You are wrong about elemental strengths/weaknesses. You c*e them (through tools mostly) to really change the turf. It will be more impactful in future, since there will be another feature which will allow you to upgrade elemental strengths/weaknesses even more. And by the way, i hope you know, that all secondary stats are actually represent chance percentage. 100 in difference of any stats is 1%. So 5k is 50% and 10k is 100%. Of course it's almost impossible to get that high of a difference (i mean for 100%). So my wish will be to lower those differences rather then get rid of them. But i see what you trying to do there. And still you should write about it to CN developers, rather than OASIS (they can't do anything by themselves).
P.S. Sorry for my english)
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