Reply
Views: 19373 | Replies: 63
[ Scarlet Blaze ] Why Scarlet Blaze is Weak and Some Suggestion

 [

Copy Link

]

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-04-09 21:01:28Show this Author Only
21#
  • xxMihai On 2018-04-09 20:11:32
  • Or actually replace Bani Chakra, the most useless passive in the game.

the most useless passive there is in the game is arena prowess of LM, after it comes reserve seal from AF.

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-04-09 21:02:43Show this Author Only
22#
  • takosabi On 2018-04-09 07:43:24
  • Might have been the case way back in the day. Now it's a pretty even between Earth and Fire at least based on space time and my servers individual rankings.

    That being said, I agree with the original post that it would be nice if the normal attack had a chase condition on more than just 1 of them. And if ninjustu urge was 25% like lightning main.

obviously i said 90% as an exaggeration. But yes, currently is 70% fire, 30% earth, at least in my space time.

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-04-09 21:18:06Show this Author Only
23#
  • xxMihai On 2018-04-09 20:08:38
  • First of all Scarlet Blaze lacks any clear debuffs or immunity on himself and other characters, accupuncture him round 1 and he can't do anything about it, unless you waste a ninja slot on a useless character like Gakido. Replace one of his standard attacks with a lightning main calm mind for example. Yea he can bait dodge with his fourth standard but he's gonna be slot 3-4 ninja anyway, cause he's only good for support.

    Look at Lightning Main, immunity to 3 sword ninjas and 100% more resistance. Not only you can't debuff them, unless you have Han/Mask Man/Kushina Red. Cause round 2 may be already too late if they have more initiative, but you also do 100% less damage with ninjutsu. Considering sword ninjas are meta ninjas, lightning main will only have 1 spot that may drag the team down, which isn't the case if he puts Kushina Red, or any other good immune, dodge ninja, super armor ninja. Basically if you can't debuff them you lost the fight.

    Look at Wind Main, they stack res and def on her, make her immune, then you waste combo on her, they use Kurenai's shield on her, then she clears everyone's debuffs and can do mysteries all over again.

    Now look at Fire Main, only has 1 good mystery, Illusion-Mirroring jutsu, 3 round cooldown, if it gets interrupted it's GG, if you get immobilized your clone is only a meatshield, not as good as water's clone, or wind main's.

    Let's look at Fire Main in comparison to Lightning again, Lightning has better leech, with Warrior's Killing Intent he c*e Shisui every round. You only have 1 good pvp passive as SB, Genjutsu Mirror, which can be easily baited, while LM gets Root of Warrior, Anbu Special Tactics and Warrior's Killing Intent, also Heart Flux for Madara Blitz Teams. LM has Accupuncture, AOE Paralysis, Lightning Armor, and potential every round mystery. SB still only Illusion Mirror for pvp.

    SUGGESTIONS for Scarlet Blaze improvement:

    1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.

    2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.

    3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%. Basically same % as Water Main's version of it.

    4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.

    5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.

    There is no point in having a talent slot, a weaker clone of someone else's talent, cause it still wastes one talent slot.

    Now BRB while I switch to Lightning Main, seem to be the better option for PvP.



1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.


If they make shark bomb a 0 rounds starting cd with a cost of 20 chakra instead of 40 i could be ok with it.


2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.


I'm ok with it as far as healing jutsu (the 2nd standard attack) first removes debuff and then heals and if may be used even if azure fang is under sleep/immobile/chaos effect only on herself


3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%.Basically same % as Water Main's version of it.


If water main clone can be used together with poison tai or together with experimental ninjutsu and gets 100% of the original main stats i'm ok with it.


4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.


If nature energy gathering grants also a selfhealing of 12% total hp every time azure fang gets chakra and if the ninjutsu boost goes also to healings i'm ok with it.


5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.


If reserve seal increases crit chance by 4% per stack and selfheals also if azure fang is ignited i'm ok with it.



Just know that what i asked as compensation is more or less what is needed to rebalance what you asked.




This post was last edited by Garv on 2018-04-09 21:19:54.
  • Registered: 2017-07-24
  • Topics: 15
  • Posts: 723
On 2018-04-09 21:39:05Show this Author Only
24#
  • Garv On 2018-04-09 21:18:06
  • 1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.


    If they make shark bomb a 0 rounds starting cd with a cost of 20 chakra instead of 40 i could be ok with it.


    2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.


