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[ Events ] 4.0 and gnw cross server perspective, two considerations

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  • Registered: 2017-07-24
  • Topics: 49
  • Posts: 1169
On 2017-10-11 17:26:35Show All PostsDescending Order
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I understand what is the reason behind this choice, but personally speaking i think is a mistake and i warmly hope we will never have it implemented here unless there are some very big changes in the rewards it grants.

Currently many people stay in groups that generally are able to reach 3rd-8th place with at most 10-15 people active and this is one of the main reason why most of them do not quit: the sureness to get 5-10 seal scrolls every week and the hope to play at least the collection game when they know they cannot play anymore the pvp game since they know they are out of any competition for the top singlehanded.

If we are going to get cross server gnw with roasters of 16 groups where 8 out of 16 for sure will get nothing out of gnw too (and most likely those groups will be the ones that actually are mostly composed by weak people that continue to play just to collect), what we will experience will be a massive flee from f2p and a run to make the strongest group of one server utterly filled with people with the hope to be able to compete in all the six fields of gnw against other servers groups (so in average less packs for them too).

I wanted to bring out now the issue, hoping the outcome will not be the same as cross server swb, even if i have strong doubts anything we could do about it would work out, because we are still in time to prevent the disaster.


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