I thought about this new battle mode, Please tell me my fellow ninjas if this is good or I need to add something.
- How This New Battle Mode Will Work -
(I) Just like how we fight in Arena - All primary stats will be lv100 (Except Life - It will be 200% or more% of lv100 ba
(II) Like arena there will be no restrictions of server. All server can participate in this together. (And if possible then All HK NY and UK server combined, even if it happen for just once per week on Sunday)
(III) There will be a new place like Sage World has where this battle will happen. But it would not be like sage world battles, Here anyone can attack anyone, no need for 3 caves or anything like that. In every battlefield will have 100 people at least.
This 100 people will be random and can be from any server. (This way we can fight new people more, otherwise it will be like sage world where we fight same people everyday.)
There could be a problem about high initiative people matching with low initiative people, this problem can be solved by adding people in particular battlefield ba
(IV) Top 20 people will get best rewards and every other people will get a minimum rewards.
For example (suppose there is 100 people are in a battlefield) -
Rank 1 gets 5 seal scroll, 50 adv refine, 10 charms pack, 200 coupons
Rank 2 gets 4 seal scroll, 40 adv refine, 8 charms pack, 150 coupons
Rank 3 gets 3 seal scroll, 30 adv refine, 6 charms pack, 100 coupons
Rank 4 - 10 gets 2 seal scroll, 10 adv refine, 4 charms pack, 50 coupons
Rank 11 - 20 gets 1 seal scroll, 5 adv refine, 2 charms pack, 30 coupons
Rank 21 - 40 gets 1 seal scroll, 3 adv refine, 1 charms pack, 20 coupons
Rank 41 - 100 gets 2 adv refine, 1 charms pack, 10 coupons
if there is more than 100 people in a battlefield then Rank 101+ people gets 1 adv refine, 1 charms pack, 10 coupons
(V) people can't retreat if they want from a fight. If they can they will just quit without fight. Also it doesn't matter how many times you lose, you will stay on battlefield till the end if you don't quit manually.
(VI) Minimum level of player to enter this competition will be lv85 at least or more as game designer want. (I hope it will reduce level freezing between lv60- lv85)
Guys if anyone want to add something else then pls add in comment. and What do you guys think about this new battle mode if it gets implemented.
Please add this battle mode or something like thins in game soon, It will be more exiting if we get to play with different people across all servers.
1. People spend money to get stronger, A LOT of money. And the easiest way to make them feel stronger is to let them beat almost everyone who spend less than them. If that mode actually a thing then everyone can just rush to 85, save for ninjas and don't even care about half the game functions because they don't need power. Not even care about initiative because what the point to trying so hard to beat everyone else around you just to be place into a group where your effort & money worth nothing? That mode you suggested serve no purpose whatsoever.
2. Rewards for this mode are just too big, do you know why sage world battlefield give best reward? It's to encourage people spending and become one of the strongest, no point give even more rewards into a mode where 90% participate players don't even spend a dime.
3. If you want to fight people across many servers then space-time is what you looking for.
4. In the mother version of the game there is another mode where people climb tower and battle, however power still play big part, as it should be.
5. Also there will be a special sage world with arena rules however with different rewards that already happened in the mother version of this game (CN).
So yeah, no point add your suggested mode on top of everything.
1. People spend money to get stronger, A LOT of money. And the easiest way to make them feel stronger is to let them beat almost everyone who spend less than them. If that mode actually a thing then everyone can just rush to 85, save for ninjas and don't even care about half the game functions because they don't need power. Not even care about initiative because what the point to trying so hard to beat everyone else around you just to be place into a group where your effort & money worth nothing? That mode you suggested serve no purpose whatsoever.
2. Rewards for this mode are just too big, do you know why sage world battlefield give best reward? It's to encourage people spending and become one of the strongest, no point give even more rewards into a mode where 90% participate players don't even spend a dime.
3. If you want to fight people across many servers then space-time is what you looking for.
4. In the mother version of the game there is another mode where people climb tower and battle, however power still play big part, as it should be.
5. Also there will be a special sage world with arena rules however with different rewards that already happened in the mother version of this game (CN).
So yeah, no point add your suggested mode on top of everything.
