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PraiseLuka
On
2017-07-07 03:10:42
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No, you need better writing skills.
For example, what is this supposed to mean?
"...for exampe 30k power ranking brack 56, 57 and so on..."
I mean, I get the general gist of your idea, but as far as detail goes, it's a mess.
I'm also curious as to what you are using for viewing and posting on the forum. I know chrome have spell checks, it helps me a lot because I frequently spell words wrong. In fact, I actually typed example wrong exactly like you did, in the exact same way, but chrome caught it. It would help you as well.
As for your idea, I agree to a limited extend.
As it stands, there IS participation reward for the top 30k, which should suffice to catch all active players.
Personally, I feel that when there isn't a participation reward, then the competitive reward should cover ~25-50% of the population. Whereas when there is participation reward, 10-25% should suffice.
Given that, if your server cluster contains more than 1280 active* player, it should be split up somehow. I know this might be a problem for some clusters, but I'm also sure it is not so for all clusters.
Active: my definition of an active player is one who completes all daily quest everyday and, on average, miss no more than 2 of (including 2 of the same event) fox, sage, GNW, masuri, cat quiz each week. Do SA(if needed, I'm done with medium thread so I don't) weekly and convoy/plunder daily.
You'd be surprised at how few truly active players there are.
Now, exemption for level-suppressor must be made, for them, an active player is one who completes but not necessarily receive the daily quest rewards and can miss all the fox, as fox grants exp which might be undesirable (I'm not entirely sure if any of them lightly tap the fox for the magatama&coupon, since exp scale with damage if they only do like 1000 damage, it should be fine.)
Anyway, I am against the mentality of everyone should get stuff. I especially don't condone giving free stuff to players who aren't really trying. Granted, given the current way stuff are set up, players that work hard in later server might still not get stuff where as lazy ones in earlier server might. Unfortunately, I have no immediate solution as to how to discern that, except narrowing down the server range which will have its own problems.
Well forgive me i was writing this at 4 am i think, i was lowkey rushing it i didn't have time to make a full explanation of the idea so i just crumbs a bunch of sentences with 'like' 'also' "you know" so the reader could hopefully understand what i was trying to get at. What so hard to understand about 32k power brackers? its a subdivisions for people with 32k power... and the being able to view part i was meaning how your able to view matchs like the current space time. Spellcheck isn't available when composing post, and as i said it was 4am.
The whole point of this suggestion was so everyone gets rewards even the 5k power people as i said horribly in the post their should be ALOT of subdivision for players, not just 25-50% of the population.
I dont think being active is how you reach the 30k feat, yes being active everyday could get your power in that league but not most people im a lvl75 with 24.5k power and i play like everyday.
I understand your view on the suggestion but please understand im not talking about making these reward super big for the lower leagues, like 5 seal scrolls no. When i say rewards i mean little but meaningful items like mood scroll, 10 steaks, ninjas frags...etc i want the rewards to scale by your subdivision.
Also when i say cross server i mean like every single sever in the game can view every single match in every single subdivision, i know this would be hard to implement but im sure they can do it seeing as they don't really do anything else when it comes to updates.
This post was last edited by The SageArtist at 2017-7-7 07:40 This post was last edited by The SageArtist at 2017-7-7 07:42