Is not possible that on par power, par level of ninjas and even with initiative owned Azure Fang always loses against Scarlet Blaze lineups.
Water is supposed to be strong against Fire, but what we see on live is the opposite.
Something needs to be rethought wholly about this mechanics.
My suggestion is to increase the elemental weakness to fire from water to 60% if not 80%. If you are able to reflect back everything and to make every water point of strenght useless then is right that you are ultrasquishy against water ninjas.
Did you have a 1v1 between a SB and an AF?
Because, like in every team game, it's the lineup that let you win, not the main. The reason why all mains are reworked every year is that they all feel disappointing, when compared to other ninjas.
I challenge you to find a lineup with AF, 2 other water ninjas + 1 non water ninja that is able to beat Itachi Susano'o, Shisui, SB + a non fire ninja of your choice that completes the me
And even if you find one, it works better with another main, so it's useless to run it with azure fang.
Couldnt disagree more, i've played alot of water main teams, and owned fire main teams even those few thousand power above me. I think its all about what team u build around.
Tell me which ones and i can find an SB lineup of comparable power and ninja rarity that shut it down completely without leaving you any hopes to even move.
I also challenge you to say 1 sb me
That said, about what level/battle power/initiative level are you talking about? I'm really curious.
Ive been talking about this a few months ago. In this game azure as watermain is very weak against fire. Not only that, all ninjas who have fire/ignite so powerful enemy (Roshi, Naruto, Jinpachi now haha) because healing cant do anything if your ninja under ignite n bad news is ignite isnt priority to be removed, thats why i never see water + sailor sakura anymore 
+1
I would love to get the implementation of the 5.0 talent, the double 40% chance to evade a standard attack/mystery, at this point is the only anchor of safety i see in the close future to be able to stand a chance.
There are a lot of things to consider: person's element resistance (can get +20 water resistance) ,tactics running ( resistance tactics) , cloths , mags ,charms.
As for initiative , when you put Azura fang in the back and he got itachi in front , he wins ini. Move 1 ninja goes before move 2 ninja, unless move 2 ninja got 10k more ini.
Itachi is about 1500-7500 + sushi 200 so don't expect kabuto or sailor to beat them. No need to bring back no brain healing teams; they killed this game enough.
As for fair, water me
You c*e water main to beat itachi suasano teams ,just needs to spend closer to what other person spent on getting his itachi . Fair enough right :)
What i know is that to counter SB teams i need to use skewering in round 1 and if i use skewering in round 1 chaos/immobile get reflected back because in round 1 to use experimental ninjutsu you need to not run poison tai.
If you don't use experimental ninjutsu and skewering then not only whatever you do in round 1 gets fully nullified by SB alone, but very likely you are also ignited by the 4th standard attack of SB, this is what doesn't work and this is what happens with every lineup a non whale can run with azure fang at comparable or even at higher power than the enemy SBs, and this makes absolutely no sense.
If you don't want to increase the elemental weakness of SB then SB 4th mystery needs to cost minimum 40 chakra or mirror return needs to not be able to reflect chaos applied via azure fang neurotoxin.
This is about the game. So i talk about the game. Who cares about anime?
As i said before, atm there is no offensive water ninja that can compete with fire (itachi and shisui are fire type). So there is no point on running a water ba
The team i've provided can easily beat the uchiha fire team. And no, it doesn't work better with other mains, even if it could be tweaked a bit to be a really good BD team.
That said, the next me
i have nothing to complain if CF have the upper hand over AF, i have to complain if SB have it.
As i said before this game is wrong since the beginning. If in terms of nature water can beat fire. But in fact the water is very weak against fire, not just the nature of fire.
Today isnt for water me
that's why i want the 5.0 talent :-)
They are not going to change talents. They made people max out their water teams(5 star tsunade+5star sailor) now they put a counter so people will spend on new me
tsunade sannin war doesn't have in our version her breaktroughs, so i suppose you are talking about hokage tsunade, a ninja that's available only to whales. To put a counter to something almost none owns is pretty * (aka, don't even think to introduce anbu itachi and shisui if you didn't even give to your common players the team they are supposed to counter).
About the talents, you are right it's hard to code them, but there's a solution to this issue (not the one i like, but it's so) that is just right now encoded and is this one:
since oasis wanted to give shisui and anbu itachi so early then i expect them to give also to azure fang the talent meant to be able to do something against them (with some luck, indeed).
If azure fang can be as annoying as brothers farewell healers then maybe the SB user would think twice if wasting his shisui or itachi susano'o mystery on her having 40% chance to fail twice in a round.