    I'm ok with it as far as healing jutsu (the 2nd standard attack) first removes debuff and then heals and if may be used even if azure fang is under sleep/immobile/chaos effect only on herself


    3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%.Basically same % as Water Main's version of it.


    If water main clone can be used together with poison tai or together with experimental ninjutsu and gets 100% of the original main stats i'm ok with it.


    4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.


    If nature energy gathering grants also a selfhealing of 12% total hp every time azure fang gets chakra and if the ninjutsu boost goes also to healings i'm ok with it.


    5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.


    If reserve seal increases crit chance by 4% per stack and selfheals also if azure fang is ignited i'm ok with it.



    Just know that what i asked as compensation is more or less what is needed to rebalance what you asked.

I don't even understand your compensations lol. You gave "compensations" without even explaining why they would compensate. That's not how discussions should go...

  • Registered: 2017-12-05
  • Topics: 7
  • Posts: 134
On 2018-04-09 21:47:41Show this Author Only
25#

Fire main don't actually need a lot of changes in his kit like many others said. He just need a few add-on effect on his current kit.


Mystery :
- 3rd mystery should ignore and go through immune to debuffs ninja, remove the cd reduction passive if Oboro clone is present.

- 4th mystery's mystery should add a shield base on his TOTAL res, not his based res.

Passive :

- Mirror return should be revert back to 1.0 where it give a passive buff that increase damage deal to ignited targets because this is his best gimmick imo. He is a fire jutsu expert so he should act like it. But currently ignite is kinda weak beside it only purpose to counter some water team because it capped at 1k9 damage per tick and there are many immune ninjas out there.


I think that's all fire main need. So all main are unique and have their own gimmick.
Fire : ignite and increase damage on them, strong control.
Lightning : immune swordman and leech and mystery cd reset and paralyze and look cool.
Water : healing, remove debuffs, poison.
Earth : shielding, increase damage when have shield.


BTW I know this thread is kinda useless because no matter we discuss here won't reach tencent. But who care about that? As long as you have fun typing stuffs lol

  • Registered: 2018-02-11
  • Topics: 1
  • Posts: 6
On 2018-04-09 22:00:20Show this Author Only
26#

I don't understand why those saying fire main is strong keep bringing super spesific case where he is good against han, good at end game level, etc
did you ever consider the rest of the gameplay? where he is not against han, where he doesn't have madara and shisui? where lightning main with it's swordman * finish your team within the first second rounds? where lighning kill fire clone with 1 beam of light and its chase combo and then kill the ninja it is defending with 3 beam of light? where you watch water main with hinata spread poison to your entire lineup and be half health after the first round finished? where shisui cast his mystery in the second and third round, because wind main reset his cooldown, then her 5 clone clean up the rest?


I too can come up with many, many spesific cases where fire main doesn't do * compared to other main, which is why my original post is comparing all main regardless of your ninja lineup

I too would like to have compensation, what does fire main have compared to other main? which can be applied to many cases throughout many stage of levels? his chase skill all cause debuff? surely you can't argue that ignition is more annoying than acupuncture? or paralysys? or immobile? especially imprison, which may or may not give damage because the target can just not cast their mystery, or at least wait unti it is dispelled first


just like many people have said, fire main is annoying, but thats all he is, annoying. does not mean you have hard time dealing with him, does not mean your ninja will be unable to do chase or mystery skill, you just need to outsmart his mirror return, thats all. his immunity skill? just wait 1 round, or better yet, interrupt him or use acupuncture

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-04-09 22:13:41Show this Author Only
27#
  • ZWen On 2018-04-09 21:47:41
  • Fire main don't actually need a lot of changes in his kit like many others said. He just need a few add-on effect on his current kit.


    Mystery :
    - 3rd mystery should ignore and go through immune to debuffs ninja, remove the cd reduction passive if Oboro clone is present.

    - 4th mystery's mystery should add a shield base on his TOTAL res, not his based res.

    Passive :

    - Mirror return should be revert back to 1.0 where it give a passive buff that increase damage deal to ignited targets because this is his best gimmick imo. He is a fire jutsu expert so he should act like it. But currently ignite is kinda weak beside it only purpose to counter some water team because it capped at 1k9 damage per tick and there are many immune ninjas out there.


    I think that's all fire main need. So all main are unique and have their own gimmick.
    Fire : ignite and increase damage on them, strong control.
    Lightning : immune swordman and leech and mystery cd reset and paralyze and look cool.
    Water : healing, remove debuffs, poison.
    Earth : shielding, increase damage when have shield.


