As the title says, can anyone cite the advantages of choosing either of these moods?
Also, if some other people have had great experiences with other mood stats, can you please share why?
Atm, I got Roshi at 25% +HP -Nin. Am I doing it correctly?
No, you should do +hp -def because he will stack defense regardless and his basic defense is pretty poor so you don't lose much or +hp/-atk but this one is less appealing.
If you don't mood hp roshi he just simply flat out dies like in arena so there's not much to choose.
Doing -nin makes no sense.
Doesnt reducing defence means taking more damage from standard attacks, and losing more life..so more or less he is again his squishy self in initial rounds?
Agree with ur statement. But that doesnt matter. i trust -5% from 750 better then -5% from 1000.
That didnt matter that much coz i am not sure how defense doing.
u will die too even u didtn -5% def if u meet ur nemesis
+1 for +HP and - Def
Roshi typically run +HP unless your have a massive pow advantage. Without HP mood (or a big pow advantage, roshi has severe trouble surviving past round 1 or start of round 2.
If you do have a big pow advantage over your opponent, then +NIN mood to do extra dmg is a decent choice.
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-Nin is very unappealing for roshi because you really would wish his damage stack up faster most of the time; -nin does not help in that regard.
-Def makes roshi a bit more vulnerable, but is not game breaking. There are times where you'd wish roshi is just a little bulkier to survive that extra round.
-Attack slightly reduces roshi's mystery and standard attack dmg, but not by much. You'll regret not killing off a 50 hp ninja once in a blue moon.
In the end you are stuck picking -attack or -def, both have advantages/disadvantages. If your roshi is in a fast team such as hidan team, I'd run -def. If your roshi is in a slow team like han team, I'd run -attack.
I tried out to find how he scales...his desc
Doesnt reducing defence means taking more damage from standard attacks, and losing more life..so more or less he is again his squishy self in initial rounds?
You are indeed right there, but how much do you lose? Defense is one of his lowest stat by default and is also, generally, the lowest stat you gain from equipment. That -5% means at most 100-200 less defense that could mean maybe 1% damage reduction agaist full tai attack (that are not many to tell the truth), so what is, hm... 50 real damage less on the first attack that hits him?
Do -def.
I tried out to find how he scales...his desc
Should be +12% nin +4% def per hit endured.
+hp -atk for me.
His mystery does nin/tai
His chase does nin
His healing does nin
A little -atk doesn't hurt me.
And I thought his scaling is per hit, not per damage taken?
I'd rather take less damage as much as possible to survive early rounds.
-Atk works indeed if you aren't betting a lot on the damage his mystery and standard attack land.
Remember that generally your enemies own a ton of resistance and pretty poor defense. So that -atk sometimes could hurt a lot, overall against enemies like swordbearers team with root of warrior.
If you can face a full buffed blitz team without roshi dying in 2 rounds, then + nin otherwise +hp. Go with -attack since he is a nin ninja. + nin also means more heal each round.
Jeez.
The most efficient mood to mood Roshi is +defense/- atk
> His standard and mystery and heal hard scales with nin so atk is the easiest minus mood.
> His weakness is T1 low Defense, masking it with a 65% Mood is helpful....by alot
> First slot Roshi provides HP regardless (HP Tile), His HP isn't as important throughout the rounds considering he's healing and sulking up less and less damage.
Defense keeps his sturdy early. He's a tanky-bruiser and allowing him to scale is his goal.
Jeez.
The most efficient mood to mood Roshi is +defense/- atk
> His standard and mystery and heal hard scales with nin so atk is the easiest minus mood.
> His weakness is T1 low Defense, masking it with a 65% Mood is helpful....by alot
> First slot Roshi provides HP regardless (HP Tile), His HP isn't as important throughout the rounds considering he's healing and sulking up less and less damage.
Defense keeps his sturdy early. He's a tanky-bruiser and allowing him to scale is his goal.
65% def mooded roshi on a HP tile can easily die round 1 to any form of lighting blitz, be it the old mb blitz or newer cloud blitz, due to those teams having mostly tai/nin mixed attacks. He also dies to mabui 1010 on round 1 if a standard attack combo go off on him thanks to all the tai/nin mix attacks and pure nin attacks he receive. This kind of roshi is almost certainly dead at start of round 2 if facing an opposing hidan roshi team; while a hp mooded one will survive comfortably.
HP mood is there so that your roshi do survive to round 2, where he can break potential barrier and take significantly less damage in return, or receive healing/shielding support from your team. 65% hp let him eat quite a bit more hits than 65% def in early rounds. Def mood only works well against pure tai attacks.. which is not that common, as most high damaging attacks in round 1/2 are tain/nin mixed or pure nin.
Jeez.
The most efficient mood to mood Roshi is +defense/- atk
> His standard and mystery and heal hard scales with nin so atk is the easiest minus mood.
> His weakness is T1 low Defense, masking it with a 65% Mood is helpful....by alot
> First slot Roshi provides HP regardless (HP Tile), His HP isn't as important throughout the rounds considering he's healing and sulking up less and less damage.
Defense keeps his sturdy early. He's a tanky-bruiser and allowing him to scale is his goal.
with level 9 life magatamas and with level 9 tactics, maybe. In the world of common players, no way.
A well stacked damage dealing azure fang with shark bomb will own him that way, the same an higher initiative gaara, itachi susano'o, edo deidara or ringo ameyuri, just to bring some examples that aren't that unlikely to meet.
65% def mooded roshi on a HP tile can easily die round 1 to any form of lighting blitz, be it the old mb blitz or newer cloud blitz, due to those teams having mostly tai/nin mixed attacks. He also dies to mabui 1010 on round 1 if a standard attack combo go off on him thanks to all the tai/nin mix attacks and pure nin attacks he receive. This kind of roshi is almost certainly dead at start of round 2 if facing an opposing hidan roshi team; while a hp mooded one will survive comfortably.
HP mood is there so that your roshi do survive to round 2, where he can break potential barrier and take significantly less damage in return, or receive healing/shielding support from your team. 65% hp let him eat quite a bit more hits than 65% def in early rounds. Def mood only works well against pure tai attacks.. which is not that common, as most high damaging attacks in round 1/2 are tain/nin mixed or pure nin.
Are you citing ba
I'm citing from higher-end BP fights.
Also, Defense still effects Tai/Nin damage, considering there's Taijutsu involved, Also, Mabui/1010/Mei? This isn't arena. That team would never kill a Roshi.
Now if you're arguing in the sense lower BP fights, and sure, by all means. However, in the optimal stage, Defense/HP are the most effective moods for roshi and minus Atk being obvious.
with level 9 life magatamas and with level 9 tactics, maybe. In the world of common players, no way.
A well stacked damage dealing azure fang with shark bomb will own him that way, the same an higher initiative gaara, itachi susano'o, edo deidara or ringo ameyuri, just to bring some examples that aren't that unlikely to meet.
You're adding a scenario to fit your argument point.
It's either HP or Defense.
If you're centered on the HP tile, Defense is better suited for Roshi (imo)
If not, HP could easily slot in as well. As for the extra stuff, it's all for show
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