I bet for SB 1vs1 if they have the same hp or even water has a little more SB can kill her slowly. Even u cant move if SB use sleep thats my experience.
SB skill: 1-2-1-2-2
AF?
+1.
in 1vs1 obviously SB would use immobile mystery or 1st mystery and sleep standard with clone.
^You can win against most fire teams using sailor sakura and water main. Tell me how many f2p or medium spender can beat sailor sakura wm han and roshi teams .Add skill broken kurunei and you got a good team.Only problem you have is against a whale running susano itachi ,mm and shisui. They are not going to make countering whale teams that easy.If it was easy to counter, people wouldn't buy those premium ninja. lol
shisui, masked man, minato teams aren't that unlikely to be meet just now and as zelgadis pointed out itachi anbu now can easily take the place of itachi susano'o.
anyways, usually, if you meet a SB in a 100k+ field, that sb runs those teams and that's what i'm facing currently.
i'm wondering how bad you guys must be as players to think water is weak. in the 100k bracket a full stack of water poison will kill a ninja in 2 rounds, add in mystery dmg and chases and you might kill a ninja per round.
i don't know why you want to limit yourself to 3 water ninja vs 3 fire ninjas, if you are using the water dmg buff then you realy dont know how to play water. if the mirror is giving your problems then bring your own, SB kurenai has mirror passive, and her myst has cleanse heal and shield, her standard/chase also has chaos . so you can relfect the chaos back and cleanse another ninja.
sailor sakura is a staple for water mains still, self healing on hit keeps her alive longer than most ninjas so she can tank all the dmg the enemy can deal if they dont ignite her, which anbu itachi, shisui, and fire main wont do when chasing a mystery.
and why the hell are you even talking about skewer? its time has passed, use shark bombs every round to chaos control the enemy team, it has a high crit chase so combined with nuerotoxin you can cc everything without a dodge/immunity, so long as they arent a whale with susano itachi you will win cause they cant move.
that still leaves space for 1 more ninja, add a gakido for bonus cleansing and shields and you can stop even the susano itachi from doing * as r1 u have 2 cleanse mysteries and 2 heal standards, which means as long as ur main is faster in m1 you can keep the enemy cc locked and they can't clear your chaos, the combo would be: shark bomb creates kd, main chases to high float, monkey king to kd, kurenai chases to repulse, sakura chases to high float, monkey king to kd, gakido. mirror will bounce 1 chaos so an enemy who was crit might stay free but even if ur shark bomb doesnt crit anything you will be able to chase and force a crit which then bounces to a random enemy because of dual reflects, then kurenai chase causes chaos as well, so by focusing his main you prevent him from using his mystery or generating chakra. if his main cant move then any other chaos you deal will *, even if he uses shisui r2 then kurenai will have the chakra to cleanse, so regardless of which cleanse you may have needed to pop r1(most likely hers because gakido has a team cleanse b4 each action so would cleanse her chaos anyway which means chaosing gakido would be the smart move) you will have the ability to cleanse whoever shisui hits assuming shisui didnt get hit by chaos relfecting anyway.
this team is pure f2p, no ninjas you cant get easily, sakura is the hardest one to get but she is still only 2400 coupons when she is in events. your problem isnt that water is weak, its that you don't know how to build a team to counter the teams you have problems with. fire is the weakest main right now, wind is better than fire purely because of dance, water is by no means weak, you just need to build around her instead of crying for buffs.
let me tell you something: you didn't understand at all the point of this thread.
none ever said to limit ourselves to 3 water ninjas vs 3 fire ninjas, it was just a speculation by myself to hit the real point of the thread that is the fact SB lineups are STRONG against whatever AF lineup you can put on display. Doesn't matter what ninjas you can add to azure fang to complete her lineup there ALWAYS EXIST an SB lineup that makes the AF lineup useless and unable to do anything, while, if has to exist one kind of advantage should be the on azure fang side, since azure fang lineups, on paper, are supposed to be strong against fire lineups.
That said, let me see if i got what you said.
Are you really suggesting me to go against shisui, itachi susano'o/itachi anbu, madara/masked man, SB lineup with gakido, kurenai, sailor sakura without healing tips because i need neurotoxin to spread shark bomb and with experimental ninjutsu because i need to use shark bomb every round (so no poison tai)?