    BTW I know this thread is kinda useless because no matter we discuss here won't reach tencent. But who care about that? As long as you have fun typing stuffs lol

I agree with everything here, especially with the 3rd mystery going through immune ninjas. Now he would have 2 mystery choices, depending on play style.

He's the main character after all, he should be able to remove the buffs of 1 ninja and immobilize him, like masked man does, because in the current meta & future ones, that skill is useless unless it gets this upgrade. Too many pure immune, temporary immune, healer teams.

  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 1347
On 2018-04-09 22:17:41Show this Author Only
28#

Just wait couple of years~ he can immobile Pure immune ( Roshi , Bee , Kushi HB , etc)

Couple Of Yearssssssss~

  • Registered: 2018-02-11
  • Topics: 1
  • Posts: 6
On 2018-04-09 22:45:42Show this Author Only
29#
  • ZWen On 2018-04-09 21:47:41
  • Fire main don't actually need a lot of changes in his kit like many others said. He just need a few add-on effect on his current kit.


    Mystery :
    - 3rd mystery should ignore and go through immune to debuffs ninja, remove the cd reduction passive if Oboro clone is present.

    - 4th mystery's mystery should add a shield base on his TOTAL res, not his based res.

    Passive :

    - Mirror return should be revert back to 1.0 where it give a passive buff that increase damage deal to ignited targets because this is his best gimmick imo. He is a fire jutsu expert so he should act like it. But currently ignite is kinda weak beside it only purpose to counter some water team because it capped at 1k9 damage per tick and there are many immune ninjas out there.


    I think that's all fire main need. So all main are unique and have their own gimmick.
    Fire : ignite and increase damage on them, strong control.
    Lightning : immune swordman and leech and mystery cd reset and paralyze and look cool.
    Water : healing, remove debuffs, poison.
    Earth : shielding, increase damage when have shield.


    BTW I know this thread is kinda useless because no matter we discuss here won't reach tencent. But who care about that? As long as you have fun typing stuffs lol

that would be nice, now his ignition can pose more threat if left alone


and yeah too bad we can't reach the dev from here, I write this out of feel of helplessness LOL

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-04-09 22:45:58Show this Author Only
30#
  • Kuro하돌 On 2018-04-09 22:17:41
  • Just wait couple of years~ he can immobile Pure immune ( Roshi , Bee , Kushi HB , etc)

    Couple Of Yearssssssss~

This can't wait a couple of years, a couple of weeks/months maybe. xD

  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 138
On 2018-04-09 23:24:40Show this Author Only
31#
  • Garv On 2018-04-09 21:18:06
  • 1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.


    If they make shark bomb a 0 rounds starting cd with a cost of 20 chakra instead of 40 i could be ok with it.


    2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.


    I'm ok with it as far as healing jutsu (the 2nd standard attack) first removes debuff and then heals and if may be used even if azure fang is under sleep/immobile/chaos effect only on herself


    3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%.Basically same % as Water Main's version of it.


    If water main clone can be used together with poison tai or together with experimental ninjutsu and gets 100% of the original main stats i'm ok with it.


    4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.


    If nature energy gathering grants also a selfhealing of 12% total hp every time azure fang gets chakra and if the ninjutsu boost goes also to healings i'm ok with it.


    5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.


    If reserve seal increases crit chance by 4% per stack and selfheals also if azure fang is ignited i'm ok with it.



    Just know that what i asked as compensation is more or less what is needed to rebalance what you asked.

I really support your ideas

  • Registered: 2017-07-24
  • Topics: 20
  • Posts: 228
On 2018-04-09 23:26:31Show this Author Only
32#

But you still lose to them,right?

  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 138
On 2018-04-09 23:27:04Show this Author Only
33#
  • xxMihai On 2018-04-09 22:45:58
  • This can't wait a couple of years, a couple of weeks/months maybe. xD

It will be happen in few months and water man will be also get buff

  • Registered: 2017-07-24
  • Topics: 79
  • Posts: 277
On 2018-04-10 01:55:22Show this Author Only
34#

Well SB is death message if change with "immune to debuff 2 rounds for secret technique ninjas" this is can be good really. and if he is red lotus passive if like warrior killing, this is can be good too( already CN got this xD ) also my advice for root of secret technique xD

  • Registered: 2017-07-24
  • Topics: 79
  • Posts: 277
On 2018-04-10 01:58:53Show this Author Only
35#

And A Han Enough for all main xD bye bye LM xd

  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2018-04-10 04:55:51Show this Author Only
36#

Currently, The best Mains in terms of optimal teams are


Earth/Wind > Fire > Lightning > Water


Fire is generally considered the "safe" main for *l-purpose team. He's far from weak, however far from being a highlight.

