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[ Character ] Fanmade future ninja talentsets

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  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-25 23:11:52Show All Posts
156#
Zabuza
Mystery < Tai > Prompt
Beheading Blade - Execution: Deal heavy damage to the selected unit, if the unit dies Zabuza actives Ninja Arts - Hidden mist Jutsu
Charka Cost: 0
Battefield Cooldown: 2
Cooldown: 2

Standard < Tai >
Beheading Blade - Iron Blood: Attacks the opponent's front row and has a fixed chance of Critcal and heal 75% of damage dealt. This skill is not subject to the opponent's defense skill

Passive
Silent Killing: Before the first action of each round damage up to 3 units and cancels its shield. If a unit dies Zabuza gains an extra standard attack


Passive
Bloodthristy Demon: When Zabuza deals taijutsu damage, Zabuza's own taijutsu attribute increases by 5%. If one unit is killed by a standard attack used by this unit, Zabuza gains an extra standard attack

Passive
Ninja Arts - Hidden Mist Jutsu: At the beginning of battle, cause blindness to 2 of your opponent's units at random. Zabuza is immune to blindness


********************

I designed this Zabuza with the idea of emphasising his standard attacks and gave him no chase to bring out his loner character.

I hope you guys like it.
This post was last edited by Azzakye at 2017-6-25 23:13
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-06-25 23:48:43Show All Posts
158#

Haku
Mystery < Tai, Nin > Non-Prompt
Ice Style - Cystal Ice Mirrors: Haku creates 2 fire and Lightning resistant Ice Mirrors. Ice Mirrors generate a shield equal to 10% of its attritubes to all Ice Mirrors in your lineup
Charka Cost: 20
Battefield Cooldown: 0
Cooldown: 2

Standard < Nin>
Ice Style - Ice Needles: Attacks the unit of the opponent's team with the least Life points and has a chance of low float and 10 combo

Passive
Cystal Ice Mirrors - Needle Barrage: Before the first action of each round, for each Ice Mirror in your lineup Haku causes small damage to 2 of your opponent's units at random. Haku also gains 15% ninjutsu and increase evasion rate for each Ice Mirror

Chase
Serect Technique - Demonic Mirroring Ice Crystals: Triggers with aleast 30 or more combo, causes wind and water attribute damage to 3 of your opponent's units and causes immoblie to units suffering acupunture

Passive
Killer Compassion: Haku deals 30% more damage, but can not kill. Critcal hits cause acupunture

********************

I already like what normal and edo tensei Haku do but I designed this to make heavier use of his needle combat style.

I hope you like it and enjoy

This post was last edited by Azzakye at 2017-6-25 23:55
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-08-06 05:19:46Show All Posts
246#

Crimson Fist [Lord of the Mountain]


Mystery {Attack, Ninjutsu}

Chakra: 60

Battlefield Cooldown: 2

Cooldown: 2

Wood Style - Coiling Tree {Earth, Water}

Cause Earth and Water attribute damage and immobilise to up to 3 enemy units causing Low Float to the selected enemy. Gain 20 Charka for each unit hit, also steal 20 charka for each unit hit from the enemy lineup (Charka recovered is capped at 100)


Standard Attack {Taijutsu, Ninjutsu}

Earth Style - Lightened Stone Fist Jutsu {Earth}

Attack the front enemy dealing Earth attribute damage and interrupt with a fixed chance of 30% less damage, apply a shield based on 10% of this unit’s resistance and gain an extra standard attack(Occurs once but can be superimposed)


Chase { Taijutsu, Ninjutsu}

Earth Style - Weighted Stone Fist Jutsu {Earth}

Triggers with 30 or more Combos, causes Earth attribute damage and Slow to up to 4 random enemy units. Apply a shield based on 20% of this unit’s resistance to all units in your Lineup


Passive 1 {Ninjutsu}

Earth Style - Petrifying Boulder Jutsu

Before each action apply a shield base on 10% of this unit’s resistance to the 2 lowest units in your Lineup, can be triggered 2 times each round. All units of your Lineup who have Shield will be immune to all Debuffs


