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[ Bugs ] mystery delay issue

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  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-06-27 03:45:41Show this Author OnlyDescending Order
1# Go To

Guys, this issue is not solved at all, you didn't do anything to solve it.


Is absolutely impossible to play on manual any ninja that has a mystery cd reduction passive.

kurama naruto, angel god konan, azure fang with experimental ninjutsu, kushina habanero, fuguki, etc... ALL OF THEM


Is not that hard to actually see the issue because HAPPENS 100% of the times with them.

Or you are on auto or it simply doesn't go off.


If the issue is linked to 5.0 and 5.0 fixes it thenwtf are you waiting for implementing it?

That half of the top players quit?

All the metas that do not require brainless auto actions like kushimaru or mb madara blitz teams are actually based on those ninjas.

Or you solve it or here begins to be a serious issue.

Personally speaking, I begin to be sick and tired of losing battles only, literally only, due to the fact i click and my mystery goes after the enemy action.




This post was last edited by Garv on 2018-06-27 03:45:41.
  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 344
On 2018-06-27 04:18:42Show this Author Only
2#

Yep its big problem, mostly when u try do use strategy play or use myst in end of round. It happend for me mostly when I have for example light main with chakra giving standard 4th poss and my enemys 4th poss have more ini, and my skill go next round. This issue was posted many times but OASIS seem to do nothing with it :\

+1

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 147
On 2018-06-27 04:54:07Show this Author Only
3#
  • UchichaRakiri On 2018-06-27 04:18:42
  • Yep its big problem, mostly when u try do use strategy play or use myst in end of round. It happend for me mostly when I have for example light main with chakra giving standard 4th poss and my enemys 4th poss have more ini, and my skill go next round. This issue was posted many times but OASIS seem to do nothing with it :\

    +1

So true, when ever i try to immobilize someone's ninja with masked man after they launch their standard to ensure cc, 50% of the time the game makes my mystery launch r2. Another example of this is when i try to interrupt a ninja, their mystery always goes before mine even though they have less initiative or are a position less than my ninja. +1




This post was last edited by RayzofRadiance on 2018-06-27 04:56:51.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 182
On 2018-06-27 06:29:22Show this Author Only
4#

And matsuri is the place where this delay goes insane, sage and arena dont come close to how bad it is on matsuri. Skills going gray because the game has registered like 10 moves instead of whats going on and all members of the team including clones doing their standart attacks before a pos 1 characters doing their skill. If you try to masked man a pos 4 its impossible because even tho you use that skill a fraction after the enemy ninja starts the animation for auto attack the skill will just go grey and transfer to 2nd round. Lets not even mention the fact that if theres a kisame in the game his chakra stealing will be registered as soon as a skill/combo starts causing all ur skills to go grey ignoring the fact u still have chakra when clicking them....

  • Registered: 2017-08-07
  • Topics: 44
  • Posts: 303
On 2018-06-27 07:04:14Show this Author Only
5#

happened to me tonight in the space time quarter finals... i was gonna lose the fight anyway but i could've endured longer if my itachi anbu did the mystery the turn i activated it =/ i would've killed the guy's shisui... Quite frankly this happens everytime no matter the place... It can determine how a battle finishes... and losing cause of delay is very lame cause it's something that you just can't control...

  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2018-06-27 19:01:32Show this Author Only
6#

The main issue i noticed is linked to the fact the but(ton of the mystery in cases like kurama or konan do not get enlightened until the standard attack that make it proc does not get resolved in the animation. The server had it calculated way before, so if the but(ton enlightens together with the server response instead of waiting for the animation to resolves the issue would instantly disappear. The same is with kushina or fuguki kind of ninjas. If the but(ton enlightened at the beginning of the enemy combo streak instead of waiting for the whole 3/6 hits to actually deliver the * in the animation before being available to be pushed the issue would be solved for them too. Unlink the ui and the animation and only link the ui *ons to server response and both the issues are solved.




This post was last edited by Scarlettblue on 2018-06-27 19:03:03.
  • Registered: 2017-08-22
  • Topics: 34
  • Posts: 115
On 2018-06-28 14:33:01Show this Author Only
7#

Probably the still haven't figured out the math behind it yet but I doubt it

  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2018-06-28 18:17:00Show this Author Only
8#

It's all linked to standard attacks. If they increase the preset time between a standard attack and the following standard attack by 1 second all those issues or at least the largest part of them, would be solved. Yes all the battles would be slightly longer but if is the only way to solve the issue, do it.

  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 344
On 2018-06-29 04:28:32Show this Author Only
9#

Just happend in that space time. 1 person clicked itachi sus and 2nd kisame shark. Itachi was 1st poss, kisame 2nd. Error to 1st person, and shark is out. Coz of that there was BIG chance for itachi to lose 1vs1 coz kisame was healing when sharks died. Luckyily it ended in 10 round and itachi won. ~1200Hp vs ~600

  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2018-06-29 10:20:00Show this Author Only
10#

Unfortunately, the answer to Mystery Delay threads will remain the same.


Once there's a fix towards the said issue, we'll announce it.

At this time that isn't the case.


Hope you understand.

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