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[ Bugs ] Broken Initiative

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  • Registered: 2017-07-24
  • Topics: 14
  • Posts: 14
On 2018-01-04 17:46:36Show this Author OnlyDescending Order
1# Go To

I've been finding out lately that for some reason a few of my group mates can out-speed my first position ninja who has 5634 initiative, while they only seem to have a maximum of 5200-5400, any particular reason for this, is there a hidden initiative that I don't know about.

For example here are 2 people from my group that seem to out-speed me for no reason at all

Meanwhile here are my stats

They out-speed me in gnw, duels, survival trial etc. If someone could get back to me on this that'd be great.

EDIT : Yes they beat me with basic attacks and while I'm on auto, yes I'm a p2p ninja collector, if you think 5.6k initiative is bad for a character whose lifespan is about 8 months, so be it.




This post was last edited by Rinkichi on 2018-01-04 17:46:36.
  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 232
On 2018-01-03 15:37:38Show this Author Only
2#

First of all did you ask those players for their info to be put on the forums? If not that's not good at all..i heard even players were complaining about their initiative be shown to their server counterparts not to mention the whole forum....about initiative try Auto doing first because if that works than u lag in this game a lot which happens a lot and the computer takes ur mystery like 5-10 sec after his so he or she will go first....i dont think is ok for posting info from other players here...

  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 12
On 2018-01-03 20:10:12Show this Author Only
3#

S.H.I.E.L.D. that info is readily available to anyone on the same server, and I doubt posting a single ninja's stats is going to hamper them in sage/space-time.

It's possible they recently changed ninja in their lineup which would move gear around and they didn't have their high init gear on their first position ninja at the time when you checked Rinkichi. If that isn't the case and their first position is getting their basic attack off before yours then something isn't adding up. If you're referring to mystery then it could be lag as suggested.

  • Registered: 2017-07-24
  • Topics: 45
  • Posts: 742
On 2018-01-03 20:10:39Show this Author Only
4#

Are you sure that the numbers shown are the real stats? I was spoking to a few people and seems that the stat shown in the ranking weren't exactly their own... for whatever reason.


On another note, consider that 5k init is really bad. You have itachi susanoo and 6tails naruto, so i'll take for granted that you are a p2p, and 5k init is a really poor stat.


@S.H.I.E.L.D. these stats are public, since they are shown in the ranking / space time.

  • Registered: 2017-09-28
  • Topics: 2
  • Posts: 7
On 2018-01-03 20:45:17Show this Author Only
5#

it depends on the position you place the ninjas in, maybe check your layout... and secondly, there is a 8 gate rune to boost initiative

you do know that in "ninjas" the "first" position will go first right, than "second", but not before your opponent's "first"....




This post was last edited by Viperking96 on 2018-01-03 20:46:25.
  • Registered: 2017-12-04
  • Topics: 0
  • Posts: 5
On 2018-01-03 20:51:34Show this Author Only
6#

are you asking about barrier ? or you asking about that your friend mystery cast first instead your ?

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-01-03 23:24:37Show this Author Only
7#

outspeed you with standard attacks or with mysteries? because if we are talking about mysteries the reason is simple: you are lagging. In GNW overall happens a lot, so if you are complaining because you couldn't interrupt them with itachi susano'o then there's nothing you can do. Or you use him asap or you c*ways fail if you lag.





This post was last edited by Garv on 2018-01-03 23:25:46.
  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 1066
On 2018-01-04 04:35:33Show this Author Only
8#

They can out speed with slower move 1 in some modes were initiative is split like Surviva and Matsuri, they have their normal initiative but you have your total divided by 4 and given to each ninjas, which in 99% cases makes your move 1 slower. Few other game modes also do this.

But if it's happening in duels/gnw then it could be lag, try auto like someone above said and see if it still happens in a duel.

