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[ Character ] Fanmade future ninja talentsets

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  • Registered: 2017-07-24
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On 2017-07-06 16:45:21Show this Author Only
181#

Crimson Fist[Wood Style Experiment]



Mystery: Wood Style Secret Jutsu: Deep Forest Emergence: Create a barrier that enhances all Konoha units and Earth attributes. Every time this barrier is up, launch 2 Immobile attacks on random units on the opponent's field.


Chakra Use: 20
Battlefield Cooldown: 0
Cooldown: 4



Standard: Rushing Earth: Attacks a random opponent unit and causes 10 COMBO and High Float. Ignores an amount of Defense.



Passive: Wood Style Success: Raise every Earth and Water attribute ninja's Defense and Ninjutsu on your team. Give out 200% more damage against Summons and Tailed Beasts.



Chase: Wooden Entanglement: Chases High Float and causes Knockdown and Immobile.



Chase: Mokuton Spikes: Chase 25 combo or more and causes High Combo and Repulse to a random unit.

What do you guys think?




This post was last edited by Naked Snake on 2018-04-20 19:28:25.
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On 2017-07-06 17:10:54Show this Author Only
182#

Shikamaru Nara[motivated]


Mystery: Shadow Stitching Jutsu: Wild[Prompt]: Cause Ninjutsu damage up to 9 units on the opponents field and Immobile to three random units. The selected unit will suffer Low Float.

Chakra Use: 60
Cooldown: 2
Battlefield Cooldown: 0



Standard: Taijutsu Attack: Attack the opponent's front row and has a chance to cause 3 COMBO and Low Float.



Chase: Shadow Pull Jutsu: Chases Low Float and cause Knockdown. Triggered twice each round.



Chase: Trench Knife Immobile: Chases Knockdown and causes Immobile.



Passive: Motivated: Raise Attack and Ninjutsu on all Konoha units present by 40%. When an Ino and Choji unit is present, turn the buffs permanent.





This post was last edited by Naked Snake on 2018-04-20 19:31:16.
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On 2017-07-07 06:47:51Show this Author Only
183#
  • Naked Snake On 2017-07-06 16:45:21
  • Crimson Fist[Wood Style Experiment]



    Mystery: Wood Style Secret Jutsu: Deep Forest Emergence: Create a barrier that enhances all Konoha units and Earth attributes. Every time this barrier is up, launch 2 Immobile attacks on random units on the opponent's field.


    Chakra Use: 20
    Battlefield Cooldown: 0
    Cooldown: 4



    Standard: Rushing Earth: Attacks a random opponent unit and causes 10 COMBO and High Float. Ignores an amount of Defense.



    Passive: Wood Style Success: Raise every Earth and Water attribute ninja's Defense and Ninjutsu on your team. Give out 200% more damage against Summons and Tailed Beasts.



    Chase: Wooden Entanglement: Chases High Float and causes Knockdown and Immobile.



    Chase: Mokuton Spikes: Chase 25 combo or more and causes High Combo and Repulse to a random unit.

    What do you guys think?

Doesn't that turn him into a mini-Hashirama? I've always thought the 2-immobile of the wood barrier was a bit OP... though I like the concept and the High Combo to Repulse chase.
  • Registered: 2017-07-24
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On 2017-07-07 15:23:56Show this Author Only
184#
  • Dosu On 2017-07-07 06:47:51
  • Doesn't that turn him into a mini-Hashirama? I've always thought the 2-immobile of the wood barrier was a bit OP... though I like the concept and the High Combo to Repulse chase.
Yep. Basically. But he's more common. There's a reason why I made Scarlet a kind of mini-Itachi
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On 2017-07-07 16:01:56Show this Author Only
185#

Midnight Blade[Dark Killer]


Mystery: Shadow Circus[Prompt]: Damages up to 6 units on the opponent's team and causes Tag and Paralysis. The selected unit will suffer from Knockdown.


Chakra Use: 40


Battlefield Cooldown: 1


Cooldown: 2



Standard: Assasination Blade: Attacks the opponent with the least life and causes Lightning attribute damage and High Float.



Passive: Lightning Armor. Grant this unit Immune to Debuffs. Increase this unit's Combo and Critical Rate by 50% for 4 rounds.



Passive: BLoodthirsty Killer: This unit performs two Standard Attacks. If this unit kills with a Standard attack, grant another one.



Chase: Chidori Nagashi: Chases 20 COMBO or more and causes 2 COaBO and Paralysis up to 3 units.