Passive 2 {Taijutsu, Ninjutsu}

Earth Style - Stone Fortifying Body

When this unit has a shield increase defense by 60% and resistance by 20%. Every time a shield is applied on this unit, this unit’s attack will be increased by 20%


********************

This is my vision of a broken earth main enjoy





This post was last edited by Azzakye on 2017-08-06 05:20:45.
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-08-10 00:21:41Show All Posts
248#

Azure Fang [Guardian of the Endless River]


Mystery {Ninjutsu}
Charka: 20
Battlefield Cooldown: 1
Cooldown: 2

Regenerative Healing Water Cloak Jutsu

Recovers 10% of the Life for units in the selected lineup based on this unit’s Ninjutsu base attribute, also cancels 2 layers of Debuffs. Moreover, the selected lineup’s Defense and Resistance is increase by 20% for 2 rounds (Cannot be superimposed)


Standard Attack {Ninjutsu}

Water Style - Water Trumpet {Water}

Attack up to 3 random enemy units causing Water attribute damage and 5 Combo with a fixed chance of Critical and Chaos.


Chase {Ninjutsu}

Water Style - Toxic Fog Wave {Water}

Triggers with 30 or more Combos, causes Water Ninjutsu attribute damage and poison to up to 4 random enemy units. Moreover, reduce this unit’s Mystery cooldown by 1 round


Passive 1 {Ninjutsu}

Poison Expert

Increase damage by 50% to enemies suffering poison or ignition. When causing Taijutsu damage to this unit, the attacker will suffer poison.


Passive 2 {Ninjutsu}

Reserve Seal

Before the first action in the round, this unit will recover 10% of its Life Points and cancel all Debuffs. Moreover, every time this unit suffers damage, this unit will recover 2% of its Life points.


**********


Love that Mystery skill Ibu*nji

Enjoy guys a more toxic water main that can heal every round muhahahhahahahahaha





This post was last edited by Azzakye on 2017-08-10 00:22:12.
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-08-16 03:41:26Show All Posts
263#

ArunMahapatra its so *ly broken that it literally killed my creative mind with how lame it was.

If you are going to make someone broken just have

God

Mystery Kill all

Certain hit all units except itself, also certain kill and units killed by this attack do not revive

Standard attack Stop it

Immoblise everyone

Passive unstoppable

Immune to everything including damage

Passive before time

Gains infinite Initiative

Passive the end

If the battle lasts for more than one round instantly win

  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-08-16 03:46:06Show All Posts
264#

Now my ranting is over here is another Fanmade Future Main


**********


Midnight Blade [Master of the Silent Thunder]


Mystery {Ninjutsu}

Charka: 40

Battlefield Cooldown: 1

Cooldown: 4

Lightning Style - Surging Spider web {Lightning}

Cause Lightning Ninjutsu attribute damage and paralysis to up to 7 enemy units in the opponent’s team. If the units hit suffer paralysis cause 30% additional damage, 5 combos and acupuncture. This skill prioritises units affected by paralysis.


Standard Attack {Taijutsu, Ninjutsu}

Iaido - Instantaneous Flash

Attack up to 3 random enemy units causing Lightning attribute damage and tag with a fixed chance of Paralysis and Critical. This skill prioritises units suffering tag.


Chase {Taijutsu}

Lai Giri - May Rain

Triggers with 30 or more Combos, causes Taijutsu damage and tag to up to 4 random enemy units and gain an extra standard attack


Passive 1 {Ninjutsu}

Lightning Armour

Before the first action in a round, this unit will be immune to all Debuffs for 1 round and gain 20 Charka. Moreover, this unit will reduce its Mystery Skill’s Cooldown by 1 round


Passive 2 {Taijutsu}

Killing Intent - Focused

For each enemy unit suffering from Tag, this unit’s attack will increase by 10%. Moreover, if this unit kills an enemy unit suffering from Tag increase Attack and Ninjutsu by 10%


**********


I feel like all my mains are absolute monsters hahaha


Hope you like





This post was last edited by Azzakye on 2017-08-16 03:48:54.
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-08-17 02:50:54Show All Posts
268#

ArunMahapatra atleast this is far more interesting than the other ones.


