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[ Azure Fang ] Immortal teams and you, what's the issue, and how should it be fixed.

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  • Registered: 2017-07-24
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On 2017-05-30 23:54:33Show this Author Only
21#
  • Luminai On 2017-05-30 16:05:34
  • "Immortal" teams are a legit team strategy. How about we remove "Blitz" because it is the easiest to play and most rewarding? No. Water main and Earth main (The two top contenders for Immortal teams) do not excel at damage in any way - they are forced to heavily rely on their team to either:
    1. Do enough damage, or
    2. Live long enough and win to round limit (Immortal)

    Just because you dislike fighting a team setup, doesn't mean it needs to be removed because you can't win.
    Every team setup has some form of weakness, you just have to find it.
110% agree lol
  • Registered: 2017-07-24
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On 2017-06-04 14:54:29Show this Author Only
22#
Immortals and Blitz are both obnoxious teams that just stand out because they win.

Barrier + Buffs + Lots of attacks

or

Heals + Debuff removal + immune to debuffs

or the "spender" initiative team:

Buffs + Mysteries + Big chases

At some point you just have to accept that the games strategy has its limits. Yes - you can counter someones team with some thought and preparation but certain teams will just win a lot because it plays on the games mechanics.
  • Registered: 2017-07-24
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On 2017-06-04 15:26:40Show this Author Only
23#
  • Luminai On 2017-05-30 16:05:34
  • "Immortal" teams are a legit team strategy. How about we remove "Blitz" because it is the easiest to play and most rewarding? No. Water main and Earth main (The two top contenders for Immortal teams) do not excel at damage in any way - they are forced to heavily rely on their team to either:
    1. Do enough damage, or
    2. Live long enough and win to round limit (Immortal)

    Just because you dislike fighting a team setup, doesn't mean it needs to be removed because you can't win.
    Every team setup has some form of weakness, you just have to find it.
Immortal teams aren't hard to beat so stop acting like just because someone doesn't like them it means they can't beat them.

I hear weaklings complain about Blitz teams a lot but normally they require a power advantage to win, where as anyone c*e an immortal team. For you to say that Blitz and Immortal teams are on the same level of OPness tells me you don't understand much of the game at all.

They will die on their own eventually so its what ever...but you are * for bringing blitz into this. Ain't no blitz team with less power than me ever beat me. But those immortal teams can go from 5% hp to 100% hp in one turn, and that is with 15k less power. It isnt the same thing. Weak people say Blitz is OP normally because they don't have the power to beat them...thats just the nature of the game.

On my server a lot of the blitz teams have switched to immortal teams for Space Time. It is what it is. I'm certainly no fan of watching them but at the same time, in a fight its just about who is winning. But just because that is the case, it doesn't mean anyone has fun watching it. I see a lot of immortal noobs try to defend these dumb teams, but the truth is it is just a crutch. And in space time, those same blitz people who changed to immortal teams are beating those original healer ppl anyway. In the end it's pointless.

But since you claim wm's rely on their team so much let me illustrate something for you. (With words) Water Mains are actually the most versatile of all of the mains, because they can CC, anti-CC, heal and do pretty good damage with poison tai. And that is just one option...its not like they have to choose a field to be an expert in, they are all of those things at the same time. No other main can accomplish such a wide range of tactics. Throw in Hokage Tsunade with her chaos myst, group heal and healing tips with Sailor Sakura with all her OPness and you can see why many players arent too happy with the immortal teams.

And before I hear any crap, I can beat immortal teams but I'm a p2w. For F2P there is no hope. And unlike blitz teams you don't need power to win with an immortal one.
  • Registered: 2017-07-24
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On 2017-06-04 16:46:01Show this Author Only
24#
  • Loaf On 2017-06-04 14:54:29
  • Immortals and Blitz are both obnoxious teams that just stand out because they win.

    Barrier + Buffs + Lots of attacks

    or

    Heals + Debuff removal + immune to debuffs

    or the "spender" initiative team:

    Buffs + Mysteries + Big chases

    At some point you just have to accept that the games strategy has its limits. Yes - you can counter someones team with some thought and preparation but certain teams will just win a lot because it plays on the games mechanics.
Lord King

Money is good to have, but guess what even better to have ?

Brain
  • Registered: 2017-07-24
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On 2017-06-04 17:49:52Show this Author Only
25#
Tbh, there's not skill required for immortal teams, anyone that copies a meta team, doesnt mean their skilled, i beat people that had meta teams, and i lost to people who had non meta teams, why, because of skill, because they know what the team is going to do, it's very obvious when you face a meta team who you aiming for, who you should prioritize. Regarding blitz teams, that's gonna end pretty quick trust me.
  • Registered: 2017-07-24
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On 2017-06-04 18:35:56Show this Author Only
26#
  • On 2017-06-04 16:46:01
  • Lord King

    Money is good to have, but guess what even better to have ?

