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[ Events ] Cross server Sage: Complete failure or complete failure?

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  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 16
On 2017-05-26 05:52:29Show All PostsDescending Order
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This probably has to be the worst thing oasis did in a while. I will just merely state the fact that Oasis games disregarded opinion of the most people (refering to the offical poll: Should Cross Server Sage be implemented?). In this poll vast majority was against cross server sage, and yet you went against your players wishes and just "postponed" it. What is the purpose of the "official poll" if you re going to do what you will anyways?

Aside from that fact that you re disrespecting people's opinion who are playing this game and also making you make for a living I will try to calmly *yze what are the perks and cons of this new "feature" you implemented.

Cons (for players):
1. Less exclusive goods obtainable region wise (seal scroll and advanced refinement runes for top 3 in lands)
Since battlefields are a lot larger now, and rewards havent really changed you are now giving away a lot less goods region wise. People who have played a lot to get to the top branch of their server are no longer rewarded for it as they can not have steady income of free advanced refines and seal scrolls. I am not just talking about heavy spenders that got where they are, there are a lot free to play or mild pay to win players who could get to top 3 in respective lands on Sage event.

2. As a consequence of the first con, a lot of people that are giving you steady income (mild p2w) or f2p players who are keeping servers alive will not feel competative anymore and will consider quitting the game.
Its really that simple, how should someone from server where he is top 10 with his 60k power (rivaling several people with same power) feel after being competative and having a chance to obtain rewards on Sage event, now getting to point where he is put up (via "balanced matchmaking") against 80k power monsters just to be obliterated by them.

3. Competing with someone you dont have a clue whom he is is tiresome.
Winning or losing on Sage would not be the same if we didnt know people we are against. I and pretty much anyone else have chance to get camped by someone in sage and if we know that person we ll either have a small satisfaction of flaming them (in jest in most of the cases) or simply trying to get better and beat them next time. If its a random stranger winning or losing vs us, its not the same thing.

Pros (for players)
I have yet to think of any ¯\_(ツ)_/¯


Pros (for oasis games):

1. Less goods obtainable in game forcing players to spend money (on advanced refines and seal scrolls)
Sage event is now bigger yes. Better? Not by a long shot, just by putting bunch of completely different power level players together you accomplished nothing good.

2. A lame attempt to make highest spenders spend even more to compete with each other
By putting a bunch of highest powered people together you are hoping that they wont stop at few or several thousands of dollars invested in this game, as someone (after all that money spent) even stronger appeared. I believe even they wont appreciate the fact that YOU WANT MORE, that spending several thousands of dollars is not enough to secure freaking 15 advanced refines and 1 seal scroll during an event.

3. By implementing more and more cross server events that are supposed to be server only you are neglecting the fact that you are not capable / willing to nurture and keep alive all these new servers that you re opening without support for it.
Your server is getting vacant? Can't start sage or GNW? No problem, instead of seeking which servers need merge, to create several ones with healthy and lively enviroment, we will just open and open new servers again in an attempt to milk the money out of first two weeks of * contest and after that we will just leave those servers to rot and slowly die out. Except, you have excuse for doing so, because who needs a merge to keep server alive when all of the events become cross server. Guess what, its not the solution. Vacant server will still be vacant server and people will quit on even faster rate, regardless of your "cross server events". No one wants to do daily quests alone, to wait for wanted missions, team instance or that god awful plunder for few hours, cross server sage and other cross server events wont make enviroment remotely better, just an illusion of being such.

Cons (for oasis games):

1. People will get outraged and will start quitting on alarming rate because seemingly you dont actually care what your players want. And we re not asking for free Susanoo Itachi for everyone, we re asking to respect our opinions (Disregarding previous official poll made) and not to play us for a fools (trying to milk out more money by putting up more competative yet completely unfair enviroment + denying a lot of in game goods widely available previously)

Bottom line from me: This cross server sage is one of last few drops in already overfilled glass. With it you shown that you disregard your players opinions and only look for a ways to make it easier for yourselves.

If you actually care about your fanbase wellbeing and opinions you would either revert sage to Server restricted event or fix your matchmaking which is horrible and disgusting (I was in a land where we had 60 players ranging from 55k power to 90k power) to someting resonable which shouldnt be more than +-5k power maximum. In best case you would actually look on a ways to improve servers by merging them and keeping events server only with community on servers being bigger. I m wondering, why is there 8 group spots on finals for GNW and why are there 6 lands with 9 players maximum on each? When will we hope to achieve such activity? Never if you re so slow and reluctant on doing merges, instead of doing this kind of lame excuse for a "solution". Your managment fails to see this but it is actually better to have a large community that is content with the game rather than having hotheads who will burst their money on first two weeks on newest server and quit in few months (I am talking about your revenue here.)

