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[ Events ] Great Ninja War (GNW) reward question

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  • Registered: 2017-11-07
  • Topics: 9
  • Posts: 12
On 2017-12-02 06:00:06Show this Author OnlyDescending Order
1# Go To

is it just me or is it better if the reward for group GNW is automated instead of leader doing the distribution??? That way everything's fair, right???



  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-12-02 06:06:36Show this Author Only
2#

If you don't think your leader is fair, you should quit.

No automated system could take into consideration of everything.

For starters, how many times does the player join GNW? Was it qualifier or final?

Then, how much contribution/funddoes the player generate for the gorup, through donation, convoy/plunder and/or SA?

Did the player violate any group rules (this used to be a thing during summon, but with the mechanic change that's no longer so. So there might not be significant rules to enforce now, but it could be a thing)

Perhaps there is some extend of need based distribution, some player who already have all they can reasonably have can opt out. Or player in dire need of new ninja could get them couple times in a row with the understanding (and price) that once they get the one they need, they won't get packs for a long time.


And who knows what else individual groups might come up with.


An automated system that can resolve all those things would require a rather complex setup. Good luck with that.

  • Registered: 2017-11-07
  • Topics: 9
  • Posts: 12
On 2017-12-02 06:09:27Show this Author Only
3#
  • PraiseLuka On 2017-12-02 06:06:36
  • If you don't think your leader is fair, you should quit.

    No automated system could take into consideration of everything.

    For starters, how many times does the player join GNW? Was it qualifier or final?

    Then, how much contribution/funddoes the player generate for the gorup, through donation, convoy/plunder and/or SA?

    Did the player violate any group rules (this used to be a thing during summon, but with the mechanic change that's no longer so. So there might not be significant rules to enforce now, but it could be a thing)

    Perhaps there is some extend of need based distribution, some player who already have all they can reasonably have can opt out. Or player in dire need of new ninja could get them couple times in a row with the understanding (and price) that once they get the one they need, they won't get packs for a long time.


    And who knows what else individual groups might come up with.


    An automated system that can resolve all those things would require a rather complex setup. Good luck with that.

its not really complicated just make the reward same for every group member who participated since the event makes all participants do the same thing.






This post was last edited by Mowgli on 2017-12-02 06:20:46.
  • Registered: 2017-11-07
  • Topics: 9
  • Posts: 12
On 2017-12-02 06:14:22Show this Author Only
4#

I had an experience where one of my group mate complain coz he didn't get higher reward that's why I made this question...



  • Registered: 2017-07-24
  • Topics: 24
  • Posts: 172
On 2017-12-02 06:38:50Show this Author Only
5#

HAHA! no no no xD

  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-12-02 08:23:04Show this Author Only
6#
  • Mowgli On 2017-12-02 06:09:27
  • its not really complicated just make the reward same for every group member who participated since the event makes all participants do the same thing.



This game doesn't really any way, other than this GNW reward, to reward a player for contribution (max donate every day, do all group activity, carry people for TI etc) nor any way to punish the unruly other than kicking them. Are you saying that you want to take away the ONLY thing that allows the leader to have any sort of management in the group?


There is a reason why REAL communism fails, and that's what you are asking for (FYI, China is NOT really communist, nor any other nation claiming to be so)

  • Registered: 2017-07-24
  • Topics: 20
  • Posts: 487
On 2017-12-02 10:06:43Show this Author Only
7#
  • Mowgli On 2017-12-02 06:14:22
  • I had an experience where one of my group mate complain coz he didn't get higher reward that's why I made this question...



There will always be complainers no matter how you do the loot distribution.

Every game is the same, player A thinks he's more deserving of the better reward then player B. Player C thinks the reward system is * because the "baddies" are getting the same rewards as him.


if you make the reward all the same, then that removes the motivation to even try your best to win. Everyone will just turn up once for qualifiers and byebye not coming on Saturday.

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 96
On 2017-12-02 10:24:11Show this Author Only
8#

I can't even enumerate all the messed up consequences for making GNW rewards distribution automated.

I can only say that you should've just consulted with your leader and come up with an organized rotation of rewards.

GNW is based on teamwork, and just as most other group-oriented activities are, it's composed of both objective and subjective deliberation based on the goals and the outcomes. You can't just merely rely on an automated system to make rational decisions unless you come up and design a near-perfect AI script that could mimic a human's decision-making.

  • Registered: 2017-07-24
  • Topics: 68
  • Posts: 2221
  • Moderator
On 2017-12-02 10:47:39Show this Author Only
9#

Hi! Giving players the opportunity to both lead a group and distribute the prizes is a great part of the game. I understand that sometimes there may be differences of opinion, which can potentially help spark new groups to form that holds their own value. As a group, you guys can decide upon your ideals as well as a fair system to distribute the packs. Sometimes this is not the case, which is why new groups are always welcome. More packs for everyone =p


~Jib

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