    Brain
You reference the importance of "brain" and yet you clearly lack the insight to make a well informed decision for yourself. It doesn't take "Brain" to copy a triple healer team. I give a lot of credit to the pioneers of the triple healing meta, or even some of the double healing team creators like a player named GimmeCoffee on my server. Because they found good teams to use with the immortal idea. All the people that copied it since then simply lack imagination.

They see something that is OP and requires no skill (It does require some strategy but as far as skill goes, it isn't necessary. Imo skill involves tactics (And tactics are not the same as strategy) and these tactical decisions are often what you see as a clutch save for example..or a well timed interrupt, or a well timed manual barrier.) But my critique of these players is something I would also give to a lot of the people who copied the blitz teams.

Now you could ask yourself, what does this have to do with what I posted? Well, it is actually quite simple. You said that Brain was the most important thing to have when in fact I would argue that the people who copied the OP teams have the exact opposite of it. Any idiot can copy a healing team, mood life and win at round 10. The people with Brain are the ones who build their own teams rather than copy what seems popular.

P.s. The money still wins. Hate to say it, but the P2W aspect is one thing no amount of healing will over come. Push comes to shove they copy immortal teams just like everyone else and win. This post was last edited by Beji at 2017-6-4 18:38
  • Registered: 2017-07-24
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On 2017-06-04 19:52:48Show this Author Only
27#
Mm in my opinion, I think Immortal-teams can still be beaten, it just depends on the skill and proper distribution of attributes and equipment of the ninjas in the opponent team. I use an immortal team myself, but I've had some teams beat me (both blitz and non-blitz) because of the ninjas they use, good combo and debuff combination, and/or placement and positioning. :)
  • Registered: 2017-07-24
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On 2017-06-04 21:01:49Show this Author Only
28#
  • Karissaa On 2017-05-30 07:29:19
  • Or u can add another Option.

    Option 6. Nerf Lighting Mains Damage, so myself and others dont lose in 4 rounds. My personal favorite

    Week after week people come on here and complain, yet they Forget the whole reason the team was made in the 1st place. People got sick of losing in 4 rounds

This, absolutely. I really wanted to use Wind Main, but as f2p, literally only Lightning is strong enough for stay on top. And if we are talking about space time, i was under 120 with wind. Switch to Light, top 40. And i don't even have Darui. Literally Light heals slightly less than water main, do the most dps single target and with root are also immune to debuff.
  • Registered: 2017-07-24
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On 2017-06-05 01:15:19Show this Author Only
29#
  • Syldor On 2017-05-30 04:51:21
  • immortal teams are easy countered just take high singeltarget dps into your team shurado/watermain punch/tobi/.... and you can just nuke 1 healer after the other
can confirm ^^ actually works, I use danzo sage jiraiya sage naruto and fire main with mirrored illusion mystery and their healer or nuker is dead by the second round doesn't matter if they use 1 healer or 4 one of them goes down, in lightning teams its usually the main and in water teams its 99% of the time mei, I never go after ten ten because she isn't worth wasting combos on she just dies to the mystery damage of sage jiraiya and naruto.
  • Registered: 2017-07-24
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On 2017-06-05 02:57:24Show this Author Only
30#
Immortal Teams are easily countered as soon as you get roshi
  • Registered: 2017-07-24
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On 2017-06-05 03:13:30Show this Author Only
31#
  • MuroiMaNin On 2017-06-05 02:57:24
  • Immortal Teams are easily countered as soon as you get roshi
I think people overestimate Roshis ability to fix everything we already have 9 tailed naruto with essentially same burn and jinchuriki chakra and does he solve it alone if you are lucky enough to have him ~? No? Plus like already been said lots of immortal teams are synonymous with a whale account so good luck using your roshi to beat someone who spent that much more.
  • Registered: 2017-07-24
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On 2017-06-05 03:28:40Show this Author Only
32#
  • Belerephon On 2017-06-05 03:13:30
  • I think people overestimate Roshis ability to fix everything we already have 9 tailed naruto with essentially same burn and jinchuriki chakra and does he solve it alone if you are lucky enough to have him ~? No? Plus like already been said lots of immortal teams are synonymous with a whale account so good luck using your roshi to beat someone who spent that much more.
Roshi is indeed grossly overestimated. He is not that great until 3.0 version is reached, where he'll actually live long enough to break meta teams.

6 tail naruto actually do break healspam like nothing if at equal power; by flat out one shotting tsunade and s sakura with his mystery, without leaving any chance to heal. Roshi unfortunately do not have anywhere near this oomph from the get go. Roshi will break immortal teams by slowly stacking up his nin over a long time, eventually having the muscles to brute force past healspam. 2.0 roshi is squishy enough to actually die to tsunade mystery + sailor sakura splash...

--------------------------------------

Healspam is a serious problem at low levels/power, where people have limited access to good/synergized teams. It is an easy to construct team, while counters are no available to most players.

Heal spam is not a problem at the f2p plateau (50 - 60k zone), where a lot of players run meta blitz teams. Healspam plainly die to lightning blitz and sn kk wind, and will not beat mabui 1010 unless your opponent misplay or rng rolls heavily in your favor.