1. I don't think like that, there are many people who want a good fight, if they fight and win in less than 30 sec every match , then I don't call it enjoyable. In this mode people will have to use more variety of teams to get win and it will be enjoyable to fight. and because it ba
As you said - "If that mode actually a thing then everyone can just rush to 85, save for ninjas and don't even care about half the game functions because they don't need power. Not even care about initiative because what the point to trying so hard to beat everyone else around you just to be place into a group where your effort & money worth nothing?" . I say that this competition will be just once each week on Sunday. So, just for that people will not rush, at least not everyone, maybe a few. And also you can increase no of player per battlefield to 200 or more if possible. So, actually not many people will get best reward. Also because it's kind of arena like mode same player will not win every week.
2. Rewards can be decided by mod or designer or their developer or management if it was too big. I just give a suggestion.
3. Space-time is just same people same team every season. and it's limited by no of server per space time. But in this mode people can fight all people across all servers in this English version of game.
4 & 5. Thanks for letting me know about kind of similar mode present in CN. I have not much idea about new game mode in CN.
1. I don't think like that, there are many people who want a good fight, if they fight and win in less than 30 sec every match , then I don't call it enjoyable. In this mode people will have to use more variety of teams to get win and it will be enjoyable to fight. and because it ba
As you said - "If that mode actually a thing then everyone can just rush to 85, save for ninjas and don't even care about half the game functions because they don't need power. Not even care about initiative because what the point to trying so hard to beat everyone else around you just to be place into a group where your effort & money worth nothing?" . I say that this competition will be just once each week on Sunday. So, just for that people will not rush, at least not everyone, maybe a few. And also you can increase no of player per battlefield to 200 or more if possible. So, actually not many people will get best reward. Also because it's kind of arena like mode same player will not win every week.
2. Rewards can be decided by mod or designer or their developer or management if it was too big. I just give a suggestion.
3. Space-time is just same people same team every season. and it's limited by no of server per space time. But in this mode people can fight all people across all servers in this English version of game.
4 & 5. Thanks for letting me know about kind of similar mode present in CN. I have not much idea about new game mode in CN.
so uh, winning in 30 seconds...you may not call it fun, but winning is fun, and winning quickly when there's a time limit to an event is more fun, because i can get all the good 1st place prizes
but also yea there's arena sage that will eventually be coming over to our side, so there isn't really a need for this mode.
it's not a good idea to have cross-regional events, unless that event is open for 24 hours, like arena. players all over the world will find it difficult to accomodate to a single time zone for that event.
I am of goku idea, there's nothing to enjoy in winning a match in 30 seconds. None likes a soccer match that ends 9-0 in the first half time, none likes to see a boxing match with a mountain vs a dwarf that ends at the 1st round for k.o. Personally speaking i like matsuri or spacetime matches that i win in roubd 7 or 8 because i made no mistakes and my enemy stood for a good fight. Swb should be so too and should reward the long fights way more than the fast fights like should actually penalize the bullying (if you beat twice a guy you just stomped that is 30k+ weaker than you you should get a reduction of your points and you should be frozen exactly like if you lost, unless there are left less than 20 people on the field).
1. People spend money to get stronger, A LOT of money. And the easiest way to make them feel stronger is to let them beat almost everyone who spend less than them. If that mode actually a thing then everyone can just rush to 85, save for ninjas and don't even care about half the game functions because they don't need power. Not even care about initiative because what the point to trying so hard to beat everyone else around you just to be place into a group where your effort & money worth nothing? That mode you suggested serve no purpose whatsoever.
2. Rewards for this mode are just too big, do you know why sage world battlefield give best reward? It's to encourage people spending and become one of the strongest, no point give even more rewards into a mode where 90% participate players don't even spend a dime.
3. If you want to fight people across many servers then space-time is what you looking for.
4. In the mother version of the game there is another mode where people climb tower and battle, however power still play big part, as it should be.
5. Also there will be a special sage world with arena rules however with different rewards that already happened in the mother version of this game (CN).
So yeah, no point add your suggested mode on top of everything.
Let them beat almost everyone that spent less and let them beat them in 20 seconds, sorry, but are not at all the same thing. I'm ok with the first if you have a minimum decent playing skill, while I'm totally against the second.
Log in in order to Post. LOGIN | Register
Confirm Delete Selected Topics?
Confirm Delete The post you selected?