Karin {Pajama}
(Nin) Mystery: Adamantine Sealing Chains: Reaches an enemy group and causes sealing and repelling on the selected target
Chakra used: 40
Cooling time: 3 rounds
Combat cooling: 2 rounds
(tai) taijutsu attack: attacks the selected enemy and has chance to cause flight
Chase: (Nin) Adamantine Sealing Chains Incomplete: Chases combo of 10 and causes repellency
(Passive) Eye of kagura's mind: Has a great chance to dodge the first attack against karin
(passive) I wish Uzumaki: if you have any uzumaki members on the battlefield they get 50% ninjutsu
What happened to your Zaku profile pic? ; o ;
Anywho, nice characters. I particularly like the Ero-Hidan one.
Dosu Kinuta (Shippuden)
An AU Dosu in which he was never killed. This is my depiction of his Shippuden form; in this particular timeline, he ended up able to escape from Gaara though suffered great damage to his arm. After the Konoha Crush, he was interrogated by Ibiki Morino, who eventually arranged for his arm to be repaired; in addition, Ibiki inset a copy of the Melody Arm inside his prosthetic arm support.
After the time skip, he learned to not be as reliant on the Melody Arm and gained a few new tricks.
(Apologies for the lack of formatting, the forum's bolding/italics/etc isn't working for me)
Mystery: Pitch-Perfect (2 CD, 1 Battlefield CD, Prompt, 20 Chakra)
Using his keen sense of hearing, Dosu can identify exactly where the opponent is at all times. For 2 turns, Dosu gains a guaranteed dodge against the first Mystery or Standard that hits him. In addition, if targetting an enemy, Dosu identifies their location; all of their Shields and Buffs will be removed and they will not be able to dodge for 2 turns; if they are Invisible, the Invisible effect is ignored. If targetting *ly, Dosu will inform that ally of the enemy's position, and they gain a guaranteed dodge against the first damage that hits them for 2 turns.
Standard: Resonating Echo Drill (Nin)
Attack the front enemy, chance of Double Combo, Low Float, and Immobile. On a Critical Hit, will cause Chaos.
Passive: Sound Storage
Whenever a Mystery is activated, Dosu obtains 1 Sound Point. For every Sound Point Dosu holds, his Ninjutsu will raise and his Crit Chance will slightly raise.
Chase: Aerial Sound Interception (Nin/Tai)
Dosu releases his stored sound in a forceful manner, chasing Low Float and causing Repulse. For every Sound Point Dosu has, this Chase's damage is increased by a certain percentile, and he will lose all Sound Points when he activates this.
Passive: Auditory Copycat (Nin)
Dosu uses his sound to copy an opponent's voice, disorienting their allies. Before the first action of every turn, a random enemy character will be confused by contradictory commands and get Slowed and Acupunctured.
Thoughts?
Dosu Kinuta (Shippuden)
An AU Dosu in which he was never killed. This is my depiction of his Shippuden form; in this particular timeline, he ended up able to escape from Gaara though suffered great damage to his arm. After the Konoha Crush, he was interrogated by Ibiki Morino, who eventually arranged for his arm to be repaired; in addition, Ibiki inset a copy of the Melody Arm inside his prosthetic arm support.
After the time skip, he learned to not be as reliant on the Melody Arm and gained a few new tricks.
(Apologies for the lack of formatting, the forum's bolding/italics/etc isn't working for me)
Mystery: Pitch-Perfect (2 CD, 1 Battlefield CD, Prompt, 20 Chakra)
Using his keen sense of hearing, Dosu can identify exactly where the opponent is at all times. For 2 turns, Dosu gains a guaranteed dodge against the first Mystery or Standard that hits him. In addition, if targetting an enemy, Dosu identifies their location; all of their Shields and Buffs will be removed and they will not be able to dodge for 2 turns; if they are Invisible, the Invisible effect is ignored. If targetting *ly, Dosu will inform that ally of the enemy's position, and they gain a guaranteed dodge against the first damage that hits them for 2 turns.
Standard: Resonating Echo Drill (Nin)
Attack the front enemy, chance of Double Combo, Low Float, and Immobile. On a Critical Hit, will cause Chaos.
Passive: Sound Storage
Whenever a Mystery is activated, Dosu obtains 1 Sound Point. For every Sound Point Dosu holds, his Ninjutsu will raise and his Crit Chance will slightly raise.
Chase: Aerial Sound Interception (Nin/Tai)
Dosu releases his stored sound in a forceful manner, chasing Low Float and causing Repulse. For every Sound Point Dosu has, this Chase's damage is increased by a certain percentile, and he will lose all Sound Points when he activates this.
Passive: Auditory Copycat (Nin)
Dosu uses his sound to copy an opponent's voice, disorienting their allies. Before the first action of every turn, a random enemy character will be confused by contradictory commands and get Slowed and Acupunctured.
Thoughts?
it looks cool! also, make Shippuden version of his teammate too! like Kin Shippuden, Zaku Shippuden! also, what do you think of the 3 character I create?
Log in in order to Post. LOGIN | Register
Confirm Delete Selected Topics?
Confirm Delete The post you selected?