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[ Updates ] Unit Skills & Marks - Changes in 4.0!

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  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 21
On 2017-11-30 17:33:49Show All Posts
28#
  • Revirie On 2017-11-30 17:29:08
  • No its this part:


    If the opponent’s field has a unit under [Tag], replace Ay’s Standard Attack for: “Attacks an opponent’s unit under [Tag], the affected unit will suffer [High Float]. After this attack, the affected unit will no longer be under [Tag]”.


can you please explain what is the different between old and new ay4 please. thank you very much. (also minato will get aoe paralysis right? the whole answer and response confused me completely.)


P/S in 3.0 after ay does 5 combo the tag he does on the target will disappear but samui chase will put a new tag on the target.





This post was last edited by GkilluaT on 2017-11-30 17:35:43.
  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 21
On 2017-11-30 17:51:57Show All Posts
32#
  • Revirie On 2017-11-30 17:39:44
  • He still do 5 hits but a condition is set target must be in Tag status if its not Tag he wont do 5 hits... also after hitting tag target 5hits the status will get removed from the target preventing it to get abuse/murder too much by Ay ....


last i recall.. he wont do 5 hit if there is no tagged ninja around (before the update). He does 3 hits and tag a target if no tagged target. If there is a tagged target he will do 5 hits and the tag disappear. That why people use samui to tag a target b4 ay normal attack launch so he will do 5 hits instead of 3. Then after his 5 hit is done the combo will start with his high float and samui chase will put a new tag on the target which allow ay to do another 5 hit atk right after the chase is over. So, when i see they remove the 5 combo word i think "oh now ay cant do 5 hit anymore? (which mean he will be absolutely useless in pretty much everything, since his lighting armor cool down is 3 round and his normal 3 hit do very limited damage). However, i saw that they use the word "attacks" (plural) so maybe he will still do 5 hit? Which mean nothing change at all? Now i am all confused. Thank for the response. ^^

  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 21
On 2017-11-30 17:56:38Show All Posts
34#
  • Kuro하돌 On 2017-11-30 17:35:49
  • Minato Paralysis is an type Error . it should Knockdown ,Interupt and Tag only


and i was so hype when i heard he will does paralysis aoe...guess that is too good to be true huh? Then again if a lighting main use root warrior or jinchuriky team then regardless of whether it is tag or paralysis minato cant really do anything.

Also, what is the different between hitting 9 units and the entire line up??? the line up have 9 slot anyway.




This post was last edited by GkilluaT on 2017-11-30 18:08:11.
  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 21
On 2017-11-30 18:16:19Show All Posts
37#
  • Kuro하돌 On 2017-11-30 18:04:54
  • Well he still can interupt even not that AOE happen . also root last for 2 round only , so you c4n use it after root gone .


consider he doesn't have any chase a single interruption has very limited use (since his price is not cheap). Also, most fight end in 3-4 rounds (at least for me it is around 3-4 rounds) , so unable to tag for first 2 rounds make minato hokage look like a neji without chase (although his atk and combo is great still it cant verify his cost). As for a team of jinchuriki, there arent anything minato can do. unless he is extremly lucky to tag the main otherwise he wont be doing any aoe atk for the whole fight. So sum up, in my honest opinion minato 4th hokage usability doesn't verify his cost at this moment.

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