It is possible in theory:
- All 3 teams need to try minimize combo connections; combo waste time for the sake of getting a fast jinchuriki rescue time.
- 2 fast tendo teams with mabui, tendo, wb asuma. You can fire tendo mystery immediately and not waste any time with combos. Have tendo target someone immune to float conditions.
- 3rd player providing buffs to tendo and provide a float immune target; such as earth main, shurado, chikushodo, konan, with earth main on slot 1 and slot 2 having lower init than the tendos.
- Make sure you play on 1x. Tendo mystery animation doesn't go faster in 2x, but makes the timer tick a lot more.
- Pray that on wave 2, you do not meet ninjas that recover hp on deaths such as danzo or jig.
- Pray that your opponent has a float immune ninja to target with tendo. 2x tendo mystery with sufficient number of crits would clear it.
This post was last edited by IamAscrub at 2017-7-7 21:03