P.S. If you think for real that 4 stacks of poison are able to bring to ground 20k hp ninjas in two rounds means you don't know how poison works. You are talking about 100k zone, i'm at 106k power. My usual enemies at my same level of power out of 4 stacks of poison just get hit by 3000-3500 damage per round and they own 17-22k hp. 4 stacks of poison hit 7996 ONLY against somebody with 0 resistance.
oh wow ur so strong at 106k power. lol. my main team is 187k, come to s2 and see for urself.
and yes you did say to limit it to 3 water vs 3 fire, and i quote:
"I challenge you to find a lineup with AF, 2 other water ninjas + 1 non water ninja that is able to beat Itachi Susano'o, Shisui, SB + a non fire ninja of your choice that completes the me
And even if you find one, it works better with another main, so it's useless to run it with azure fang."
to answer this challenge i would use the edo hashirama hokage tsunade sailor sakura water main team, kurama naruto would be better than sakura but hes wind, if your hashirama is faster then you can interupt the shisui since hashi myst is an undodgeable aoe that interupts and he chases himself to steal all of the enemies chakra, he heals and cleanses the water main if she has the senjutsu passive so round 2 the enemy cant do anything, which means if they did use itachi r1 then you cleanse the chaos r2 anyway, it is impossible for a fire main team to keep 4 people ccd and this team has 4 cleanse+heal options so you will never stay ccd on any ninja longer than 1 round plus the larger heals thanks to tsunade will make it so you out heal his possible burst
you cant compare susano itachi to any ninja besides edo hashirama as they are the only 2 ultra rare ninjas and to get either of them costs about 3-3.5k seal scrolls to pull. so yes they r realy realy powerful, as they should be, and guess what, a water main can run that itachi too, both players using itachi and guess what they cc lock each other for 2 rounds and then itachi is meaningless since they countered each other. if you are 106k power and trying to fight against $2000 teams with $500 teams then i c*ready see your problem, the other person has ninjas that are more powerful than yours, try using the same ninjas he is using or spend more on power to make up the difference.
also, shark bomb has a high crit chance, so it can cc lock 4 ninjas each round, if the opponent is running the "free" team of anbu itachi, sb, shisui, masked man(not very free since mm cost $250 and shisui costs another $200, ~22500coupons) vs the water team i suggested for only 2400 coupons, then the water team still can cc lock 2 ninjas and trigger the dodge for the other 2, plus the bounced chaos which might hit a dodger anyway thereby cc locking 3 people EVERY round, and with that much cleanse u cant be cc locked without facing susano itachi(an expensive as hell ultra rare ninja who because of his cost alone should be op).
dont worry about your poison being weak, it will get to the 8k mark by the time u hit 120k since res scaling drops extremely fast, so it will increase in damage alot faster than your res will prevent the damage. i get hit with max poison damage and i have over 12k resistance. but hell, who needs poison when you can cc lock the enemy? if they cant attack you then just keep hitting them till they die or round 10 comes and you win with full health, so just use chaos shark bombs every round to prevent your enemy from moving, a groupmate of mine does that, it lets him beat anyone who isn't faster than his m1 since he will literally force them to hit themselves to death(if your curious about his team its water shark kisame susano itachi hokage tsunade, if you arent faster he will eat all your chakra so you have to queue your myst right away and hope he doesnt crit you since that will interupt even an immune ninja and he can do that every round).
you keep saying fire is stronger than it should be vs water, but if you use that same anbu itachi shisui main masked man team but replace the fire main with lightning then guess what, that lightning main gives your uchihas immunity and restsiance for 2 rounds plus bonus dmg and healing, so it hits harder cant be cced for 2 rounds and gets hit for less, and you want to complain about that team being too strong with fire when lightning makes it even better?
@Scarlettblue I am literaly the only fire main in my spacetime bracket's top 16 for the past 4+ months, we had lightning earth water, no wind that i remember and me as the only fire because i like fire more and have the power to force it to do well.
no one at the top tiers uses fire unless they REALLY prefer playing as a fire main, the reason for that is simple, fire has the 2nd weakest kit at the moment, wind is the only weaker one because it has only 1 useful talent and that's dance. and at the top tiers we can choose if we want to win or to have fun cause we have the power to win 90% of the time while doing something *.
i apologize if, in any way, i made you upset, i didn't mean to do it.
You are right, that lineup, maybe, can beat that team.
That said the problem for running azure fang in the chaosing spreading version is that you need a so high critical secondary stat in prompt move 1 that is in no way easy achievable currently.
Is not for me that i'm a low casher and not from a new server (server 302), for f2p is impossible (considering currently there are just 4-5 f2ps that own higher power than me).
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