For the schedule of events and releases, I just kind of roll with it...you guys have a plan, and I respect that. There's probably a lot of considerations that go on behind the scenes that I'm not privy to.
But I think some attention should be given to the themes. For example, this event cycle kicks off March, and includes "Summer Memories". Well March is also when Spring starts...wouldn't "Winter Memories" be a more fitting theme? :)
To everyone saying people want Angel Konan ... NOBODY WANTS ANGEL KONAN U DUMBOS lol. If we followed CN at least a little Konan should not come for at least a year! And I hope she won't come for at least 6 more months. Do not rush ninjas. You can't have me
John's right. The game's integrity suffers if only the pretty bells and whistles are released. It becomes smoother and less confusing for players and devs alike if the focus is placed on stability and the implementation of previously-announced features. For example, I'd rather have a seamless transition to HTML 5 and some server hardware upgrades to prevent the frequent lag/disconnects than get a new ninja. If they dropped all the updates and focused on dramatically restructuring and reducing the number of servers, I'd be SO happy. A lot of times the boring essentials are more important than the fun bits--otherwise this game will die real quick...and the devs get blamed for being negligent.
I mean, if making the dead look nice is your interest, that's fine, but maybe you should be playing a game about morticians rather than shinobi
We aren't going to catch up with China--not only are there logistic barriers, but the game and players HAVE to be granted the time to adjust. They've had that over there--and it's what's allowed the game to remain popular with those players--and likewise, for the game to continue to exist for us.
Pacing is important. We all suffer if/when too much is thrown at us too quickly.
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