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[ Help ] When you going to nerf these BS healing teams?

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  • Registered: 2017-07-24
  • Topics: 8
  • Posts: 178
On 2017-06-14 08:17:35Show All Posts
75#
  • Karissaa On 2017-06-14 00:55:17
  • You also forgot to add Lighting Blitz teams. As Fire,Wind,Earth,and even Lighting, I lose to higher power lighting blitz teams 99.99999999999% of the time.

    The only reason u see people as water, cause its the only chance people have, i rather have a chance to win, then having a next to none chance to winning

    Maybe im wrong or unlucky or i dont know how to play, but i have never beaten a lighting blitz team that was stronger then me as any other class, but the small chance i win as water This post was last edited by Karissaa at 2017-6-14 00:57
To be fair your whole argument is being based around a blitz team that is stronger than you. Of course they are going to be likely to win, especially since we can't currently remove buffs (On a large scale outside of wind main of course. A few ninja target single buffs but..you get my point.) But a triple healer team is clearly OP.

Coffee you know I respect you and what you do, and you don't really use trip healer teams so I don't think you are as at fault here as some people. But the fact remains that healing is too OP atm. Speaking as a person who tries out all sorts of teams I can speak objectively about this..without any bias. My time as a water main using an immortal team showed me that they are definitely OP because they allow you to fight outside your power range much more than any normal team. You have to ask yourself why is that?

Short answer is that water main is incredibly versatile atm able to cover most role types with little difficulty. CC, aniti-CC, DPS (With dots of course, while also enabling all other ninja on the team to do the same.) That incredibly wide range of things is a huge plus. BUT, that isn't the sole reason. When you combine that with multiple healers, maybe a hokage tsunade with healing tips...Your team is incredibly tanky on top of all of those other bonuses I listed about the Water main. I think we need to take a good long look at this. You claim Lightning main is OP but you seem to only lose to those who are stronger than you.. I have the same results. But when it comes to immortal/cancer teams right now they can fight and defeat opponents much, much stronger than them. (With a couple of formations built around defeating Immortal teams specifically as an exception. But it comes at a cost usually because it makes you vulnerable to normal teams most of the time.)

We need to stop looking at this topic with bias, and use the scientific method to identify problems. But, then again I doubt Oasis has a plan to nerf or change anything water main related right now. I'm sure all of this will change when the fabled 3.0 update comes, assuming that it comes with the recalculations that people talk about.

This post was last edited by Beji at 2017-6-14 08:20
  • Registered: 2017-07-24
  • Topics: 8
  • Posts: 178
On 2017-06-14 08:22:09Show All Posts
76#
  • Karissaa On 2017-06-14 07:00:58
  • lol, someone out of the blue, didnt say to themselves, Hmmm i think a 3 healer team is a great idea.

    People Beg and beg for them to NERF lighting mains, they didnt, so someone came up with a way to fight them

    If lighting had been nerf, maybe this would of never happened, but it did. So when people come on here saying Nerf this. They should be asking themself, would this had been a issue, if they had listen and nerfed lighting like we wanted them to
It's much more likely a person made the team to be OP. I doubt they did it just to thwart the lm lol...

And let's be real, Root teams are usually * if they have less power than you, or hell...equal power as well.
  • Registered: 2017-07-24
  • Topics: 8
  • Posts: 178
On 2017-06-15 11:52:57Show All Posts
85#
  • On 2017-06-15 11:25:15
  • I don't know about you guys, but here is the stat in my space time and server ranking.. Never seen immortal team.. Because MB team is frgging op




Immortal teams are pretty much what cause immortal teams to spread. So if you don't have them in those top 10 lists it just means no players have become smart enough to use it to defeat more powerful blitz teams.

Not saying I would use an immortal team myself, but one has to admit that it is definitely powerful enough to defeat stronger blitz teams.
EDIT: When people call them cancer teams they usually do it because of the way that it kills you. Very slow and painful. But for me, I call them cancer teams because of the manner in which they spread. And if it gets past a critical breaking point, GG. In my server group we are pretty much at Stage 4.
This post was last edited by Beji at 2017-6-15 11:55
  • Registered: 2017-07-24
  • Topics: 8
  • Posts: 178
On 2017-06-15 14:34:10Show All Posts
87#
  • On 2017-06-15 13:40:26
  • Immortal teams are pretty much what cause immortal teams to spread. So if you don't have them in those top 10 lists it just means no players have become smart enough to use it to defeat more powerful blitz teams.
    Maybe it;s true..

    Let's say, it have 100 immortal team on rank 1-2000. So what is your point? At the end, it still MB that go to top 3

    That all we want right? Become the top.

    And from what I assume from your quote, MB = * people that only can pay more money to win, Immortal = Smart player that can win vs * people who can only spend money?
    This post was last edited by ari***@yahoo.com at 2017-6-15 13:42
Didn't mean to trigger you. For the record I dislike immortal teams. But those guys who are at the top ain't winning because they are MB. They are winning because of the extreme power advantage.

And what I'm saying about immortal teams, the 95k FM could probably beat the 104k LM if he switched to an immortal team. I'm saying this to talk about how OP they are.

Some argue that it IS smarter to use immortal team and to some degree they are correct. But only because it's cheap. You can't seriously think that the 125k LM is only at the top because he is LM. He could be almost anything and still be at the top. Lightning blitz teams are only OP when they have a huge power advantage, I've never lost to a blitz team at my power level. (Well I shouldn't say NEVER because formations do play a factor in that as to who gets focused by standards etc...but I digress) This thread is talking about how OP Watermains are for being immortal, not how OP Lightning Blitz is for spending $10k on power.

If you don't have any cancer teams in your Space Time good on you, and honestly I envy your cir*stances. But don't bring those "Top 3 MBs" into this because they are in that position based on how much money they have spent...not because their teams are particularly OP.

EDIT: Also, just wanted to say I'm sorry if I sound arrogant about this..I promise I'm not trying to put you down or anything. I'm just very skeptical of any data that contradicts what I have observed myself. While I know that I will not be right all the time and therefor I am open to suggestion and criticism, in this particular case I have studied immortal teams and blitz teams both first hand. They each have their strengths and their problems...but from what I have observed the Immortal teams are more OP than Blitz teams. Nothing else allows you to fight outside your power range quite like them. Which is good for immortal teams, and there is an argument to be made that it is wise to use the OP thing to win. I just don't think that the healing is balanced, and I do have personal problems regarding that. However, this is very much a controversial topic.


This post was last edited by Beji at 2017-6-15 14:40
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