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[ Bugs ] How Did a Massive Bug Like Sakura Slip Through?

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  • Registered: 2017-07-24
  • Topics: 59
  • Posts: 317
On 2017-07-10 21:07:02Show All PostsDescending Order
1# Go To
I am also a game developer, so I understand that some bugs can slip through the cracks. But GNW Sakura was a game breaking bug that was very easy to test. All you needed to do was use her normally, nothing special, nothing hard to do, just play the game. It took me a total of about a minute to test her bug when I learned of it.
Now I can think of 2 reason why this bug slipped through, both are pretty bad but 1 is deffinitly worse.

1. You don't test things

This is a massive problem if true. I am surprised the game made it this far without testing, so it is much more likely that you don't test everything.

2. You don't test in the same enviroment as the players

This is much more likely. You probably test the game in engine before compiling and packaging it. Now this can create a lot of problems because it isn't the same enviroment as your players. You want to make sure that the play testing is done in the same enviroment as the players. Most games will package the game and connect to a test server (usually called server 0, or if public a Public Test Server/Realm PTR).

I would like to know what happened if a mod could get back to me.

Thank You
  • Registered: 2017-07-24
  • Topics: 59
  • Posts: 317
On 2017-07-10 21:13:54Show All Posts
3#
  • RenjiAsuka On 2017-07-10 21:10:25
  • Well Oasis doesn't develop Naruto Online, they are more of a publisher. The only patches they probably get are the ones from China and they have to translate.
Even so tencent should of done the testing of it. Bottom line is that someone done goofed
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