What the game really needs its a heavy nerf to either water main or the heals over all when the new summoning pets in battle feature gets implemented it will be really annoying, besides just healing everything and just poison tai till the other oponent dies its not skill and its not playing the game it just abusing the game.
What the game really needs its a heavy nerf to either water main or the heals over all when the new summoning pets in battle feature gets implemented it will be really annoying, besides just healing everything and just poison tai till the other oponent dies its not skill and its not playing the game it just abusing the game.
lol do you even read what you are typing?
People who are using water main are doing it because they have the right to do it.
How is it abusing when everybody could use it (given you have the right ninjas to use these formations)?
There are enough options to beat these teams. The thing is that every team has a counter team so no matter what you are doing... Unless you don't have 500.000 battle points there is always someone who will be able to beat your team. Deal with it.
What the game really needs its a heavy nerf to either water main or the heals over all when the new summoning pets in battle feature gets implemented it will be really annoying, besides just healing everything and just poison tai till the other oponent dies its not skill and its not playing the game it just abusing the game.
When you can just auto everything and still win, then that really isn't skill. Just because you're limited at countering healing teams, or your mind is limited to figuring out lineups that can break healing teams, doesn't really me*l other healing-/poison-heavy teams are just abusing the game. My lineup loses almost to any Fire main that uses immune shield and can ignite multiple times, but I never said anything about them abusing the game just cause I couldn't do anything to them. My lineup is certainly not for auto, and you'd have to be not * enough to use any ability needlessly. I carefully time my attacks, read enemies' patterns of responses. Taking all those things in consideration, I've earned several six paths that I so well-deserved. Last year, I was seriously reduced to nothing by Han/Sailor/Roshi and Mabui/Tenten teams, but now I've found a way to deal with them and my style of playing gets called an "abuse", aren't you assuming things too much? Sometimes it's better to use the little brain we were given than plainly calling people out for how they've won. Teams like Mabui/Tenten/Mei and Han/Roshi/Sailor teams may not even require too much skill coz they rely too much on abilities that go off themselves on auto while still doing considerable damage that the enemies can hardly deal with. I just refuse the idea of just anyone calling all healing/poison style lineups "abusive", cause not all of us rely on one-sided/auto battles. I win my battles fair and square, I wear my battle scars with pride. Now if I fight someone without some sort of immunity or healing on their part, it's not my fault anymore. Maybe that's the time they figure out how to deal with these new me
P.S. Next time you call things "abusive", don't generalize. Some of us battle for hours and competing with Susano'o ITachi, Shark Kisame, Madara and a lot of other premium ninja. We struggle for real, but it sure feels friggin nice to rise above them. Now having someone discrediting our hard-earned success and just assumes things, that's quite unacceptable.
What the game really needs its a heavy nerf to either water main or the heals over all when the new summoning pets in battle feature gets implemented it will be really annoying, besides just healing everything and just poison tai till the other oponent dies its not skill and its not playing the game it just abusing the game.
Well, if you paid attention in China, you would know Water Main won't have Poison Tai in the future.
But just cause you find something OP doesn't mean you need to nerf it, there will always be something that will be considered OP. And there are consequences to nerfs.
What the game really needs its a heavy nerf to either water main or the heals over all when the new summoning pets in battle feature gets implemented it will be really annoying, besides just healing everything and just poison tai till the other oponent dies its not skill and its not playing the game it just abusing the game.
in arena healings are so nerfed is like they don't exist at all.
triple healing lineups aren't at all viable in arena, not even if you use hokage tsunade and healing tips.
in arena healings are so nerfed is like they don't exist at all.
triple healing lineups aren't at all viable in arena, not even if you use hokage tsunade and healing tips.
Well that in Arena . other fight is not . but well water main really easy to kill . i just use ignite to kill that team . with no immobile or interupt ninjas (mostly can beat higher power than me )
lol do you even read what you are typing?
People who are using water main are doing it because they have the right to do it.
How is it abusing when everybody could use it (given you have the right ninjas to use these formations)?
There are enough options to beat these teams. The thing is that every team has a counter team so no matter what you are doing... Unless you don't have 500.000 battle points there is always someone who will be able to beat your team. Deal with it.
Let me guess you are a water main master, its abusing cus the only thing u are doing its stalling and healing back the purpose of the game is to fight, its like playing a fighting game and just spamming ranged attacks and kill from a distance, have u ever experienced that? it really kills the game.
When you can just auto everything and still win, then that really isn't skill. Just because you're limited at countering healing teams, or your mind is limited to figuring out lineups that can break healing teams, doesn't really me*l other healing-/poison-heavy teams are just abusing the game. My lineup loses almost to any Fire main that uses immune shield and can ignite multiple times, but I never said anything about them abusing the game just cause I couldn't do anything to them. My lineup is certainly not for auto, and you'd have to be not * enough to use any ability needlessly. I carefully time my attacks, read enemies' patterns of responses. Taking all those things in consideration, I've earned several six paths that I so well-deserved. Last year, I was seriously reduced to nothing by Han/Sailor/Roshi and Mabui/Tenten teams, but now I've found a way to deal with them and my style of playing gets called an "abuse", aren't you assuming things too much? Sometimes it's better to use the little brain we were given than plainly calling people out for how they've won. Teams like Mabui/Tenten/Mei and Han/Roshi/Sailor teams may not even require too much skill coz they rely too much on abilities that go off themselves on auto while still doing considerable damage that the enemies can hardly deal with. I just refuse the idea of just anyone calling all healing/poison style lineups "abusive", cause not all of us rely on one-sided/auto battles. I win my battles fair and square, I wear my battle scars with pride. Now if I fight someone without some sort of immunity or healing on their part, it's not my fault anymore. Maybe that's the time they figure out how to deal with these new me
P.S. Next time you call things "abusive", don't generalize. Some of us battle for hours and competing with Susano'o ITachi, Shark Kisame, Madara and a lot of other premium ninja. We struggle for real, but it sure feels friggin nice to rise above them. Now having someone discrediting our hard-earned success and just assumes things, that's quite unacceptable.
i Dont know Why u find its hard .
i Beat Water Team Just With Ignite and No Cc ninja's
every me
(Off topic)
Well that in Arena . other fight is not . but well water main really easy to kill . i just use ignite to kill that team . with no immobile or interupt ninjas (mostly can beat higher power than me )
I suppose the people you meet heavily misplay or use subpar teams.