This post was last edited by Naked Snake on 2018-04-20 19:34:06.
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On 2017-07-07 16:52:02Show this Author Only
186#
Breeze Dancer, the Wind Master

Mystery : Massive Rasengan
Attack up to 12 opponent on your opponent field, cause heavy damage (toward the tagged enemies) and knockdown (toward the selected enemy)
chakra cost : 60
battlefield cooldown : 1
cooldown : 3

standard : Fan Sweep
attack the entire front row, has a fixed chance of causing repulse and tag

chase 1 : Wind Style : Sand Dust
triggered with at least 20 combo, attack the entire opponent team and remove all of their buffs

chase 2 : Wind Style : Tornado Drop
chase the high float, cause knockdown, can be triggered twice each round

passive 1 : Wind Power
boost the nin and tai of 12 wind attribute ninja from your side by 80%, last for 4 rounds

passive 2 : Wind Shield
Shield up to 12 wind attribute ninja from your side based on this unit 80% resistance
  • Registered: 2017-07-24
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On 2017-07-07 22:44:45Show this Author Only
187#
  • ClumsyDrawer On 2017-07-07 16:52:02
  • Breeze Dancer, the Wind Master

    Mystery : Massive Rasengan
    Attack up to 12 opponent on your opponent field, cause heavy damage (toward the tagged enemies) and knockdown (toward the selected enemy)
    chakra cost : 60
    battlefield cooldown : 1
    cooldown : 3

    standard : Fan Sweep
    attack the entire front row, has a fixed chance of causing repulse and tag

    chase 1 : Wind Style : Sand Dust
    triggered with at least 20 combo, attack the entire opponent team and remove all of their buffs

    chase 2 : Wind Style : Tornado Drop
    chase the high float, cause knockdown, can be triggered twice each round

    passive 1 : Wind Power
    boost the nin and tai of 12 wind attribute ninja from your side by 80%, last for 4 rounds

    passive 2 : Wind Shield
    Shield up to 12 wind attribute ninja from your side based on this unit 80% resistance
Dang it xD I wanted to do my own Breeze! Breeze's the only one I haven't done. Might as well do it.

Breeze Dancer

Mystery: Sage Mode: Massive Sage Rasengan Barrage: Target up to 9 units and cause High Combo, Massive Damage and Knockdown to the selected unit. If sucessfully used twice in sucession, the cooldown turns into 5.
Chakra Use: 40
Battlefield Cooldown: 2
Cooldown: 1

Standard: Sage Clone Attack: Summon out two Sage Shadow Clones. If they managed to survive the next round, replace standard with Frog Kumite Barrage. Frog Kumite Barrage causes Tag and Knockdown.

Chase: Sage Style: Toad Oil Storm: Chases Knockdown and causes Immobile, Wind Attribute Damage and Low Float.

Passive: Sage Power: Raise every ninja attribute with the name Sage. Their Attack, Ninjutsu and Resistance for 30% for 4 rounds.

Passive: Sage Dust *: Debuff two random ninjas per round.

Yes, I know they're all five passives, though should be six. But the sixth passive is for summons.
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On 2017-07-08 00:50:01Show this Author Only
188#
  • Naked Snake On 2017-07-07 22:44:45
  • Dang it xD I wanted to do my own Breeze! Breeze's the only one I haven't done. Might as well do it.

    Breeze Dancer

    Mystery: Sage Mode: Massive Sage Rasengan Barrage: Target up to 9 units and cause High Combo, Massive Damage and Knockdown to the selected unit. If sucessfully used twice in sucession, the cooldown turns into 5.
    Chakra Use: 40
    Battlefield Cooldown: 2
    Cooldown: 1

    Standard: Sage Clone Attack: Summon out two Sage Shadow Clones. If they managed to survive the next round, replace standard with Frog Kumite Barrage. Frog Kumite Barrage causes Tag and Knockdown.

    Chase: Sage Style: Toad Oil Storm: Chases Knockdown and causes Immobile, Wind Attribute Damage and Low Float.

    Passive: Sage Power: Raise every ninja attribute with the name Sage. Their Attack, Ninjutsu and Resistance for 30% for 4 rounds.

    Passive: Sage Dust *: Debuff two random ninjas per round.

