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[ Lineup ] 9 tails max damage!

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  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 121
On 2017-06-07 08:09:12Show All Posts
6#
Do you leave after 2 rounds? in that comp the Fire main is the main damage dealer, with his passive, once all the buffs go away .. its more efficient to retreat early and revive, but You might be doing that already.. if so then Let us know a bit more details, is hashi slot one, do you use the right skills? How much BP does the other guys have compared to yours?
  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 121
On 2017-06-07 08:40:11Show All Posts
8#
Fire is the best, Then i would say Water would be next using Haku in my experience. Heres my water version so you at least know I know waht im talking about,
https://www.youtube.com/watch?v=vwZeV7t5PeM&t=134s


I would switch to fire, For fire usisng Iruka, its not about going till the end with nine tails. I used to just go until the end, but effectively you'll get more DPS by ending it early, anything after that you lose DPs from Irukas buff falling off and the Hashi barrier needing to be recasted. but right now you're at an iffy stage since you really that last Passive that does more dmg to Summons at level 80. So right now you might just have to get more power to get into par with him, but you'll see a huge difference once you get that last passive. This post was last edited by Kedium at 2017-6-7 08:41
  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 121
On 2017-06-07 08:45:56Show All Posts
10#
Windblade or guy - Tobirama is ther jsut to boost the Tai for Haku, really, his mystery is nice so hes teh best option for me, but Winblades and guy both increase his Dps. This post was last edited by Kedium at 2017-6-7 08:47
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