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[ Player Guide ] Self-Healing Ninjas (% heal)

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  • Registered: 2017-07-24
  • Topics: 45
  • Posts: 742
On 2018-05-23 00:58:59Show All Posts
14#

About our boy.

Edo Hashi healedo hashi stat

Doing your math:

(3426/17084) x 100 = 20.053851%

So i would say that, if he follows the same rule, he is 12 + 3414.


With a 20!?! % coefficient? To up to 6 ninjas?




This post was last edited by Shryke on 2018-05-23 01:00:38.
  • Registered: 2017-07-24
  • Topics: 45
  • Posts: 742
On 2018-05-23 06:14:19Show All Posts
16#
  • ICExx On 2018-05-23 03:33:41
  • It is because that is not a self-heal, that is a real heal such as Water Main standard or mystery, which is also something I will probably do a thread about in future !

Well, what is exactly the difference between a "self heal" and an "heal"?


Imo, "heal" is the standard attack that actually only heals: i'm speaking of tsunade hokage / sannin era (0 and 100 chakra), water main, jigokudo, ino, mabui etc.


"Self heals" are inherited heals, which came from passives, who heals the caster and potentially others: hashirama (edo and konoha), yamato, most jinchurikis, sasori 100 puppets etc.


The mid ground should be the "passive heals" which are passively activated heals, which could not affect the caster: cee, sakura (all versions), karin etc.


Edit: healing mysteries are imo on another section, since they are not comparable to autos / passives.


Am i wrong in my categorization?




This post was last edited by Shryke on 2018-05-23 06:17:53.
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