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[ Suggestions ] Stop Players From Being Able To Halt Their Progression For Sage War!

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  • Registered: 2017-07-24
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On 2017-07-18 17:47:03Show this Author Only
21#
Just my opinion but imho top3 people in sage world battlefield should just gain seal scrolls and summoning scrols while are the other people that should get the advanced refinement runes.
The idea should be that top people get more ninjas and other people get the chance to catch up with them.
  • Registered: 2017-07-24
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On 2017-07-18 17:49:36Show this Author Only
22#
About this 60k power guy you talk about... in my bracket we have an 80k power guy that stayed 88 for weeks to get rewards and that now is 89 because couldn't avoid it. And he runs earth main naruto six tails gaara kk bee sst lineup.
  • Registered: 2017-07-24
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On 2017-07-18 19:23:49Show this Author Only
23#
  • NobodyReally On 2017-07-18 12:03:59
  • or maybe just give better rewards to everyone who participants? because the people who keep losing are gonna eventually just ignore SWB and then all the higher power people are gonna fight people with more power then them in a continuous cycle until it gets the P2W drive like space time..
I already avoid it. I go in do 1 fight and leave. I just afk and hope my team wins.
  • Registered: 2017-07-24
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On 2017-07-18 20:07:24Show this Author Only
24#
As much as not increasing your level helps with stuff like sage, for every level you gain, you gain more BP as well.

No matter how much he pushes for the top of sage with his level, he will eventually get beaten out by others who have a higher BP and didn't grind as much as he did.

I agree with separating by BP, because I'm tired of seeing 90k bps in my field lol, but what does Oas do with them then? Any suggestions for that will be good too.
  • Registered: 2017-07-24
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On 2017-07-18 20:17:15Show this Author Only
25#
Honestly, it should break down by power only regardless of levels. I say this because levels do matter to an extent regarding talents. But I'd break brackets like this.

5k-10k
10k - 20k
20k - 30k
30k - 40k
50k-60k
60k-70k
70k-80k
80k-90k
90k-100k+

Then the higher the battle power, if there isn't enough players on average in that bracket range, it'll reduce the amount of players needed to join but the minimum would be no less than 5 on each team. And even with a 10k difference in power you can still win. By either having better ninjas or better placement. :D
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On 2017-07-18 20:19:50Show this Author Only
26#
  • Ramen-kun On 2017-07-18 20:07:24
  • As much as not increasing your level helps with stuff like sage, for every level you gain, you gain more BP as well.

    No matter how much he pushes for the top of sage with his level, he will eventually get beaten out by others who have a higher BP and didn't grind as much as he did.

    I agree with separating by BP, because I'm tired of seeing 90k bps in my field lol, but what does Oas do with them then? Any suggestions for that will be good too.
The BP you gain from leveling is not as important as the BP you get from refines, star lvl, mags, charms, breakthroughs (pills), etc
  • Registered: 2017-07-24
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On 2017-07-18 20:22:37Show this Author Only
27#
  • Dragonfire14 On 2017-07-18 20:19:50
  • The BP you gain from leveling is not as important as the BP you get from refines, star lvl, mags, charms, breakthroughs (pills), etc
Fair point!

He will hit a standstill very soon enough, and I think for the last level cap they did auto the exp? Didn't read up about what they're doing for it this event.

Don't worry too much about it, I guess and try to enjoy the game instead!

I lose all the time in Sage too, so I get what you mean.
  • Registered: 2017-07-24
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On 2017-07-18 20:28:04Show this Author Only
28#
the issue with the power based is that if you put a level 85 with someone thats level we'll say 75, the person thats level 85 will have an advantage because they have a teir of mysteries and talents that the level 75 can't use. for example i went against a level 83 fire main with close to my power in space-time and that level fire main mystery made it very difficult for me to tag and attack 3 ninja
  • Registered: 2017-07-24
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On 2017-07-18 20:38:59Show this Author Only
29#
  • PrinceTenkazu On 2017-07-18 20:28:04
  • the issue with the power based is that if you put a level 85 with someone thats level we'll say 75, the person thats level 85 will have an advantage because they have a teir of mysteries and talents that the level 75 can't use. for example i went against a level 83 fire main with close to my power in space-time and that level fire main mystery made it very difficult for me to tag and attack 3 ninja
That is not as much an issue. I have lost to a few lvl 70's with around 25k power more than me.
  • Registered: 2017-07-24
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On 2017-07-18 21:10:21Show this Author Only
30#
  • PrinceTenkazu On 2017-07-18 20:28:04
  • the issue with the power based is that if you put a level 85 with someone thats level we'll say 75, the person thats level 85 will have an advantage because they have a teir of mysteries and talents that the level 75 can't use. for example i went against a level 83 fire main with close to my power in space-time and that level fire main mystery made it very difficult for me to tag and attack 3 ninja
For once a player wil be rewarded for lvl up
  • Registered: 2017-07-24
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On 2017-07-18 21:22:24Show this Author Only
31#
  • PrinceTenkazu On 2017-07-18 20:28:04
  • the issue with the power based is that if you put a level 85 with someone thats level we'll say 75, the person thats level 85 will have an advantage because they have a teir of mysteries and talents that the level 75 can't use. for example i went against a level 83 fire main with close to my power in space-time and that level fire main mystery made it very difficult for me to tag and attack 3 ninja
What? thats a lineup problem dude no one mystery tier will be a complete game changer when it comes to pvp.


