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[ PVP ] Revisit possibility of cross server sage in future

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  • Registered: 2017-07-24
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On 2017-05-23 11:00:20Show this Author OnlyDescending Order
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Hi, it's been only some time since the players voted against the idea of cross server sage, but as the game dies down and merged servers shrink (back to inactivity levels) - I hope that the possibility of cross server sage can be revisited in the future.
I think the main reason why people were opposed to it was because of the disappointment in the cross server matching in matsuri and arena - I hope this could be looked at, and I imagine how difficult it must be for new servers to struggle with this: while i understand that the source code is taken directly out of CN's version of the game, I think for matsuri and arena, it is possible to adjust which groups are co-located together yeah? The trick would be finding the sweet spot whereby waiting times are balanced with the comparative strength of the players against the server's average strength.

To be really honest, although I have been consistently getting 10-15 adv refines everytime I take part in a sage, the same players are usually getting the top spots - fighting the same people tends to get a bit boring: there are very few fights where you can consider "equal" - i.e the fight could go either way since you've most likely fought the player many times in the past before and quite to be honest, sage feels like a routine for me (not sure about others) as time progresses. There used to be two sage battlefields when the servers merged, but as players quit the game, it went back to one battlefield - the lower sage battlefield was great: it allowed strong low level players that were behind the curve to compete: in fact, two or three of the players who enjoyed the other battlefield were able to compete now when it was impossible due to difference in initiative and they weren't able to get any advanced runes.


However, multiple sage battlefields within the server isn't healthy: for the power gap between the strongest and weakest in the lower sages is so huge there, it encourages lots of people to want to stay behind.

I imagine that in a perfect cross-server sage, the division of lower levelled players will be quite equal (i.e 90 vs 90s, 89s vs 89s, 88 vs 88s), and within each level bracket it will be further divided on the basis of power. With the number of players in pooled competitions, it is totally possible to make a more equitable system.

These are just my views, and I recognize that there will be many players that will be against this, however I thought I would come up to write this, since OASIS would never know what the players think if no one expressed their views. I did vote against the cross server mechanism mainly because I was disappointed at the matsuri and arena matchups initially, not to mention that I was getting the benefit of the advanced refines after all. However, the current system makes it very, very difficult for people trying to catch up on initiative through advanced runes, and we are at the stage of the game where many people have all lvl 7s on their main and while they have been saving diligently to get their advanced runes from coupons, the fact is that the free advanced runes for the same players creates a gap thats not even possible to surmount. However, I don't think that's the issue, as game imbalances for people who are ahead is pretty much present in most games - the bigger issue is that for many servers, sage world battlefields is beginning to die down, get boring and quite to be honest, more people have been quitting the game due to not finding it fun anymore. I would also imagine this must be worse for inactive and dead servers - we still have an average of 2400 activity points from the top 4 groups weekly despite dropping significantly since server merged, and some of us are beginning to find this boring.



  • Registered: 2017-07-24
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On 2017-05-23 18:10:10Show this Author Only
2#
I thought exactly like you before i got a merge, now our sage have 60-70 people in it per time and i tell you is a whole mess. Until there aren't less than 30 people left you cannot select people from the screen, you have to actually click on them on the map without knowing at all who you are picking. At the point 30 people are left the games are done and there's nothing you can do to reverse the flow. So, in the end, it's exactly how it was before with the only difference that you don't get anymore the advanced runes if not by luck.
  • Registered: 2017-07-24
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On 2017-05-23 18:16:00Show this Author Only
3#
Fair enough, but actually my server has been merged since Jan - it will take about 3 months before the merged servers start reducing to the population pre merge, and trust me, you would much rather have this situation of unpredictability and something to play for instead of a mindless grind.
  • Registered: 2017-07-24
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On 2017-05-23 18:56:45Show this Author Only
4#
they are the one who thrash their own game. How difficult is it to make respawn everytime a battle ends?

This could reduce much unfairness
  • Registered: 2017-07-24
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On 2017-05-23 21:26:21Show this Author Only
5#
No
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On 2017-05-23 21:35:14Show this Author Only
6#
  • RyoheiYagyuu On 2017-05-23 21:26:21
  • No
Very.. insightful. ;P

I do support this tho.
  • Registered: 2017-07-24
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On 2017-05-23 21:35:34Show this Author Only
7#
  • RyoheiYagyuu On 2017-05-23 21:26:21
  • No
Very.. insightful. ;P

I do support this (cross-sage, that is) tho.
  • Registered: 2017-07-24
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On 2017-05-23 22:37:11Show this Author Only
8#
Cross server SWB is problematic due to player matching.

