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[ Events ] WHY MADE SA SO HARD TO WIN ???

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  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 13
On 2017-06-20 20:23:59Show All Posts
9#
  • Zelgadis~ On 2017-06-20 17:18:32
  • The main issue about this SA is that it was supposed to be available in 3.0 only where hard mode drop advanced threads and normal mode drops only medium threads, so is a deliberate choice by the chinese developers that is not beatable with low power, because at low power you don't need at all advanced threads so, if you still need them, you are supposed to just go for normal mode. Oasis rushed things with the outcome that now is harder to get medium threads for f2p people.
Who said that SA was for 3.0? On german server they had this SA since beginning of 2.0 since 8 month. Noone complained about it. Where do you got that information? The SA's germany got right now (3.0) are different once and a lot harder. Regardless of that they don't drop advance thread. Maybe you are talking about later patches? ( I am assuming china and german patches are not that much different in this regard)

Something else, this SA is made to bee done as a team of 2 or 3 ppl or be challening solo. If you compare it to Hanzo where doing it solo was a lot easier than in a team of 3.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 13
On 2017-06-22 17:24:40Show All Posts
15#
  • Cosco On 2017-06-21 16:26:55
  • german since 3.0 he drop advance thread in sa you are wrong
They don't. I play on german server. I do SA on difficult with mutiple accounts weekly. I nor any of my server players got any advance thread. Furthermore there are threads about this in german forum. Asking the moderator if it is a joke that the picture showing advance thread as a reward. It is either a bug or it will be added later but it doesn't drop right now.
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