Ok, I'll admit I play water (only 45k power atm with Hinata, Sage Naruto, Kabuto, Water Main with 8 chases) Being able to clear Survival with 0 dmg taken (more or less) quite easily....a lot easier than me playing other classes, but again how much does survival count for anything? Seriously though, here are some talent changes I'd like to see.
Mysteries: These are fine for the most part, they are not so OP that they need changing.
Standards:
Taijutsu Attacks (No one runs this outside the first 10 lvls of the game lol)
Healing Jutsu: Either change dispersing debuffs to ignore Ignite, or just remove the disperse completely. Let Ignite actually be a real counter.
Flowing Whip: Honestly this standard is fine as is as it is a lot better than the Taijutsu Attacks and even better than Monster Strength.
Monster Strength: This has a very niche use.
Chase: All are completely fine and the Chakra Dissection Blade has low dmg for being a "crit".
As for passives, 1 thing that would fix a lot of what Water Main has would be just simply moving talents so you can't combine talents to essentially be the jack of all trades.
Passive 1:
Poison Tai - Poison from all your ninjas that deal taijutsu damage, this can be very powerful.
Neurotoxin - Causes Chaos on Crits. This class has a lot of CC almost as much as Mei.
Healing Tips - Heal of 40% honestly this can drop to 20%. Or make it non stackable.
Water Enhancement - Increase Ninjutsu and Taijutsu of Water ninjas by 40%
Now what this does is to prevent people from combining Poison Tai, Healing Tips or Poison Tai and Neurotoxin for easy CC. Forcing the water main to work with 1 enhancement or debuff.
Passive 2:
Soul Absorption
Water Clone Jutsu
Curse Mark Test
Reserve Seal
Not much to say about these talents I mean they don't come off as overly powerful to really change.
Here is the thing, Chakra dissection blade doesn't need damage, if you match it with neurotoxin you have a chaos guaranteed, only thing that can prevent it is fail, or transfer, or a debuff remover. 1 enhancement or debuff? haha, no, they have to remake everything for that to happen, nerfing each one or changing certain abilities will do it. You can pick from, Reserve seal = tanky, healing tips = heals, neurotoxin = cc (the enhancement isn't included).
You c*e that with healing mystery, poison mystery, mystery that has high chance of crit which in some cases make most of your team chaosed if partnered with other talents and buff remover.
From what I just told you, we can come to the conclusion that water main isn't limited at all. You can have heals with CC, or heals and have a tanky main. So many things which you might think are little on their own (which most aren't) but together are a bigger deal than you think.
Oh, and water main being good for survival trial is the least of my worries xD It's potential to do so many things which are exaggerated, like u said, the 40% could easily go down to 20%, or having the possibility to chaos a lot of ninjas, if you use your mystery and it chaoses because it crits, then your chase is dissection blade and you chaos another target. You are telling me that is ok? What other main can do this as well as having the chance to deal damage over time poison, and having the ability to cancel debuffs and heal at the same time?
Edit: Nerfing Healing and poisons as well as toning down ninjas like mei will seriously help, toning down the chaos is also a must as it is ridiculous, I shouldn't need to run a certain team to counter this (as said above).
Keep in mind, the Chakra Dissection Blade is a chase, which is highly dependent on mysteries/standard (however you build your chases around) which can lead down to initiative. But these changes prevent a lot of them from stacking to be overwhelming.
That sounds like your power comparision is wrong, not the team. Don't compare a 67k power Lightning main team with a 53k power Water main team.
I'd say Lightning main power calculation is about 13k off. Or Water main power calculation is 15k too low.
I honestly think it's the latter.
And really, if you are 67k power lightning, you don't have to feel sad losing to a 53k + 15k power Water main team. :)
I'm just going to point this out.
GNW Tenten, Mei, Mabui, Water Main can beat people who are 10k-15k higher power. That is how powerful that team is, As for that guy who had LM with RoW, if he didn't have RoW and didn't overwrite Mei's Barrier, he would had lost. That is how powerful that set up is. That set up all it needs is Initiative, nothing else and it will hurt like a truck smacking into an infant.
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