u also need to consider that certain teams counter others, so if the #1 team runs lightning blitz, but the #2 team runs han then the #2 team should beat the #1 team if there isnt a HUGE power gap, plus if the server is competetive, then the players would have power levels close to each other and its possible for the #50 to stand a chance against the #1.
Or if they made it so you didn't regen after fighting then fights that were close and left you with 1 or 2 ninjas would be an auto loss, which would result in more people to quit doing plunders and the system would be worthless. I think only the top 10 players would plunder on my server if that system was initiated, probably not even that. I mean i could spend the 10 ingots and get 35 coupons 3 extra times a day for a total of 140 coupons at the cost of 30 ingots, which is a better gain then what happens if i would lose plunder once a day, and it would be a lot faster to complete
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