I think there needs to be a Chakra cost of at least 20 for the healing Mysteries belonging to both Azure Fang and Sailor Sakura. A lot of Azure Fang players use the Healing Mystery and have Sailor Sakura in their team as well, and since they both c*e their Mysteries round 2, while still allowing a 3rd ninja to use their damaging Mystery, they replenish any damage done to their team! I'm constantly losing (easily so) to Azure Fang/Sailor Sakura teams with (even) 15k-20k less BP than any of my teams! I have no problem with losing, wouldn't be playing an online game at all if that was the case, lol. But when I'm losing so easily despite a pretty big power difference and having more Initiative, yet any damage I've done is pretty much non-existent since they heal it all, it becomes frustrating.
Also, I think the Poison Tai Passive belonging to Azure Fang should only take effect when she deals Tai damage, not the entire team! Since Poison stacks, and there are multiple ninjas that can attack the entire team (i.e. Sailor Sakura), the Poison can practically kill your team within 2 rounds. So either Poison shouldn't stack, or only Azure Fang should be able to cause Poison through Tai damage.
when they'll nerf dance of impetus, illusion mirroring vision, root of warrior and pose of duel you'll get also what you hope for.
illusion mirror was nerfed, so lets nerf poison tai to balance that out.
when poison hits for 8k thats alot more than a 30% damage buff like pose of duel gives you.
poison tai lasts 10 rounds and cant be removed except by killing the wm, root can be removed by wind main, han, masked man, and temari(the list will grow later), plus it only lasts 2 rounds anyway
dance - personaly i would be fine nerfing them both by making them use chakra for their mysteries
illusion mirror was nerfed, so lets nerf poison tai to balance that out.
when poison hits for 8k thats alot more than a 30% damage buff like pose of duel gives you.
poison tai lasts 10 rounds and cant be removed except by killing the wm, root can be removed by wind main, han, masked man, and temari(the list will grow later), plus it only lasts 2 rounds anyway
dance - personaly i would be fine nerfing them both by making them use chakra for their mysteries
Illusion Mirror was nerfed? That's a relief. Seriously felt it did too much for a single Mystery. Especially since it was Chakra-free and could be used round 1. And the fact that Root of Warrior only lasts 2 rounds and can be easily be removed by certain Ninjas is the reason why I think a nerf for it is unnecessary. If it lasted longer, and/or couldn't be removed, then I would agree to a nerf. They nerfed Midnight Blade's Lightning Clone at least. Sure you get two now, but I found having one being able to cause Acupuncture much more useful. Oh, and I also think Dance of Impertus needs to be nerfed. Either have it only refresh Mysteries, only remove debuffs, or do both but only for a single ninja (cooldown could be 2 if the latter). The fact that it's a Chakra-free Mystery that can refresh the entire team's (minus Breeze Dancer) Mysteries AND removes all debuffs is a bit too OP. It's even worse now since they lessened the cooldown time from 4 to 3. :\
But back to the topic at hand, I truly think Poison Tai was made OP since Poison stacks (multiple times a round) dealing insane amounts of damage, and can be used by all that cause Tai damage. So that's why I suggested either have only Azure Fang be able to cause it or have where Poison can't stack. And I don't see anything wrong with having Azure Fang and Sailor Sakura's Healing Mysteries costing a measly 20 Chakra points in order to use. That, along with Poison Tai, is why most Azure Fang/Sailor Sakura teams are considered Cancer teams by players after all.
are you guys serious? nerf dance of impetus? thats the only way she can even hope of beating AF! plus in a typical match she can only use it once, since most fights are only 3-4 rounds even with the 3 round cooldown, you MIGHT get it in twice. Thanks to poison stacking, you're typically dead by then.
Azure absolutely needs a nerf. with her new buffs theres either no hope of killing her thanks to heals and poison, or you're f*cked thanks to chaos to your entire team after round 2. Basically you kill her in round 1 or its not happening. unless you have ninjas immune to debuffs, but those are few and far between, especially if you're f2p. even then, the heals will make it really difficult.
I definitely agree! You guys lowered a lot of stats on some mains that was really needed now more then ever to compete with the strength of the new ninjas that are out or coming out. But not just the poison tai but poison period. You guys need to reduce the damage being done by it. It takes away from the enjoyment of playing the game when you team dies in 2 rounds and it makes it too easy for non skilled players to use. You may even try to incorporate a poison debuff maybe even for one round into the mains just to level the playing field. Almost like lightning mains have the debuff immunity for 2 rounds with the lightning armor. This will give players some type of chance against the effects of poison and also make those players who depend on it to win to actually start using some other tactics to try and win their matches. Just something to think about.
they actually did something like that for Breeze. flower guard now gives her and 1 random female ninja debuff immunity for two rounds. would have been nice if they had kept it at 3, but I suppose its s something. only sad thing is that it kinda killed empress. a very used team for lower levels.
they actually did something like that for Breeze. flower guard now gives her and 1 random female ninja debuff immunity for two rounds. would have been nice if they had kept it at 3, but I suppose its s something. only sad thing is that it kinda killed empress. a very used team for lower levels.