While there's plenty of people here arguing their point about LM and Root with Shisui, etc.

The entire bases focus on that focal point. Reality is, LM's structured teams aren't better than Fire, let alone Earth/Wind. Why?

Mirror and Debuff Mystery. Not to mention Fire also has an extremely healthy clone that works wonders for combo centered teams.


There's a reason why Fire is considered a "whale" main. Because of his unconditional support skills.

I'll reply to this suggestion I've seen on this thread.

"SUGGESTIONS for Scarlet Blaze improvement:

1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.

2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.

3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%. Basically same % as Water Main's version of it.

4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.

5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.

There is no point in having a talent slot, a weaker clone of someone else's talent, cause it still wastes one talent slot.

Now BRB while I switch to Lightning Main, seems to be the better option for PvP."


1. AoE Team debuff immunity at 2 rounds would make Fire vastly above Earth/Wind. That mystery is key in tough situations, reasons, why Y'all might think he's lackluster, is simply because people love *ing that mystery early in the fight or when there's one stack of poison, instead of 3-4.


2. One of Fire's major advantages that players tend to forget is that he has a high base damage. You don't have to have him geared for him to actually be able to provide a medium level damage to the team. His AoE fire spit is a good example. On top of Oboro clone, you get two of them with a solid chance of igniting.

Although I'd say people would tend to ignore a calm mind style standard in favor of his already amazing standard. But it's not a bad choice to have.


3. Absolutely not.

You're technically nerfing the clone by making it attack on its own. Considering it's a nerfed base stats on it, compared to Fire Main's original.

As for % HP on the clone? His clone makes him extremely versatile, While Waters is simply there for the standard. Oboro Clone provides more with his kit.


4. Majority of skills are Ninjutsu focused, hence why it's a lesser value compared to Lightning Main.


5. I'm not even gonna bother replying to this.


Fire Main's job isn't to be a clone of another Main, it's to provide his very niche. Of course, some of his talents are lackluster, however, they work in certain cases. Which is why he'll be buffed in the future to compensate for that. (Of course, he'll be nerfed in his strong sides)

The issue with FM is that he's just there for one job and one job alone. There's no versatile as a main. He's simply used for Mystery Debuff, AoE Standard, Mirror Passive and Oboro Clone. Which is simple and effective. But definitely one-sided.



To wrap this up. Do I feel he needs a buff? Definitely, But do I feel he needs a nerf too? Yes.

He's extremely good at the niche he provides. While other mains fail to compensate after their initial buffs wear out.

LM is extremely good with Root, but after R2, he's quite lackluster and can honestly only give AoE Aura skills like Leeching, 5 Rounds ablities like Warriors Intent, etc.

Water is all around but generally the focus during any fight and because she lacks any defensive skills, she'll be eaten alive without a support. And you know how that goes, Support needing a Support. Fun right.


Now Earth and Wind are simply unconditional with what they offer.

Flower Guard, Clones, Clones, Clones.

Defensive Knowledge, Shields, Shields.


Just check actual Space-Time fights between the strongest people and you'll realize quickly why certain mains are used.



  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 147
On 2018-04-10 05:56:55Show this Author Only
37#
  • xxMihai On 2018-04-09 20:08:38
  • First of all Scarlet Blaze lacks any clear debuffs or immunity on himself and other characters, accupuncture him round 1 and he can't do anything about it, unless you waste a ninja slot on a useless character like Gakido. Replace one of his standard attacks with a lightning main calm mind for example. Yea he can bait dodge with his fourth standard but he's gonna be slot 3-4 ninja anyway, cause he's only good for support.

    Look at Lightning Main, immunity to 3 sword ninjas and 100% more resistance. Not only you can't debuff them, unless you have Han/Mask Man/Kushina Red. Cause round 2 may be already too late if they have more initiative, but you also do 100% less damage with ninjutsu. Considering sword ninjas are meta ninjas, lightning main will only have 1 spot that may drag the team down, which isn't the case if he puts Kushina Red, or any other good immune, dodge ninja, super armor ninja. Basically if you can't debuff them you lost the fight.

    Look at Wind Main, they stack res and def on her, make her immune, then you waste combo on her, they use Kurenai's shield on her, then she clears everyone's debuffs and can do mysteries all over again.

