Reply
Views: 11638 | Replies: 37
[ Suggestions ] Nerf healer teams and all supports

 [

Copy Link

]

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-03 20:51:34Show this Author OnlyDescending Order
1# Go To

I believe this game would be better off without 3 support immortal teams that win on poisons.

  • Registered: 2017-07-24
  • Topics: 18
  • Posts: 336
On 2018-06-03 21:43:05Show this Author Only
2#

-10 not agree

i my self used that cancer team lol

  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 44
On 2018-06-03 22:57:50Show this Author Only
3#

Seeing what you said in here https://forum-narutoen.oasgames.com/page/show-post-32254-1.html

The game would be better without you instead of healer teams.

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-04 05:31:00Show this Author Only
4#

Hmm, post a screenshot? I have no idea what you're talking about :p I think the game likes me playing it. I'm not here for you to like me btw.

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 136
On 2018-06-04 10:22:47Show this Author Only
5#

Been playing online games for more than 10 years now . And it safe for me to say that you have no idea about balance . the only balance changes that may be needed is adding a c*ra cost to dance of impetus , remove the splash damage of shishui , remove the 40 percent res buff of minato and maybe the rework of all extra attk mechanics

  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 28
On 2018-06-04 10:36:56Show this Author Only
6#

for people who dont have minato-shisui and other rare ninjas running poison is a great option.......


  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 344
On 2018-06-04 13:04:16Show this Author Only
7#
  • ForTheShinobiAl On 2018-06-04 10:22:47
  • Been playing online games for more than 10 years now . And it safe for me to say that you have no idea about balance . the only balance changes that may be needed is adding a c*ra cost to dance of impetus , remove the splash damage of shishui , remove the 40 percent res buff of minato and maybe the rework of all extra attk mechanics

Do this matter for how much u play online games? Dance of impetus is unbalanced, and cancers aren't?:p




This post was last edited by UchichaRakiri on 2018-06-04 13:04:57.
  • Registered: 2017-07-24
  • Topics: 8
  • Posts: 181
On 2018-06-04 17:05:46Show this Author Only
8#

I agree if they nerf healer/support ninjas but i want they nerf dodger ninjas too like MM,shisui,minato. i think it's fair for everyone !! LOL

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-06-04 19:54:11Show this Author Only
9#
  • ForTheShinobiAl On 2018-06-04 10:22:47
  • Been playing online games for more than 10 years now . And it safe for me to say that you have no idea about balance . the only balance changes that may be needed is adding a c*ra cost to dance of impetus , remove the splash damage of shishui , remove the 40 percent res buff of minato and maybe the rework of all extra attk mechanics

the 40% buff of minato is fine because there are a ton of ways to remove it, about the other things you said you are perfectly right.

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-06-04 19:59:11Show this Author Only
10#
  • UchichaRakiri On 2018-06-04 13:04:16
  • Do this matter for how much u play online games? Dance of impetus is unbalanced, and cancers aren't?:p

dance of impetus is unbalanced because not only resets the CD of the mysteris but also removes all the debuffs from your lineup once every 3 rounds (making eventual succesful interuptions useless).

To make it balanced it should be or a not prompt mystery or should cost 60-80 chakra or should have a very big side effect, like reducing the damage landed by mysteries in the same round DoI is used by 50% or increasing the damage suffered by the whole lineup by 50% in that specific round.

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-04 22:11:25Show this Author Only
11#
  • Garv On 2018-06-04 19:59:11
  • dance of impetus is unbalanced because not only resets the CD of the mysteris but also removes all the debuffs from your lineup once every 3 rounds (making eventual succesful interuptions useless).

    To make it balanced it should be or a not prompt mystery or should cost 60-80 chakra or should have a very big side effect, like reducing the damage landed by mysteries in the same round DoI is used by 50% or increasing the damage suffered by the whole lineup by 50% in that specific round.

Nah, Dance of Impetus is good as it is since Wind Main is pretty squishy and still isn't enough to defeat Kushina Habanero with 3 supports since they heal everything back.