Heal spam once again become viable at the heavy spender end, for it's ability to counter black hidan teams and ssn teams. Healspam is not as big a problem as people make out to be. Healspam > whale teams > f2p meta teams > healspam. It has a counter, that all the whales have access to. Just because most of the whales insist on staying with their expensive ninjas and die for it, or resort to a 10 round stall out mirror, doesn't mean the team is actually broken.

(Then ofc.. there's the extremely inaccssible 6tails team that beat everything.)
  • Registered: 2017-07-24
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On 2017-06-05 03:54:47Show this Author Only
33#
  • IamAscrub On 2017-06-05 03:28:40
  • Roshi is indeed grossly overestimated. He is not that great until 3.0 version is reached, where he'll actually live long enough to break meta teams.

    6 tail naruto actually do break healspam like nothing if at equal power; by flat out one shotting tsunade and s sakura with his mystery, without leaving any chance to heal. Roshi unfortunately do not have anywhere near this oomph from the get go. Roshi will break immortal teams by slowly stacking up his nin over a long time, eventually having the muscles to brute force past healspam. 2.0 roshi is squishy enough to actually die to tsunade mystery + sailor sakura splash...

    --------------------------------------

    Healspam is a serious problem at low levels/power, where people have limited access to good/synergized teams. It is an easy to construct team, while counters are no available to most players.

    Heal spam is not a problem at the f2p plateau (50 - 60k zone), where a lot of players run meta blitz teams. Healspam plainly die to lightning blitz and sn kk wind, and will not beat mabui 1010 unless your opponent misplay or rng rolls heavily in your favor.

    Heal spam once again become viable at the heavy spender end, for it's ability to counter black hidan teams and ssn teams. Healspam is not as big a problem as people make out to be. Healspam > whale teams > f2p meta teams > healspam. It has a counter, that all the whales have access to. Just because most of the whales insist on staying with their expensive ninjas and die for it, or resort to a 10 round stall out mirror, doesn't mean the team is actually broken.

    (Then ofc.. there's the extremely inaccssible 6tails team that beat everything.)
roshi doesnt change a bit with 3.0 but roshi has 1 thing that makes him better to counter heal spam which is his chase
  • Registered: 2017-07-24
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On 2017-06-05 03:56:12Show this Author Only
34#
btw with my anti immortal team i beat the immortal team from a friend of mine who has 25-30k more bp than me in the 4th/5th round
  • Registered: 2017-07-24
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On 2017-06-05 03:57:42Show this Author Only
35#
  • MuroiMaNin On 2017-06-05 03:56:12
  • btw with my anti immortal team i beat the immortal team from a friend of mine who has 25-30k more bp than me in the 4th/5th round
Thats nice care to share with the rest of the class? :)
  • Registered: 2017-07-24
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On 2017-06-05 04:05:15Show this Author Only
36#
his immortal team is
sailor sakura - -
hokage tsunde earth main roshi
- - -
talents are eathe enhancement(since 3.0 this asuma passive) and this defense buff standard and mystery shields chase is knockdown to low float and summon is lightning tiger


my team is

rasa - susa itachi
- earth main roshi
- - -
talents are all the same except for king of hell instead of lightning tiger
  • Registered: 2017-07-24
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On 2017-06-05 04:07:17Show this Author Only
37#
  • MuroiMaNin On 2017-06-05 04:05:15
  • his immortal team is
    sailor sakura - -
    hokage tsunde earth main roshi
    - - -
    talents are eathe enhancement(since 3.0 this asuma passive) and this defense buff standard and mystery shields chase is knockdown to low float and summon is lightning tiger


    my team is

    rasa - susa itachi
    - earth main roshi
    - - -
    talents are all the same except for king of hell instead of lightning tiger
i know not a lot of peope have itachi but at least space time will be more enjoyable if they stop using immortal teams
  • Registered: 2017-07-24
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On 2017-06-05 04:09:56Show this Author Only
38#
  • MuroiMaNin On 2017-06-05 04:07:17
  • i know not a lot of peope have itachi but at least space time will be more enjoyable if they stop using immortal teams
Yeah that's a nice counter that less than 1% of the playerbase c*e, i don't know why you are even suggesting this as no one can really use that counter.
  • Registered: 2017-07-24
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On 2017-06-05 04:18:05Show this Author Only
39#
  • WaifuBeater On 2017-06-05 04:09:56
  • Yeah that's a nice counter that less than 1% of the playerbase c*e, i don't know why you are even suggesting this as no one can really use that counter.
i said it was for more entertaining time space battles
  • Registered: 2017-07-24
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On 2017-06-05 04:21:13Show this Author Only
40#
  • WaifuBeater On 2017-06-05 04:09:56
  • Yeah that's a nice counter that less than 1% of the playerbase c*e, i don't know why you are even suggesting this as no one can really use that counter.
Ye beat one whale team with another whale team not really a solution there.
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