I've gamed quite a bit and have an interest in game theory/design and such.
And invariably the playerba
Games like Overwatch and Magic: the Gathering have a long history of "nerfing" things or, in the case of MTG, straight banning things from being used competitively. They're wonderful games that are much better for the balancing act they try to achieve. Players like powerful things (I get that)... but when the designers are pushing for powerful things that the players might like... well, mistakes are going to be made.
When I hear someone complain about suggestions to "nerf" and insult anyone that might do so... all i hear is "it hurts my brain to think about how we might make things even better than they currently are so I'm just going to call people * if they suggest on possible improvements.
In the game of Magic: the Gathering, which I think this game actually compares to quite well, one of the biggest dangers has always been mana-producers that let players "cheat" on casting their spells early. Cards like Black Lotus and Sol Ring are some of the most broken and degenerate cards ever made in the game - and they were also huge mistakes. Mabui is like a Sol Ring in MTG.
Now, this game has another mechanic that is supposed to stop players from doing things too powerful, too fast - and that's battlefield cooldowns. Yet, 1010's Mystery is a 60-costed Mystery that has no battlefield cooldown.
Of course, there's also the auto-barriers in the game that are simply way too powerful an effect to get "for free."
My point is that there are a lot of things wrong with the 1010-Mei team from a game design perspective and to simply dismiss all of that for no legitimate reason than "people are babies" is... well, it's kinda ridiculous.
Now, there's another MAJOR problem with the team though... and this is probably the biggest reason to consider nerfing it in some fashion: overuse.
There are a zillion sweet ninjas in this game and people want to feel like they're all capable of doing good things and possibly something you could build a team around. If any team becomes too dominant in the average player's me
In Overwatch, there have been me
In MTG, there have been formats that were so dominated by single deck archetypes that it massively drove players away from attending tournaments. No one wants to play Caw Blade mirror matches all day long, ya know?
Ignoring how good the team even is... the average player's gaming experience is very arguably too filled with these Mei-1010 teams. As such, it's most definitely NOT ridiculous to suggest the game might be better and healthier if it were changed in a way to discourage more diversity in the game.
You've mentioned several different genres and frankly, the only one close enough would be overwatch. And if so, Games nerf individual heroes mostly due to competitive usage (Same as League). However, the major difference here, there's no weekly patches when it comes to Ninja balancing. It's done after a cycle of updates.
Anyway, The only place this team is arguably strong is Arena.
Everywhere else, in an actual pvp sense. This team is considered weak and outright out of the loop.
Higher BP fights will never resort to having T1 nuke teams. (And there's gonna be more than just Tenten)
The issue with that, it's extremely predicated and outright easy to counteract. Not to mention, If you can't pump out Tenten T1, you practically lost.
When this screenshot was taken, I was 92k BP with this team.
And this team didn't even have a direct counter to it. Wet Noodle as someone would say.
1010/Mabui is just outright weak.
Now in arena, I actually do agree, it's pretty strong with ba
So, build a team that can counter it.
There are not a lot of me
"I was 92k BP with this team," you say?
Well... that's kind of the thing. The average gamer still doesn't have that kind of time invested and they're often battling other people that are just "making due" with the ninjas they have and building with whatever while they dream of pulling some specific ninja out of whatever treasure.
The average players aren't using Sailor Sakura, Minatos, Roshis, and playing with cool outfits on their main.
Honestly, the very best strategies me*most nothing to the vast majority of gamers!!!
And Mei-1010 is absurdly overused (AND POWERFUL) insofar as the games that the majority of gamers are playing against each other.
Even if we really do agree that the team is easy to beat and no one should care... it still wouldn't change the fact that these teams make up FAR too much of the me
Also, I think MTG is a MUCH better comparison to this game insofar as how the game works. They're VERY similar. This game has chakra and MTG has mana. Both limit the amount of mana/chakra you should have ba
When it comes to this game, the game isn't balanced on ~ Lower BP fights,
It's centered around top BP. Which is currently used and what shifts the core PvP me
As of right now, It's Susanoo Itachi/Jonin Minato(Hokage Minato)/Masked Man/Kyuubi Naruto/Hokage Tsunade/Sailor Sakura/etc
In those fights, you'll see these ninjas consistently, because they're effective throughout any situation.
And yes, I was 92k BP with that setup.
Taking out the "Outfit" comment, which is irrelevant to ninjas.
Roshi, Sailor is easy to obtain as F2P, especially Roshi which is a set amount and practically owned by quite a large number of players (At this point)
Sailor has been in events over a year now. Two events that gave her fragments for logging in. (25 each), Most players who desired her and are f2p. Should have her by now. I'll even arguably say, she'll be 4*s at this point.
This game is about setting up a plan on what you want to structure around. You can't obtain something upon its release. You have to gain resources to grab your desired ninja.
Regardless, with that being said. It's not the point of the screenshot. It's just how the team is. There's no counter to Mabui/Tenten and little damage was done even though they're a much higher BP player.
So I'll repeat again, It's not overused in High BP fights, It's actually, not even used at all. Water Mains tend to * with Jonin Minato/Kyuubi Naruto, Sailor. Itachi/Roshi for everything. Because they're much, much more reliable.
The reason why that team is used is to make life easier on Auto in Arena, ba
I fully understand that the game ignores THE VAST MAJORITY of the playerba
But... it seems unreasonable to dismiss the majority of the player ba
Also, if my argument is that it's not healthy for the majority of players and you're suggesting that it's not even worth using for "the people that matter" then "the people that matter" wouldn't be negatively effected by any nerfs while the majority of gamers could still be positively effected. That just sounds like upside, doesn't it? I mean... do we really care so little about the insignificant "99%" that it's not even worth suggesting trying to make their lives better (especially if, as you say, it wouldn't negatively harm the "important people" at the top)?
What you're failing to realize once again, In actual PVP. It's dismissal
This team only has grounds in Arena. That's it.
Balance updates will NEVER occur off of Arena-set teams alone. It's a completely and utterly different atmosphere in terms of PvP.
When I was offering different examples, I specifically focused on actual stats (They don't apply in Arena, It's completely and utterly ba
Once again, So you can clearly understand. I'm being blunt.
Arena does not and will not cater to balancing...Ever.
Tobi was a prime example, broken in PvP. 1.0
Orochimaru [Konoha's Traitor], broken in Ranked 2.0
Examples of characters that legitimately broke the effort of the game PvP structure were changed.
It's not about the high BP players either. It's just ba
Do you really think that so many people are complaining about this team because it's beating them in Arena and nowhere else?
I'm sorry, mate, but it kinda sounds like YOU don't understand...
For lesser-established servers and players, the team is everywhere and beating them everywhere.
This is not "just an arena" problem for them.
And insofar as "stats" are concerned: I'm a bit dyslexic and may just be missing them... but I REALLY don't see any stats you think I should have responded to. What exact stats did you reply to me with? If you're just talking about the one pic you posted of you beating a team then I didn't "ignore" those "stats" - I replied by telling you that your example simply doesn't apply to the average gamer issuing these complaints.
Look, you seem to want to insist that the game shouldn't cater at all to people that aren't at the top. I fundamentally and wholeheartedly disagree with that sentiment.
At the very least, there are a ton of people playing this game that hate this team. That alone should at least merit SOME consideration and all these gamers shouldn't be completely dismissed with the notion that they just need to "git gud" or whatever.
As a moderator of this forum.
I can confidently tell you this.
Yes, it's because of Arena.
Clearly, at this point, we're in disagreement. And that's fine. You have your opinion as I have mines.
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