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-04 22:15:20Show this Author Only
12#
  • ForTheShinobiAl On 2018-06-04 10:22:47
  • Been playing online games for more than 10 years now . And it safe for me to say that you have no idea about balance . the only balance changes that may be needed is adding a c*ra cost to dance of impetus , remove the splash damage of shishui , remove the 40 percent res buff of minato and maybe the rework of all extra attk mechanics

I bet you never faced Kushina Habanero team with Sailor Sakura, Water Main and Kurenai, heals at this point are way too strong, defense/resistance/health stack more than attack and ninjutsu. The more power you have the harder it is to finish off a healer in one full combo, since finishing off one of the healers or CC'ing 3 supports or killing the main damage dealer in round 1 are the only 3 ways to defeat that team.

I don't care if you played online games for more than 10 years, if it's not Naruto Online it's irrelevant.

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-04 22:18:43Show this Author Only
13#

Also Dance of Impetus costing 0 chakra is a counter to Kisame Samehada, I understand everyone wants their mains to have advantages over the other mains. Making all of your replies pretty biased, but think about it, water mains in my bracket always get top 3 spots in sage world and it's been like that since mei mabui 1010, everyone complained about them and even with the new ninjas they are annoying to deal with. It's time for a nerf.

  • Registered: 2017-07-24
  • Topics: 3
  • Posts: 19
On 2018-06-04 23:39:25Show this Author Only
14#

water main top 3 sage? like wut?? are u still living on pre-masked man era? there's so many counters for typical water main cancer now..Water main kinda fell of the chart than other main like wind,earth and lightning now since the release of many new ninjas. dodge is the annoying one now rather than immortal xd

asking a nerf just because u cant beat that team is such a joke. get power, get ninjas, be smarter when u play.

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 147
On 2018-06-05 00:56:15Show this Author Only
15#

they're ez to defeat as long as lag doesn't stop you interrupting the healers. Iginite and cc is your friend.

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 136
On 2018-06-05 00:59:00Show this Author Only
16#
  • xxMihai On 2018-06-04 22:18:43
  • Also Dance of Impetus costing 0 chakra is a counter to Kisame Samehada, I understand everyone wants their mains to have advantages over the other mains. Making all of your replies pretty biased, but think about it, water mains in my bracket always get top 3 spots in sage world and it's been like that since mei mabui 1010, everyone complained about them and even with the new ninjas they are annoying to deal with. It's time for a nerf.

I have faced all the Kushina Habanero - water variations and played all of them (with the exception of Kushina-Hokage Minato duo's as i don't have Hokage Minato) . Kushina is an answer to the immunity meta . Mostly everyone over 100k plays lineups that have 3/4 or 4/4 immunity chars . Cancer teams are not as strong as they used to be and that's a fact . In my server 8/100 of the top 100 are playing water cancer and that explains a lot if not everything . Not to mention that over 75% of Kushina teams that i see are Wind-Kushina-Shihui-any support or Lighting-Kushina-Shishui-any support ...

  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 67
On 2018-06-05 02:31:56Show this Author Only
17#

I dont need a nerf-all option. Just make Healer Tip removable and I'm good.

  • Registered: 2017-08-07
  • Topics: 44
  • Posts: 303
On 2018-06-05 03:56:33Show this Author Only
18#

well in time the game will get a bunch of immune stat ninja that will be op in the soon future, even i have a team now that crushes cancer and the majority of other teams... But yea not everyone has the possibilities i have, but i think in time cancer will be obliterated completely...

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-05 04:35:34Show this Author Only
19#
  • Kaz S590 On 2018-06-05 03:56:33
  • well in time the game will get a bunch of immune stat ninja that will be op in the soon future, even i have a team now that crushes cancer and the majority of other teams... But yea not everyone has the possibilities i have, but i think in time cancer will be obliterated completely...

I have no problem vs Han Roshi Sailor Water teams, but it's when there is a third support other than Sailor and Water that it's a problem, Kushina spreads poisons and no matter how close to death one of the healers is, they just use Kurenai on her and then heal everything off.

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-06-05 04:36:53Show this Author Only
20#
  • xxMihai On 2018-06-05 04:35:34
  • I have no problem vs Han Roshi Sailor Water teams, but it's when there is a third support other than Sailor and Water that it's a problem, Kushina spreads poisons and no matter how close to death one of the healers is, they just use Kurenai on her and then heal everything off.

And to win vs that team, I need a very specific team but then everyone else wins vs me. So I choose the team that wins vs the most in this meta still.

Reply
Quicky Post
Reply

Log in in order to Post. | Register