    Yes, I know they're all five passives, though should be six. But the sixth passive is for summons.
Your version is nice, I like it
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On 2017-07-08 07:52:39Show this Author Only
189#
Kakashi Hatake(Double Mangekyo Sharingan)
Mystery: Kamui Shuriken Barrage: Causes heavy damage to 3 enemy units and disperses all shield and buffs on selected enemy, causes low float to selected enemy and interruption. Enemy ninjas killed by this mystery cannot be revived.Battlefield cooldown: 1round
Cooldown: 3 rounds
Chakra use:20 chakra

Standard Attack: Kamui Raikiri: Attack the front enemy, deals damage and has a fixed chance to cause Knockdown. Enemy ninjas killed by this attack cannot be revived. This skill is not subject to enemy defense and resistance.

Chase: Kamui Shuriken: Chases low floated enemy and causes knockdown, immobile and disperses all shields on that unit.

Passive : Kakashi of the Sharingan: Increase this units attack by 0.75% and defense by 1% each round and when evading enemy attack, mystery, increase your own combo rate by 0.5%.

Passive: Perfect Susano'o: Immune to low float, knockdown, repulse and high float. Have a high chance of evading first enemy standard attack each round and small chance to evade second standard attack and first mystery.


This post was last edited by Ibu*nji at 2017-7-8 08:14
This post was last edited by Ibu*nji at 2017-7-8 08:19
  • Registered: 2017-07-24
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On 2017-07-08 21:37:13Show this Author Only
190#
Naruto Uzumaki (In-complete Ninetails Mode)

Mystery : Ground Pound (non-Prompt)
Attack the entire enemy lineup, cause knockdown to the selected opponent. this skill is immune to interruption
Chakra : 60
Battlefield cool down : 1
Coold down : 2

Standard : Flash attack
attack one of the opponent randomly, has a chance of causing tag, high combo, and repulse

Chase : Planetary Rasengan
Chase the repulsed, cause heavy ninjutsu and taijutsu damage and repulse (repulsed enemy cause damage to the row behind them)

Passive 1 : Tailed-Beast Chakra : Recovery
Recover 20% health and 20 chakra points once per turn

Passive 2 : Tailed-Beast Chakra : Protection
This unit is immune to all debuff
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On 2017-07-08 21:41:14Show this Author Only
191#
Felt like Azure I need to remake Azure's Second Mark Stage charsheet.

Azure Fang

Mystery: Water Style: Super Shark Serpent Bomb Jutsu: Causes Water attributed damage up to 9 units on the opponent's team. The selected unit will suffer from Knockdown. Has a high chance of Critical Hit.

Standard: Water Serpent Smash:: Causes Water attributed damage to the opponent's front row and causes Critical Hit and Knockdown. Has a fixed chance of Poisoning.

Chase: Water Dragon Chase: Chases Knockdown and causes High Float.

Passive: Medicine: Remove a debuff on a random ninja and heal their life based upon 5% of their Ninjutsu attribute.

Passive: Curse Mark Advantage: Every time this unit is attacked, raise its Attack and Ninjutsu attribute. Recover 10% of lief based on Ninjutsu attribute.

She's supposed to be...tentacly, in a word. I don't know xD
  • Registered: 2017-07-24
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On 2017-07-08 22:57:16Show this Author Only
192#
this is my version of her

Azure Fang (Water Master)

Mystery : Super Shark Bomb Jutsu (Prompt)
Attack the opponent entire team, absorb all of their chakra and cause knockdown to selected opponent
Chakra : 40
Battlefield Cool Down : 1
Cool Down : 2

Standard : Water Splash
Attack the opponent in a straight row, and cause knockdown to them

Chase 1 : Water Style : Dragon Bite
Chase the knocked down, cause knock down and immobile

Chase 2 : Water Style : Water Trumpet
Triggered with 10 combo, attack 4 enemy and cause high combo

Passive : Enchantment of Water Style
Boost ninjutsu and taijutsu of 12 water attribute ninja from your side by 40%, last for 4 rounds
  • Registered: 2017-07-24
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On 2017-07-08 23:31:28Show this Author Only
193#
  • Naked Snake On 2017-07-08 21:41:14
  • Felt like Azure I need to remake Azure's Second Mark Stage charsheet.

    Azure Fang

    Mystery: Water Style: Super Shark Serpent Bomb Jutsu: Causes Water attributed damage up to 9 units on the opponent's team. The selected unit will suffer from Knockdown. Has a high chance of Critical Hit.

    Standard: Water Serpent Smash:: Causes Water attributed damage to the opponent's front row and causes Critical Hit and Knockdown. Has a fixed chance of Poisoning.

    Chase: Water Dragon Chase: Chases Knockdown and causes High Float.

    Passive: Medicine: Remove a debuff on a random ninja and heal their life based upon 5% of their Ninjutsu attribute.

