PraiseLuka, you are rarely wrong but on this occasion you are. I get 900 coins usually for winning and it makes sense because we usually only win 2 fields.
huh... Our server is pretty populated so every land have people, thou some are just fillers. So we have yet to have a case where we can win with 2 lands (highest 2 is only 18 out of 39, which would be a loss)
So I've always chalked reduced income to losing as opposed to the lands...
Winning with 2 lands before this... some lands are unoccupied by both side I'm guessing?
Here are the possibilities:
Average number of player in one round of battle
Maximal number of player in one round of battle
Average number of player to participate in a GNW.
Maximal number of player to participate in a GNW
Total number of distinct participants in GNW
I think that's more or less it. Those are mostly in increasing order, thou #2 and #3 might be swapped.
Sorry guys about the confusion and I have asked to get a clearer answer. So to clarify, to unlock all 6 battlefields, a minimum of 27 participants in the last 3 weeks is required by at least one of the two warring groups.
The minimum requirement of 27 participants per week is met if the group had at least one round with 27 or more participants. This means that a group who had at least one round each week (of the three weeks) with 27 or more participants will have 6 battlefields rather than 3. Again, only one of the two warring groups needs to meet this requirement in order to gain access to the 6 battlefields.
~Jib
Can you guys change that to 24 so that there is at least a buffer zone?
Say if a group always have 20-26 players show, gets reduced to 3 fields and then suddenly one day, a few extra show up but they wont be able to fit because there are only 27 slots.
It's a bit silly to require 27 when, once becoming 3 fields, 27 is all that will fit and there is no room to place more.
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