    Now look at Fire Main, only has 1 good mystery, Illusion-Mirroring jutsu, 3 round cooldown, if it gets interrupted it's GG, if you get immobilized your clone is only a meatshield, not as good as water's clone, or wind main's.

    Let's look at Fire Main in comparison to Lightning again, Lightning has better leech, with Warrior's Killing Intent he c*e Shisui every round. You only have 1 good pvp passive as SB, Genjutsu Mirror, which can be easily baited, while LM gets Root of Warrior, Anbu Special Tactics and Warrior's Killing Intent, also Heart Flux for Madara Blitz Teams. LM has Accupuncture, AOE Paralysis, Lightning Armor, and potential every round mystery. SB still only Illusion Mirror for pvp.

    SUGGESTIONS for Scarlet Blaze improvement:

    1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.

    2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.

    3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%. Basically same % as Water Main's version of it.

    4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.

    5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.

    There is no point in having a talent slot, a weaker clone of someone else's talent, cause it still wastes one talent slot.

    Now BRB while I switch to Lightning Main, seem to be the better option for PvP.



SB already has a good place in the meta or else why do whales prefer to use him and earth main. Most of your talent changes straight up make fire main op. For example immunity needs to have hard restriction like swordsmen which are all squishy except for kimmimaro and for wind main she can only give immunity to female character which atm are all support characters, kurenai's shield btw is ez to interrupt. Also CN develops everything in the game and all ik is that fire main clones get some buffs in their 5.0 talents.

2. Firemain may have only 1 mystery really viable late game but so does light main(accupuncture mystery) assuming we're talking about end game teams.

3. As i said above, how is lightning better than fire at pvp if fire is the 2nd popular main used in high bp space time battles.


  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2018-04-10 17:22:09Show this Author Only
38#
  • Exvius On 2018-04-09 21:39:05
  • I don't even understand your compensations lol. You gave "compensations" without even explaining why they would compensate. That's not how discussions should go...

since the opener wanted to make more or less SB invincible he asked to make azure fang, that is the supposed counter to scarlet blaze, even more invincible.

It seems to me pretty blatant that it was an ironical reply to let him understand how out of mind is what he was suggesting...

  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2018-04-10 17:51:53Show this Author Only
39#
  • Tobei On 2018-04-10 04:55:51
  • Currently, The best Mains in terms of optimal teams are


    Earth/Wind > Fire > Lightning > Water


    Fire is generally considered the "safe" main for *l-purpose team. He's far from weak, however far from being a highlight.

    While there's plenty of people here arguing their point about LM and Root with Shisui, etc.

    The entire bases focus on that focal point. Reality is, LM's structured teams aren't better than Fire, let alone Earth/Wind. Why?

    Mirror and Debuff Mystery. Not to mention Fire also has an extremely healthy clone that works wonders for combo centered teams.


    There's a reason why Fire is considered a "whale" main. Because of his unconditional support skills.

    I'll reply to this suggestion I've seen on this thread.

    "SUGGESTIONS for Scarlet Blaze improvement:

    1. Make Illusion-Mirroring Jutsu 2 round cooldown instead of 3.

    2. Replace one of his standard attacks with one similar to Lightning Main's Calm Mind.

    3. Make his clone attack on it's own, using Scarlet Blaze's Fire Style-Bomb Blast. Make it have 60% of it's owner HP instead of 40%. Basically same % as Water Main's version of it.

    4. Make Ninjutsu Urge leech for 25% and improve ninjutsu by 25%. Basically same % as LM's version of it. Keep Genjutsu Mirror where it is, his only redeeming passive.

    5. Last but not least, give him Immunity Passive to 3 fire ninjas and 100% resistance, name it Root of Fire and replace Death Mirage with it.

    There is no point in having a talent slot, a weaker clone of someone else's talent, cause it still wastes one talent slot.

    Now BRB while I switch to Lightning Main, seems to be the better option for PvP."


    1. AoE Team debuff immunity at 2 rounds would make Fire vastly above Earth/Wind. That mystery is key in tough situations, reasons, why Y'all might think he's lackluster, is simply because people love *ing that mystery early in the fight or when there's one stack of poison, instead of 3-4.


    2. One of Fire's major advantages that players tend to forget is that he has a high base damage. You don't have to have him geared for him to actually be able to provide a medium level damage to the team. His AoE fire spit is a good example. On top of Oboro clone, you get two of them with a solid chance of igniting.