Matching players via level? there can be 15k difference between a f2p and a p2w player at the same level. Power matching? you can change your lineup once you enter the battlefield (i think, hadnt had SWB in a while... server 407 needs a merge =P).

That being said. In my opinion loosing in SWB its still better than having no SWB. Thus cross server SWB should only be triggered if your server has not enough people lo open the battlefield and should try to match the servers closest to your number. Depending on how the game was coded, implementing this can be a huge pain in the a**, taking a long time to actually be introduced.

Enjoy SWB while it lasts, servers tend to depopulate as time goes by.
  • Registered: 2017-07-24
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On 2017-05-23 22:46:31Show this Author Only
9#
  • Armand_ On 2017-05-23 22:37:11
  • Cross server SWB is problematic due to player matching.

    Matching players via level? there can be 15k difference between a f2p and a p2w player at the same level. Power matching? you can change your lineup once you enter the battlefield (i think, hadnt had SWB in a while... server 407 needs a merge =P).

    That being said. In my opinion loosing in SWB its still better than having no SWB. Thus cross server SWB should only be triggered if your server has not enough people lo open the battlefield and should try to match the servers closest to your number. Depending on how the game was coded, implementing this can be a huge pain in the a**, taking a long time to actually be introduced.

    Enjoy SWB while it lasts, servers tend to depopulate as time goes by.
Matching players via level? there can be 15k difference between a f2p and a p2w player at the same level. Power matching? you can change your lineup once you enter the battlefield (i think, hadnt had SWB in a while... server 407 needs a merge =P).

That being said. In my opinion loosing in SWB its still better than having no SWB. Thus cross server SWB should only be triggered if your server has not enough people lo open the battlefield and should try to match the servers closest to your number. Depending on how the game was coded, implementing this can be a huge pain in the a**, taking a long time to actually be introduced.

Enjoy SWB while it lasts, servers tend to depopulate as time goes by.

Totally agreed on these points. Which was why I voted no the first time round. However, if they could work on the matching system to make it more fair, I think by adjusting the size of the pool of players, it could potentially open up a realm of possibilities whereby even at a certain level (e.g level 87), there could be different sage battlefields segregating by power. (e.g 35-40k in one bf, 40-45k in the other, 45-50k in the third, and these are only for level 87s across the cross server group..)
  • Registered: 2017-07-24
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On 2017-05-23 23:13:11Show this Author Only
10#
http://forum.naruto.oasgames.com/en/forum.php?mod=viewthread&tid=19099&extra=&highlight=cross%2Bserver&page=1

you don't need to keep creating threads to ask for the same thing. most people didn't want it, and i personaly still dont want it even as my server is dying, if swb wont start i would be fine with that atm because its gotten to the point where im sick of doing it anyway and i only join for the advanced refines. it will come when it comes i hope thats later rather than sooner, but its not like we can decide when anyway
  • Registered: 2017-07-24
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On 2017-05-23 23:31:49Show this Author Only
11#
  • Shadoblaze On 2017-05-23 23:13:11
  • http://forum.naruto.oasgames.com/en/forum.php?mod=viewthread&tid=19099&extra=&highlight=cross%2Bserver&page=1

    you don't need to keep creating threads to ask for the same thing. most people didn't want it, and i personaly still dont want it even as my server is dying, if swb wont start i would be fine with that atm because its gotten to the point where im sick of doing it anyway and i only join for the advanced refines. it will come when it comes i hope thats later rather than sooner, but its not like we can decide when anyway
Ah, but that's not me. I didn't see that thread, but I guess you are right I could have just submitted a reply with my post there if I did.
  • Registered: 2017-07-24
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On 2017-05-24 04:58:16Show this Author Only
12#
Not really a needed thread, it was coming regardless of our vote. They just were not expecting for people to vote against it so it had to be delayed, but it's coming lol.
  • Registered: 2017-07-24
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On 2017-05-24 16:06:18Show this Author Only
13#
Maybe fron my previous reply you could think I'm against cross server sage.
I'm not at all, I'm just saying that is not better than having your swb from your server that starts thanks to 10 alts. What i wanted, and in the poll that option wasn't there, is that if a swb can start with people from one single server alone it should start even if there's the cross server situation enabled.
Cross server swb is good for every server that aren't able to let it start by themselves and is generally bad for the servers that are able to make it start. The point is that these two positions are not one in opposition to another. They just need to make swb cross server by default but let it start not cross server for every server that's able to have 21+®people registered. That way everyone would be happy.
  • Registered: 2017-07-24
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On 2017-05-27 13:10:32Show this Author Only
14#
Well, it exist now!
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