I have said what I had to say, and I am pretty sure a lot of people will support me in this matter, whether or not you ll stay indifferent to your fanbase opinion (as usual) remains to be seen. High chance you might even delete this thread, because no one likes the ugly truth, even though I sincerely doubt I ve broken any of rules of postin a thread.

Cheers,
Tobi S96
This post was last edited by miniGunner at 2017-5-26 05:53
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 16
On 2017-05-26 06:42:18Show All Posts
10#
Its not really a solution, just keeping dead body on wires instead of reviving it. So this is just a lazy solution for those dead servers, instead of merging them. Like people from dead servers will get joyful all of the sudden because they can get matched with 30k power difference on sage instead of not having it at all.
Server merges, massive ones are a solution, not this cross server bull* I really believe merges will keep servers and players going not unbalanced and * cross server events.
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 16
On 2017-05-26 16:35:19Show All Posts
37#
  • Zelgadis~ On 2017-05-26 15:43:13
  • Maybe I'll be against the main stream but i think giving swb a cross server option was a right thing to do.
    You just talk about top3 rewards and fairness of the play but you forget that sage for players in the 60-80 level range is very important, and also after it is not of secondary importance, because gives out ranked points for ranked shop. Many people in servers where these used to not happen have been compelled to get low level refinement from monthly event or couldn't max at all their hinata and sai. Now they can get a lot more of them from the shop and as soon as they don't need anymore the low refine they can bring hinata or say to 5 star and farm refinement fragment to get iruka and the scrolls from it. 1500-2000 more points per week + the weekly in monthly event for new servers and in general for free to play people aren't at all a little thing. They don't get top3 rewards? Ok but they wouldn't have gotten them neither intra server. Add to this the fact that if by luck you are in the winning field you also get some nice rewards in excess. It's a 33% chance, is not low. You are looking at this matter only from the side of the person that used to be in top positions and is no more while you don't look at it from the waste majority of the population side.
    So no, if you have to complain you have to complain about the matching system and the number of people per field and not about the fact swb now is cross server, because this fact helps more people than how many of them it damages. This post was last edited by ayr***@yahoo.com at 2017-5-26 15:46
My server is one of the older ones and used to be very active. And I remember the better days. Do you know how that problem of level disperity was solved back then? We had two separate battlefields, on our own server. Everything was better in the past, community was bigger, rewards for being competitive were better. This Cross server sage is neither going to revive dead servers nor is going to help out lower lvl people that much. It is just lame diversion from Oasis ignoring the need for massive merges.
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 16
On 2017-05-26 16:40:45Show All Posts
38#
  • nortelis On 2017-05-26 16:33:05
  • This part of match making makes a lot of sense, but somehow oasis managed to fail.
    for players under lvl90 - it worked kind of OK. but for lvl90 players not so much.
    players lvl90 can have 40k-100k (even more) BP, and somehow they were put into same SWB event.

    my idea:

    lets say we have 180 players with lvl 90 (BP varies from 40k to 100k).
    1. we arrange them by BP from strongest.
    2. split them into let's say 3 groups
    3. rank 1-60 goes to SWB no 1. rank 61-120 goes to SWB no 2. rank 121-180 goes to SWB no 3.
    4. we use "snake" method in each SWB to make every lank competitive.

    Problem solved.

    But somehow i can feel that they will leave it as it is...
You know whats funny? My server had a chance for a merge, but they all refused because they were afraid they would get players with 80k+ battle power on their server (while we have only one, aside from that we have somewhat balanced top 10 and top 10-20).

Now they re getting not one, not two or three but dozens of 80k+ power guys on sage, but thats none of my business. Everything that is happening is happening because we re accepting these cross server lame events, instead of asking for merges.
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 16
On 2017-05-26 17:50:22Show All Posts
43#
  • Smekla On 2017-05-26 16:59:11
  • I agree with PeNMaX.

    It pretty much feels like oasis is taking a piss in my face and says its raining. I'm dead honest. This "Balanced" matchmaking is just... I cant really find the words for it. I'm 58k bp with my main setup. being matched up in the same battlefield with Tiffany, Kyo, GodPain, AlinaCox and other beasts, that's just a complete motivation killer. I am honestly thinking about quitting the game, as its just no fun any more. I can bet there are a lot of people like that in the community and if nothing will change - the game will die.
I was with you mate, on the same battlefield then. The saddest part is not me moaning about how I cant even get top3 in land anymore after every day activity for the past 8 months and mild money investement. The saddest part is that among those 80k+ power beasts I managed to get 7 wins, which means there are even weaker people than me who got matched up versus these highest spenders region wise. "Balance"
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