    Although I'd say people would tend to ignore a calm mind style standard in favor of his already amazing standard. But it's not a bad choice to have.


    3. Absolutely not.

    You're technically nerfing the clone by making it attack on its own. Considering it's a nerfed base stats on it, compared to Fire Main's original.

    As for % HP on the clone? His clone makes him extremely versatile, While Waters is simply there for the standard. Oboro Clone provides more with his kit.


    4. Majority of skills are Ninjutsu focused, hence why it's a lesser value compared to Lightning Main.


    5. I'm not even gonna bother replying to this.


    Fire Main's job isn't to be a clone of another Main, it's to provide his very niche. Of course, some of his talents are lackluster, however, they work in certain cases. Which is why he'll be buffed in the future to compensate for that. (Of course, he'll be nerfed in his strong sides)

    The issue with FM is that he's just there for one job and one job alone. There's no versatile as a main. He's simply used for Mystery Debuff, AoE Standard, Mirror Passive and Oboro Clone. Which is simple and effective. But definitely one-sided.



    To wrap this up. Do I feel he needs a buff? Definitely, But do I feel he needs a nerf too? Yes.

    He's extremely good at the niche he provides. While other mains fail to compensate after their initial buffs wear out.

    LM is extremely good with Root, but after R2, he's quite lackluster and can honestly only give AoE Aura skills like Leeching, 5 Rounds ablities like Warriors Intent, etc.

    Water is all around but generally the focus during any fight and because she lacks any defensive skills, she'll be eaten alive without a support. And you know how that goes, Support needing a Support. Fun right.


    Now Earth and Wind are simply unconditional with what they offer.

    Flower Guard, Clones, Clones, Clones.

    Defensive Knowledge, Shields, Shields.


    Just check actual Space-Time fights between the strongest people and you'll realize quickly why certain mains are used.



Are you really sure azure fang is the worst main at high powers? Or it's just that you are undervaluing her way op synergies with a ninja we should not have right now implemented but instead it is and with one of the whale only ninja we have right now?

About the number 3 of the op i am pretty sure he wants the clone to attack on his own and to grant the second standard to main, not in the place of the second standard...




This post was last edited by Scarlettblue on 2018-04-10 17:57:19.
  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2018-04-10 18:22:59Show this Author Only
40#

SUGGESTIONS:

Mystery changes:

1. Sealing Jutsu - Seal of Red Lotus = Causes Immobile and Imprison to a selected opponent's unit, also clears it's buffs and shields. Negates any sort of immunity. If an Oboro Clone is present in your lineup, the skill's cooldown time will be reduced by 1 round. Cooldown Time: 3 rounds / Battlefield Cooldown: 0/ 0 Chakra

2. Illusion - Mirroring Vision = Shields to a whole selected Lineup based on 50% of this unit's Resistance base attribute. Moreover, all Debuffs on these units will be canceled, and they will be immune to debuffs for 2 rounds. Cooldown Time: 3 rounds/ Battlefield Cooldown; 0/ 0 Chakra

^(since 2 rounds cooldown would be too OP I made it so it lasts 2 rounds instead of 1 with 3 round cooldown :D)

Standard Attack changes:

1. Lightning Main's "Calm Mind" instead of "Taijutsu Attack"

2. Fire Style - Bomb Blast Dance = Attacks the opponent's entire lineup with 80% chance of causing ignition to everybody. This skill never misses.

Chase skills:

They're ok.

Passive Talents changes:

1. Genjutsu - Mirror Return = Every round, the first Debuff caused to 1 unit of your Lineup will be transferred to one of the opponent's units. Deals more damage to ignited opponents.

2. "Root of Fire" instead of "Bani Chakra" = At the beginning of the battle, up to 3 Fire - Attribute Ninjas (Madara, Shisui, Masked Man, Itachi, Jinpachi, basically all OP PvP ninjas) from your Lineup will be Immune to Debuffs and will have their Resistance increased by 100%. Lasts for 2 Rounds.

3. Oboro Clone Jutsu = Same as it is now but with 60% life points of the main's body instead of 45%

4. Ninjutsu Urge = 25% bonus to Ninjutsu, 25% Leech

Also make him more dark, cool looking like Madara or Sasuke. Give him a Sharingan and maybe a new special mystery that comes along with it. Maybe change Fire Style - Bomb Blast dance to Amaterasu = Ignite the entire team 100%, lasts for 10 rounds, can't be cleared.

Reply
Quicky Post
Reply

Log in in order to Post. | Register