This thread Has alot of nice suggestions, but watch oasis be like "naw fam i aint changing sh*t get stronger noobs" :lol
  • Registered: 2017-07-24
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On 2017-07-18 21:45:05Show this Author Only
32#
  • NobodyReally On 2017-07-18 21:22:24
  • What? thats a lineup problem dude no one mystery tier will be a complete game changer when it comes to pvp.


    This thread Has alot of nice suggestions, but watch oasis be like "naw fam i aint changing sh*t get stronger noobs" :lol
That has been their outlook on the game for a long time, but it seems they are beginning to open up a bit so we will see I guess
  • Registered: 2017-07-24
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On 2017-07-19 05:55:49Show this Author Only
33#
  • NobodyReally On 2017-07-18 08:54:44
  • This Sage war power bracket thing had been wanted for months now but i think i have found a way to fix all of this.

    You guys over at oasis can remaster sage world battlefield and have a player pool, the people pool works for the next idea i have.

    Make it were each player has there own target, the game determines the target by battle power not level it self, you go out, find and defeat the target. if you have done so you wait for your next 'bingo target' and if you defeat that target you keep moving up in the bingo books.

    That process repeats until the event is over, Is this not a great idea?

    I feel this is better rather then running around looking at peoples battle Armour hoping you get lucky.

    Reply to this telling me if you have any worries or extra idea for this idea.


    Edit: the player pool is taken from every server the game has not just your server cluster, making it easier for the game to find you good bingo targets and at the same time keeping the SWB size the same or less, less=less lag=more happy players
    This post was last edited by The SageArtist at 2017-7-18 08:58
To answer this idea, once again, it would work nice for lower power, let's say 100k and lower (my apologies for using 100k as "lower" power, it's only to show a point). When we look at stronger players, which are usually at points like ex. 200k, 175k, 140k, 120k, 100k, or so on, then you get a situation where high spenders are punished for not being strongest spenders.
  • Registered: 2017-07-24
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On 2017-07-19 05:57:24Show this Author Only
34#
  • SaraJokan On 2017-07-18 08:57:28
  • Would it be possible to somehow incentivize players to target players in Sage World of approximately the same power? I'm not saying it would strictly prevent power discrepancies from showing up (you could still target players below you), but have the scoring system for Sage reward you more for fighting and defeating players of similar and higher power levels consecutively?

    Or if such a system is in place already, make it more obvious?
Once again, an idea that works brilliant for most of the players, but punishes spenders.
If you get extra points for fighting on your power level, that means that highest spenders will fall behind in points.
While I understand the motivation, and I won't skip any of those ideas while suggesting a change, it has a flaw of ignoring the strongest players in game.
  • Registered: 2017-07-24
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On 2017-07-19 05:59:39Show this Author Only
35#
  • NobodyReally On 2017-07-18 12:03:59
  • or maybe just give better rewards to everyone who participants? because the people who keep losing are gonna eventually just ignore SWB and then all the higher power people are gonna fight people with more power then them in a continuous cycle until it gets the P2W drive like space time..
This idea doesn't sound so bad, and I agree with it.
That being said, as usual, I can't really do much more other than forward it to our team to be discussed.

Thanks for the incentive though XD
  • Registered: 2017-07-24
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On 2017-07-19 06:04:43Show this Author Only
36#
To avoid more spamming of this thread, I will be closing it for now.
I appreciate everyone's effort to make this game a better place, thank you for that ^^

I will do my best to present all ideas to our team :) While I already said, some have flaws, none will be ignored by me, as they may contain potential inspirations.

One thing I would also see helping in a situation like that, would be to make SWB award experience points. This way, slowly but surely, players staying low leveled would be elevated up. That being said, it's again, just a suggestion XD

Once again, thank you all, have a fantastic day, and don't hestitate to suggest anything else for the game, if you find any cool ideas ^^
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