sakura or shizune which are not matter at all.but for A++ im assuming that's sailor sakura with water main. then mostly they will use poison attack not the experiment talent. so which cancer water type that you are reffering? its the poisons or the chaos.if they use han with water main and sailor sakura than mostly they will go with poison type, which mean the main its self are not on pos 1 majority, maybe on pos 2. so there are no reason for ur pos1 cant lock her down and canceling the shark bomb with acupunture/immobile in build pos 1 mystery or from ur line up chases.unless... your bp gap are too wide.hope that clearing thing a bit.
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