    Passive: Curse Mark Advantage: Every time this unit is attacked, raise its Attack and Ninjutsu attribute. Recover 10% of lief based on Ninjutsu attribute.

    She's supposed to be...tentacly, in a word. I don't know xD
Tentacly...it does sound interesting :lol
  • Registered: 2017-07-24
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On 2017-07-08 23:46:16Show this Author Only
194#
gotta make one for my favorite jinchuriki!

Fuu (Edo-Tensei)

Mystery : Tailed Beast Bomb
Attack the entire enemy lineups, cause ignition and repulse
Chakra : 80
Battlefield cool down : 2
Cool down : 3

Standard : Sleep Spray
Attack 3 opponent, cause sleeping

Chase : Fan Slash
Triggered after 10 combo, attack the entire enemy team and cause 2 combo to each unit

Passive 1 : Tailed-Beast Chakra : Wars
Recover health based on this unit resistance

Passive 2 : Rinnegan : Ninjutsu
Increase the Ninjutsu of every unit that has rinnegan on your side of the field
  • Registered: 2017-07-24
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On 2017-07-09 22:10:46Show this Author Only
195#

Kakashi Hatake



Mystery: Water Style: Waterfall Jutsu[Prompt]: Damages up to 9 units and with Water attributed damage and the selected unit suffers from Knockdown.

Chakra: 40

BCD: 1

CD: 3


Standard: Taijutsu attack: Attacks the opponent's front row and causes Triple Combo and Low Float. Triggers twice every round.

Chase: Twin Light Shiver: Chases Low Float Float and causes Knockdown and Paralysis.

Chase: Earth Style: Mud Wall: Chases Knockdown and causes High Float. Lower the chased unit's Defense.

Passive: Mangekyo Sharingan: Cast Chaos on a random opponent. Reflect a debuff. Triggered once per round.



Also, on a side note. Every charsheet I created, the mysteries are all prompt.




This post was last edited by Naked Snake on 2018-04-20 19:37:24.
  • Registered: 2017-07-24
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On 2017-07-10 21:06:43Show this Author Only
196#
  • Naked Snake On 2017-07-09 22:10:46
  • Kakashi Hatake



    Mystery: Water Style: Waterfall Jutsu[Prompt]: Damages up to 9 units and with Water attributed damage and the selected unit suffers from Knockdown.

    Chakra: 40

    BCD: 1

    CD: 3


    Standard: Taijutsu attack: Attacks the opponent's front row and causes Triple Combo and Low Float. Triggers twice every round.

    Chase: Twin Light Shiver: Chases Low Float Float and causes Knockdown and Paralysis.

    Chase: Earth Style: Mud Wall: Chases Knockdown and causes High Float. Lower the chased unit's Defense.

    Passive: Mangekyo Sharingan: Cast Chaos on a random opponent. Reflect a debuff. Triggered once per round.



    Also, on a side note. Every charsheet I created, the mysteries are all prompt.

That passive though... Reminds me of Danzo, but without the barrier. Also, interesting how you didn't use up a skill slot to make him Attack twice - just attached it to his standard.
  • Registered: 2017-07-24
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On 2017-07-11 14:18:35Show this Author Only
197#
  • Dosu On 2017-07-10 21:06:43
  • That passive though... Reminds me of Danzo, but without the barrier. Also, interesting how you didn't use up a skill slot to make him Attack twice - just attached it to his standard.
Indeed, but he reflects back some debuss, which is kinda a mixture of any passive that causes Chaos and Genjutsu Mirror Return. And I didn't want that passive that givs you two standard attacks to take up a slot, so i attached it to his standard.
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On 2017-07-12 11:48:56Show this Author Only
198#
  • Naked Snake On 2017-07-11 14:18:35
  • Indeed, but he reflects back some debuss, which is kinda a mixture of any passive that causes Chaos and Genjutsu Mirror Return. And I didn't want that passive that givs you two standard attacks to take up a slot, so i attached it to his standard.
Your attempts at conservation of skill slots make him kinda OP, which is exactly the kind of representation a character like Kakashi needs in a game like this. XD
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On 2017-07-12 12:23:22Show this Author Only
199#
#BuffBeheadingBladeKakashi
  • Registered: 2017-07-24
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On 2017-07-12 12:57:42Show this Author Only
200#
  • ClumsyDrawer On 2017-07-12 12:23:22
  • #BuffBeheadingBladeKakashi
#BuffBeheadingBladeKakashi can we make this a thing please?
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