I think they should've made Flower Guard like Root of Warrior. Make up to 3 female ninjas immune to debuffs for 2 rounds.
illusion mirror was nerfed, so lets nerf poison tai to balance that out.
when poison hits for 8k thats alot more than a 30% damage buff like pose of duel gives you.
poison tai lasts 10 rounds and cant be removed except by killing the wm, root can be removed by wind main, han, masked man, and temari(the list will grow later), plus it only lasts 2 rounds anyway
dance - personaly i would be fine nerfing them both by making them use chakra for their mysteries
in what way illusion mirroring shield was nerfed? still costs 0 chakra, still can be used in round 1 with no harm for SBs, still make the whole team immune, still removes all the debuffs and still shields for 20% of the sb resistance.
What was nerfed is the passive that reduced resistance, death mirage.
Poison hits for 7996 only if you own 0 resistance.
Mine against comparable power enemies (so people with 11-12k resistance) hits for 2-3k per round once is stacked 4 times, not per stack (against people whose ninjas own 18k+ hp).
One Ay 3rd boosted with pose of duel hits me for 8-9k on comparable power, 12k if his darui barrier is up.
in what way illusion mirroring shield was nerfed? still costs 0 chakra, still can be used in round 1 with no harm for SBs, still make the whole team immune, still removes all the debuffs and still shields for 20% of the sb resistance.
What was nerfed is the passive that reduced resistance, death mirage.
Poison hits for 7996 only if you own 0 resistance.
Mine against comparable power enemies (so people with 11-12k resistance) hits for 2-3k per round once is stacked 4 times, not per stack (against people whose ninjas own 18k+ hp).
One Ay 3rd boosted with pose of duel hits me for 8-9k on comparable power, 12k if his darui barrier is up.
Then instead of nerfing the amount of damage Poison from Poison Tai can do; either have where Poison can't stack, or have only Azure Fang be able to cause it and not the entire team. Heck, they could buff the damage from Poison Tai and I'd still be alright with it if only Azure Fang was the one that could cause it. It's difficult enough to fight certain Water teams (Mei, Mabui and GNW Tenten. Or Roshi, Sailor Sakura and Han) without having your team easily dying from Poison because it stacks and is caused by the entire team. You also have to keep in mind Poison's damage in Arena where all stats are Lv. 100 without any additional bonuses besides Ninja Buffs. And while I agree with your complaint about Ay, there's a much less chance of encountering a player that has/uses Ay compared to an Azure Fang that uses Poison Tai and has a team that can attack all of your Ninjas.
Then instead of nerfing the amount of damage Poison from Poison Tai can do; either have where Poison can't stack, or have only Azure Fang be able to cause it and not the entire team. Heck, they could buff the damage from Poison Tai and I'd still be alright with it if only Azure Fang was the one that could cause it. It's difficult enough to fight certain Water teams (Mei, Mabui and GNW Tenten. Or Roshi, Sailor Sakura and Han) without having your team easily dying from Poison because it stacks and is caused by the entire team. You also have to keep in mind Poison's damage in Arena where all stats are Lv. 100 without any additional bonuses besides Ninja Buffs. And while I agree with your complaint about Ay, there's a much less chance of encountering a player that has/uses Ay compared to an Azure Fang that uses Poison Tai and has a team that can attack all of your Ninjas.
It will not get nerfed, nor does it need nerf at all. Maybe your server is new so you just got this me
I am using water main, and I can see your reasons behind this topic, but honestly there are many ninja (beside main characters) who are strong enough to decide the sort of a battle (I saw skills that can interrupt an entire field), for this reason I think that for every change the Oasis can do, there will always be another "unbeatable" team around.
With Immobile debuff and with all the new immune ninja you c*ways defeat healers, for every ability there is something to counter it.
Well lets just suppose they grant your request n your team can defeat the enemy and n your enemies do the same thing as u that your team should be nerfed as well because they are too strong. When will this end? Now my suggestion is better to nerf all ninjas include Konohamaru.
witing for the day Oasis will make buffs individual, so you guys will stop complaining.
And this is why I tend to avoid the forums since people also whine about players SUGGESTING nerfs or buffs! Only left the suggestion here because I was advised too by other players with BP ranging from 90k-140k. And they also agreed that the Poison Tai was kind of unfair despite having no problems with it due to the exclusive ninjas they have. If you aren't going to offer legitimate advice to help with the topic, then don't waste time commenting. If you're tired of people "complaining" then how about you avoid clicking on the topics that suggest nerfs or buffs? Not like they're hard to spot. -_-
Well lets just suppose they grant your request n your team can defeat the enemy and n your enemies do the same thing as u that your team should be nerfed as well because they are too strong. When will this end? Now my suggestion is better to nerf all ninjas include Konohamaru.