Currently heavy healing teams don't work at all at higher power.
Edo deidara lineups and MB hidden mist teams hard counter them.
You won't meet any triple healing+poison tai related teams with azure fang over 90k power fields.
I suppose the people you meet heavily misplay or use subpar teams.
Seem they do mistake everytime right? and They use the common me
Seem they do mistake everytime right? and They use the common me
Skewering + experimental ninjutsu to chaos Kushimaro or Jinpachi with neurotoxin every round. You are using MB, you can't do anything to counter that, even if you use acupuncture mystery AF self heals with standard attack.
If you use Edo Sasori the enemy azure fang just needs to use a ninja with paralysis in the chase (like darui or bee sst or ay 3rd) to make last that chaos (since paralysis is the first thing that gets removed by a debuff removal effect like edo sasori's), or if the enemy azure fang uses a ninja with acupuncture in the chase they just need to start a combo once every two rounds on your kushimaro and on your jinpachi to make the team useless, if that ninja is yagura you also give AF immunity thanks to your root of warrior.
The point is that you, like many others, continue to think azure fang is good only as a full healer because you meet her only in that version.
You all people are playing a different game or something...sure, too squishy, but he is OP when it comes to players with higher ini, and even if he is squishy he still c*e his mystery basically every round, imo that's broken af.
In my server people with higher ini use him, and with my Omoi/Samui/3rd A, and Earth Main, I can't do *, I have to get really lucky to start combo on him in first round, and not to mention that with some fire mains he can be immune as well, so even if combo'ed on first round he is still alive and can easily disable core ninjas in second round and let the rest take out the other irrelevant ones so that he can keep disabling two ninjas constantly. I am not sure how his mystery works, but three rounds in a row he only disabled my 3rd A and Main, is the second ninja chosen randomly? since what kind of a coincidence it is that these two ninjas were constantly disabled every round leaving me with two workable ninjas? There's literally nothing I can do whenever I see Kushimaru in enemy team, I am dead always.
Feels like I am playing Naruto Online Extreme Difficulty edition or something, since this game dislikes me a lot.
Skewering + experimental ninjutsu to chaos Kushimaro or Jinpachi with neurotoxin every round. You are using MB, you can't do anything to counter that, even if you use acupuncture mystery AF self heals with standard attack.
If you use Edo Sasori the enemy azure fang just needs to use a ninja with paralysis in the chase (like darui or bee sst or ay 3rd) to make last that chaos (since paralysis is the first thing that gets removed by a debuff removal effect like edo sasori's), or if the enemy azure fang uses a ninja with acupuncture in the chase they just need to start a combo once every two rounds on your kushimaro and on your jinpachi to make the team useless, if that ninja is yagura you also give AF immunity thanks to your root of warrior.
The point is that you, like many others, continue to think azure fang is good only as a full healer because you meet her only in that version.
I dont know what make u thinking that im using MB . well probably u think that the only way to beat water , its not . im using Earth main with jinpachi/sailor edo deidara edo sasori/jigokudo . i always change it sometime so that why i put both ninja's . its boring if just deidara do the thing . or sometime i use burst team minato iruka asuma , i did kill someone roshi with 130k on R1 and im only 90k but well i lose cuz the gap to high (burst team)
I dont know what make u thinking that im using MB . well probably u think that the only way to beat water , its not . im using Earth main with jinpachi/sailor edo deidara edo sasori/jigokudo . i always change it sometime so that why i put both ninja's . its boring if just deidara do the thing . or sometime i use burst team minato iruka asuma , i did kill someone roshi with 130k on R1 and im only 90k but well i lose cuz the gap to high (burst team)
You do know that lineup of yours is very vulnerable to Fuguki/Kurenai CC? When the water main combo's your earth round 1 after Jigo does his standard, you will be in chaos state until the end of round 2. At the start of round 2, Jigo will also be locked down, no way of cleansing your debuffs now. Deidara ignites one of your ninjas each round, thanks to mirror. If Deidara is in front of Fuguki, that would mean he cn also use mystery round 2, another layer of poison and ignite while having earth main and Jigo locked down. By round 3, what are the odds?
Now, as for sailor instead of Jigo, that's even worse. As your sailor does her standard, gets ignited, hit by Fuguki mystery (4 stacks of poison, chaos, ignite). Your mystery can only remove 1 layer of debuff, probably removing poison. The chaos gets carried over to round 2, no way to use healing mystery, no more earth main mystery. Your enemy Azure combos Deidara, chaos'ed, no more ignite from you, enemy Azure does mystery + burst heal with Kurenai, you're basically facing n almost fully healed enemy now (take note, enemy Azure would be using healing tips as Kurenai already has hard CC). She saves Fuguki's mystery for 3rd round, waits Sailor does her mystery and standard atk, gets ignited, combo'ed by Fuguki. You lack the damage to burst an Azure that way, and you're simply melting by reflected ignite, poison stacks.
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