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New Kakuzu skills

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  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 157
On 2017-10-19 05:47:40Show All Posts
6#
  • ZNAG1 On 2017-10-19 04:21:55
  • Mystery: [Prompt] Damage and interrupt the selected enemy. If the target is killed by this attack, heal this ninja by 20% hp and increase its ninjutsu by 40%.

    Battlefield Entrance Cooldown: 0 rounds

    Cooldown: 2 rounds

    Chakra Consumption: 0

    Standard: Attack up to 3 targets with wind, fire, and lightning attribute ninjutsu. Has a high probability of repulse.

    Chase: Triggered by a 20-hit combo. Hits up to 3 enemies and causes wind, fire, and lightning attribute ninjutsu damage.

    Passive 1: Before the first action of each round, heal and dispel all debuffs on 2 random Akatsuki allies.

    Passive 2: Immune to high float, low float, repulse, and knockdown.



A little correction

Mystery hits always and the Standard just Deals Fire and wind damage not Fire, wind and Lightning

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