Crimson Fist[Wood Style Experiment]
Mystery: Wood Style Secret Jutsu: Deep Forest Emergence: Create a barrier that enhances all Konoha units and Earth attributes. Every time this barrier is up, launch 2 Immobile attacks on random units on the opponent's field.
Chakra Use: 20
Battlefield Cooldown: 0
Cooldown: 4
Standard: Rushing Earth: Attacks a random opponent unit and causes 10 COMBO and High Float. Ignores an amount of Defense.
Passive: Wood Style Success: Raise every Earth and Water attribute ninja's Defense and Ninjutsu on your team. Give out 200% more damage against Summons and Tailed Beasts.
Chase: Wooden Entanglement: Chases High Float and causes Knockdown and Immobile.
Chase: Mokuton Spikes: Chase 25 combo or more and causes High Combo and Repulse to a random unit.
What do you guys think?
Shikamaru Nara[motivated]
Mystery: Shadow Stitching Jutsu: Wild[Prompt]: Cause Ninjutsu damage up to 9 units on the opponents field and Immobile to three random units. The selected unit will suffer Low Float.
Chakra Use: 60
Cooldown: 2
Battlefield Cooldown: 0
Standard: Taijutsu Attack: Attack the opponent's front row and has a chance to cause 3 COMBO and Low Float.
Chase: Shadow Pull Jutsu: Chases Low Float and cause Knockdown. Triggered twice each round.
Chase: Trench Knife Immobile: Chases Knockdown and causes Immobile.
Passive: Motivated: Raise Attack and Ninjutsu on all Konoha units present by 40%. When an Ino and Choji unit is present, turn the buffs permanent.
Crimson Fist[Wood Style Experiment]
Mystery: Wood Style Secret Jutsu: Deep Forest Emergence: Create a barrier that enhances all Konoha units and Earth attributes. Every time this barrier is up, launch 2 Immobile attacks on random units on the opponent's field.
Chakra Use: 20
Battlefield Cooldown: 0
Cooldown: 4
Standard: Rushing Earth: Attacks a random opponent unit and causes 10 COMBO and High Float. Ignores an amount of Defense.
Passive: Wood Style Success: Raise every Earth and Water attribute ninja's Defense and Ninjutsu on your team. Give out 200% more damage against Summons and Tailed Beasts.
Chase: Wooden Entanglement: Chases High Float and causes Knockdown and Immobile.
Chase: Mokuton Spikes: Chase 25 combo or more and causes High Combo and Repulse to a random unit.
What do you guys think?
Midnight Blade[Dark Killer]
Mystery: Shadow Circus[Prompt]: Damages up to 6 units on the opponent's team and causes Tag and Paralysis. The selected unit will suffer from Knockdown.
Chakra Use: 40
Battlefield Cooldown: 1
Cooldown: 2
Standard: Assasination Blade: Attacks the opponent with the least life and causes Lightning attribute damage and High Float.
Passive: Lightning Armor. Grant this unit Immune to Debuffs. Increase this unit's Combo and Critical Rate by 50% for 4 rounds.
Passive: BLoodthirsty Killer: This unit performs two Standard Attacks. If this unit kills with a Standard attack, grant another one.
Chase: Chidori Nagashi: Chases 20 COMBO or more and causes 2 COaBO and Paralysis up to 3 units.
Kakashi Hatake
Mystery: Water Style: Waterfall Jutsu[Prompt]: Damages up to 9 units and with Water attributed damage and the selected unit suffers from Knockdown.
Chakra: 40
BCD: 1
CD: 3
Standard: Taijutsu attack: Attacks the opponent's front row and causes Triple Combo and Low Float. Triggers twice every round.
Chase: Twin Light Shiver: Chases Low Float Float and causes Knockdown and Paralysis.
Chase: Earth Style: Mud Wall: Chases Knockdown and causes High Float. Lower the chased unit's Defense.
Passive: Mangekyo Sharingan: Cast Chaos on a random opponent. Reflect a debuff. Triggered once per round.
Also, on a side note. Every charsheet I created, the mysteries are all prompt.
Kakashi Hatake
Mystery: Water Style: Waterfall Jutsu[Prompt]: Damages up to 9 units and with Water attributed damage and the selected unit suffers from Knockdown.
Chakra: 40
BCD: 1
CD: 3
Standard: Taijutsu attack: Attacks the opponent's front row and causes Triple Combo and Low Float. Triggers twice every round.
Chase: Twin Light Shiver: Chases Low Float Float and causes Knockdown and Paralysis.
Chase: Earth Style: Mud Wall: Chases Knockdown and causes High Float. Lower the chased unit's Defense.
Passive: Mangekyo Sharingan: Cast Chaos on a random opponent. Reflect a debuff. Triggered once per round.
Also, on a side note. Every charsheet I created, the mysteries are all prompt.
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