You act like players only have a single team in this game and never use others. If it was just a single team I used that was easily beat by Poison Tai, I wouldn't bother leaving this suggestion. And I'm not the only player that agrees that Poison Tai needs nerfed. Even heavy P2W players, with BP ranging from 90k-140k, that can easily counter AFs that use Poison Tai agree it needs nerfed. I don't see anything wrong with my suggestions. AF's and Sailor's Healing Mysteries costing 20 Chakra is not a big deal, and Poison Tai either being weakened, Poison not able to stack, or only have AF be able to cause it isn't exactly a "character destroying nerf". I've even suggested nerfs to the main I use, and I don't use any other main.
I am using water main, and I can see your reasons behind this topic, but honestly there are many ninja (beside main characters) who are strong enough to decide the sort of a battle (I saw skills that can interrupt an entire field), for this reason I think that for every change the Oasis can do, there will always be another "unbeatable" team around.
With Immobile debuff and with all the new immune ninja you c*ways defeat healers, for every ability there is something to counter it.
First off, thank you for at least being mature and respectful despite disagreeing with me, and even somewhat seeing my point for the suggestion. Still, I think maybe Poison Tai or Poison in general needs to be nerfed somewhat. I mean, when an AF team using Poison Tai c*most kill a team with 30k more BP than it simply because of Poison, that kinda shows that Poison needs to be nerfed if not the Passive itself. And with Fuguki Suikazan, the Poison Tai Passive is even worse since of how many times he c*e his Mystery since his Passive lets it cooldown whenever he takes damage. And Sealing and/or Immobilizing him won't do any good since the AF can heal. And if you're up against a team with both AF and Sailor Sakura, it's even harder to prevent ninjas from causing Poison damage to your team. So this is why I think Poison/Poison Tai needs nerfed in some way. Whether only AF can cause it, or Poison can't stack; something should be nerfed about it. And I don't know if you've seen any of my other replies to the hypocrites on this thread, but even heavy P2W players with BP ranging from 90k-140k that have ninjas that make Poison Tai no concern feel it needs to be nerfed. I don't see why players that have no problem with something would agree it needs nerfed if there wasn't some legitimate reason it should, y'know? In any case, that's my opinion and I thank you for sharing yours in a mature and respectful manner! ^_^
First off, thank you for at least being mature and respectful despite disagreeing with me, and even somewhat seeing my point for the suggestion. Still, I think maybe Poison Tai or Poison in general needs to be nerfed somewhat. I mean, when an AF team using Poison Tai c*most kill a team with 30k more BP than it simply because of Poison, that kinda shows that Poison needs to be nerfed if not the Passive itself. And with Fuguki Suikazan, the Poison Tai Passive is even worse since of how many times he c*e his Mystery since his Passive lets it cooldown whenever he takes damage. And Sealing and/or Immobilizing him won't do any good since the AF can heal. And if you're up against a team with both AF and Sailor Sakura, it's even harder to prevent ninjas from causing Poison damage to your team. So this is why I think Poison/Poison Tai needs nerfed in some way. Whether only AF can cause it, or Poison can't stack; something should be nerfed about it. And I don't know if you've seen any of my other replies to the hypocrites on this thread, but even heavy P2W players with BP ranging from 90k-140k that have ninjas that make Poison Tai no concern feel it needs to be nerfed. I don't see why players that have no problem with something would agree it needs nerfed if there wasn't some legitimate reason it should, y'know? In any case, that's my opinion and I thank you for sharing yours in a mature and respectful manner! ^_^
Its a powerful passive. But consider the poison me
First off, thank you for at least being mature and respectful despite disagreeing with me, and even somewhat seeing my point for the suggestion. Still, I think maybe Poison Tai or Poison in general needs to be nerfed somewhat. I mean, when an AF team using Poison Tai c*most kill a team with 30k more BP than it simply because of Poison, that kinda shows that Poison needs to be nerfed if not the Passive itself. And with Fuguki Suikazan, the Poison Tai Passive is even worse since of how many times he c*e his Mystery since his Passive lets it cooldown whenever he takes damage. And Sealing and/or Immobilizing him won't do any good since the AF can heal. And if you're up against a team with both AF and Sailor Sakura, it's even harder to prevent ninjas from causing Poison damage to your team. So this is why I think Poison/Poison Tai needs nerfed in some way. Whether only AF can cause it, or Poison can't stack; something should be nerfed about it. And I don't know if you've seen any of my other replies to the hypocrites on this thread, but even heavy P2W players with BP ranging from 90k-140k that have ninjas that make Poison Tai no concern feel it needs to be nerfed. I don't see why players that have no problem with something would agree it needs nerfed if there wasn't some legitimate reason it should, y'know? In any case, that's my opinion and I thank you for sharing yours in a mature and respectful manner! ^_^
the main reason why poison is there is because azure fang doesn't own a passive that boosts ninjas that aren't water.
Breeze dancer owns wind dance, Midnight Blade owns anbu special tactics, Crimson Fist owns pose of duel and Scarlet Blaze owns the leaching passive that gives also +15% ninjutsu (forgot the name).
Poison lasts longer and could be more annoying, but on the other hand doesn't work on immune ninjas and can be reflected back or healed, so, theoretically, depending on the enemy lineup, is weaker than CF, SB or MB boost.
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