  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 1347
On 2018-01-04 09:14:31Show this Author Only
9#

Seems not just initiative is broken it's everything.


how can p2p ehh wait big whales had such low stat.


seems u just collect ninja




This post was last edited by Kuro하돌 on 2018-01-04 09:15:33.
  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-01-04 09:34:38Show this Author Only
10#
  • Dym On 2018-01-04 04:35:33
  • They can out speed with slower move 1 in some modes were initiative is split like Surviva and Matsuri, they have their normal initiative but you have your total divided by 4 and given to each ninjas, which in 99% cases makes your move 1 slower. Few other game modes also do this.

    But if it's happening in duels/gnw then it could be lag, try auto like someone above said and see if it still happens in a duel.

matsuri uses your real first 5 items.

Removes all the equipement from your ninjas and remove all the ninjas from your lineup then move your main.

The tools your main will have at that point are the tools that gets considered as your 1st prompt move in survival, matsuri, arena and in every feature where you aren't using your current equipment.

  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 290
On 2018-01-04 15:24:56Show this Author Only
11#

After 4.0 I've noticed some bs stuff about the way how ninjas attack, which seems clunky, late, and so on, and when you activate a skill sometimes, it takes 2-3 other ninjas to do their turns just so that your skill could be initiated, where in fact it should have had been instant or soon after current action or current ninja regular attack ends. Sometimes it doesn't even show that enemy activates mystery, it just insta activates without the small icon indicator, like there is 0 chance in disabling with a ninja that sits one place in front, meaning that the ninja should always be faster, meaning that it should show the indicator of mystery skill being activated for a brief moment, but it never does, It is especially with mains, Hidan DP, Bee 7 sword mostly, and few others whose mystery can be done fast, though 7 Sword uses a buff before, and then activates, it still tends to be fast and leaves no time for counter attack with a ninja that sits rows beforehead, such him standing in 3rd place, and I have a ninja who can disable in 2nd or 1st place, yet I still can't do it no matter what because it shows no indicator, and it gives no time.

I have a really good internet connection, optical up to 250Mbit, so there shouldn't be any lags or such at my side, plus, like I said, never happened before 4.0.

  • Registered: 2017-09-21
  • Topics: 1
  • Posts: 9
On 2018-01-04 18:27:00Show this Author Only
12#
  • smaddeus On 2018-01-04 15:24:56
  • After 4.0 I've noticed some bs stuff about the way how ninjas attack, which seems clunky, late, and so on, and when you activate a skill sometimes, it takes 2-3 other ninjas to do their turns just so that your skill could be initiated, where in fact it should have had been instant or soon after current action or current ninja regular attack ends. Sometimes it doesn't even show that enemy activates mystery, it just insta activates without the small icon indicator, like there is 0 chance in disabling with a ninja that sits one place in front, meaning that the ninja should always be faster, meaning that it should show the indicator of mystery skill being activated for a brief moment, but it never does, It is especially with mains, Hidan DP, Bee 7 sword mostly, and few others whose mystery can be done fast, though 7 Sword uses a buff before, and then activates, it still tends to be fast and leaves no time for counter attack with a ninja that sits rows beforehead, such him standing in 3rd place, and I have a ninja who can disable in 2nd or 1st place, yet I still can't do it no matter what because it shows no indicator, and it gives no time.

    I have a really good internet connection, optical up to 250Mbit, so there shouldn't be any lags or such at my side, plus, like I said, never happened before 4.0.

Yup, and super frustrating, as it takes away an important aspect of the game, namely actually planning and executing a tactic in a fight.


I don't know much about game design, but to me it seems that after 4.0 was launched, the game "precalculates" further down the line of the fight, and any mysteries that are queued up will have to wait until after this precalculation sequence is over. This can be seen when you try to launch a mystery but get "system error" because the game has already calculated your character to be either dead or controlled.


I think they had the same issues in CN, and it has been fixed there, so hopefully it will be fixed here too.

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