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OH WELL(GG Tendo)

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  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 143
On 2017-10-22 10:54:39Show All Posts
6#

[Catastrophic Planetary Devastation]

Mystery +2: Destroys current barrier and deals high Tai and Nin damage and causes knockdown. Has added 45% crit rate and is immune to interruption.

Chakra cost: 80 Cooldown: 2 rounds Battlefield Cooldown: 0 rounds

Mystery Y+1: [Prompt] Destroys current barrier, reduced Tai and Nin damage by 40%. Causes knockdown.

Chakra cost: 60 Cooldown: 2 rounds Battlefield Cooldown: 1 round

[Chakra Black Recievers]

Chase +2: Chases knockdown, causes knockdown and acupuncture. Ignore some def and res. If the enemy is killed he can't be revived.

Chase Y+1: Chases knockdown, causes knockdown and acupuncture, absorbs 40 chakra.

[Universal Pull]

Chase +1: Chases repulse, causes knockdown, disperses all shield and buffs. Can be activated twice.

Chase Y+2: If there are dead ninja on the field, increase Ninjutsu by 10% and crit rate by 5%.

[Almighty Push]

Passive +1: Dodges the first 2 standard attacks recieved. Immune to pure ninjutsu damage.

Passive Y: Has a high probability of dodging chase skills.


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