Tobirama, darui, chojuro, azure fang is a viable blitz lineup works in the same way as the mb one, just with chojuro as the main actor. You use monster strength, reserve seal and skewering since your goal is to land the maximum possible in round 1 and rely on single mysteries damage in round 2/3. Obviously you'll fail against han teams and heavy cc teams, like mb blitz does.
In general is more versatile than the mb version because even if the damage in round 1 is lower (not by far globally, less on single target), the damage in other rounds is higher and every options you use is good (they immobile chojuro? you have azure fang to use in round 2 whose mystery in this lineup do a ton of damage, do they immobile your main? You have chojuro who hits everybody and in round 3 you have both the option of tobirama mystery and main + darui mystery).
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