Ehm... the mystery change is quite important since let you immobile/interrupt even super armor ninjas, like ay 3rd/4th, kisame samehada, han, itachi susano'o etc...
And if you ran a reflecting debuffs ninja, like kurenai, sb or ningendo, this means also you are sure to immobile the enemy SB since you apply immobile twice.
They aren't little differences.
The chakra gains on round 1 will be lost on round 2 right? So it will be only 40 chakra on round 2.
if at the end of the previous round you own higher chakra than the chakra the following round grants you then you keep the previous round chakra.
For example, if in round 1 you somehow managed to reach 60 chakra, since 60 is higher than the 40 you would gain in round 2 then you'll start round 2 with 60 chakra.
Its something that has ironically been working in arena, Players try to interrupt Gaara, but I don't use his mystery to set up the barrier immediately and people waste their interrupts. I can either set it up in Round 2 or on his 2nd attack. All depends on what my opponent was using. Nothing really happens in round 2 and by round 4 or later the fight is over. Poison is there to help bring down a ninja a little quicker since first 2 rounds is focusing on 1 single ninja of who gaara is attacking.
Also Normal Kushina will not work that well cause Pakura could give the double attack to her clones.
i think he meant kushina normal, bee sst, gaara skillbroken and azure fang with shark bomb since kushina can eventually heal azure fang is incapacitated.
@Scarlettblue: thanks for looking at me LOL
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