How about Taura means many lakes or rivers


Still the only gripe is the certain dodge 3 times not many ninjas can even perform that many attacks each round. I don't like the use of straight up immunity or dodges but that's just me


**********


Breezer Dancer [Windstorm Empress]


Mystery {Taijutsu, Ninjutsu }

Charka: 20

Battlefield Cooldown: 0

Cooldown: 3

Wind Style - Cast Net

Cause Wind attribute damage, 5 combo, Interruption and Blindness to up to 7 enemy units in the opponent’s team.


Standard Attack {Taijutsu, Ninjutsu}

Rasengen Barrage - Shoot down

Attack the enemy unit with the lowest health causing Attack and Ninjutsu damage with a high chance of knockdown and 60% additional damage.


Chase {Taijutsu, Ninjutsu}

Sage Art: Wind Style - Dust Storm {Wind}

Trigger with 30 or more combos, cause Wind attribute damage and remove shields to 4 random enemy units. Also summon 1 lightning resistance shadow clone based on 20% of the original’s attribute, shadow clones c*e Wind Style - Vacuum blades on standard attack causing Wind Ninjutsu attribute damage to up to 2 random enemy units.


Passive 1

Sage Charka {Taijutsu, Ninjutsu}

When Charka is 1 or more, this unit’s Attack and Ninjutsu is increased by 30%. Also, when charka is 80 or more Attack and Ninjutsu is increased by an additional 30% and Defense and Resistance is increased by 30%.


Passive 2

Empress {Ninjutsu}

This unit takes 15% less damage from male ninjas. Moreover, while this unit is on the field all female units increase Attack and Ninjutsu by 15%


**********


The hardest thing when creating a wind ninja is not to use that * rasengan.


Also one thing that this ninja could use less of is buffs HAHAHAHA





This post was last edited by Azzakye on 2017-08-17 02:53:01.
  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2017-08-17 02:59:26Show All Posts
269#

Scarlet Blaze [Ruler of the Burning World]


Mystery {Ninjutsu }

Charka: 80

Battlefield Cooldown: 2

Cooldown: 4

Fire Style - Majestic Destroyer Flame

Cause Fire attribute damage and Ignition to up to 7 enemy units in the opponent’s team. Moreover, if this Mystery skill kills an enemy unit increase this unit’s ninjutsu by 30%.

Standard Attack {Ninjutsu }

Fire - Fire Dragon Flame Bullet

Attack the front enemy row causing Fire Attribute damage and Ignition with a fixed chance of Repluse and reduce this unit’s Mystery cooldown by 1 round

Chase {Taijutsu, Ninjutsu }

Fire Style - Phoenix Flower Shuriken jutsu

Triggers with 30 or more Combos, causes Fire Ninjutsu attribute damage and Ignition to up to 4 random enemy units. If units hit suffer from Ignition, apply Ignition for 3 rounds.

Passive 1 {Ninjutsu }

Genjutsu - Mirror Mirage

Before each action cancel one layer of Debuff on your lineup, can be triggered 2 times each round. Moreover, the first Debuff caused to one of your units during each round will be transferred to your opponent’s unit

Passive 2 {Ninjutsu }

Unparalleled

The damage caused by this unit to Clones, Puppets and Summons will increase by 50%. Moreover, if there are no Clones, Puppets or Summons in the opponent's team this unit’s Ninjutsu is increased by 50%


**********


I know I'm late for the scarlet blaze party but here it is anyway


That's all the mains hoped you enjoyed reading them I tried pretty hard, sad that no one ever comments on them though


My favourite main is Crimson Fist BTW

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