While I'm sure there are lots of ways to play this team, I find it's true power comes at level 85 when you can gain chakra from your mains chases. You're able to do Sage Naruto and Gaara's mystery on turn 2, then reset the cooldown and do them again turn 3. You want to combo as often as possible and with Sage Naruto in the first position with his clones high combo rate, you'll want something to chase 'Low Float'. You c*e Flood Dragon, Dog of Hell, Kirin or Wind's 2nd chase.
I personally use Giant Katsuyu and the Wind's 2nd chase. It allows the main to chase 3 times off mystery and twice from standards, giving more than enough chakra for things to work. The fourth is really open to whoever you want or need at the time. Killer Bee gives 40% resist and 30% attack/ninjutsu to himself, Naruto and Gaara. Baki and Kage Temari are popular choices for extra damage if you don't have Bee. I prefer Gakido, Sailor Sakura or some sort of debuff clear as your the team really suffers from not being able to combo to gain chakra.
GNW Kankuro could be good for additional poison/ignite damage. I haven't tried this, but Orochimaru and Wind clones would give you additional chakra and maybe make up for not having the 85 skills. Otherwise, you could try Baki or some sort of healer for the time being. Anyone that could use a mystery on turn 1 would be good right now as you have 40 just sitting there doing nothing. This post was last edited by Bojangle at 2017-6-25 21:14