Because I'm bored, I'm going to make a joke character or three.
First: Chinami Miyanagi ()
Mystery: Lies and deception (20 Chakra, CD:2, BCD:0): Causes Ninjutsu damage to one enemy unit and causes Poison and Chaos. Cancels out all clones and shields.
Standard: Umbrella attack: Cause Taijutsu damage to 4 random unit, chance of causing 5 combo.
Chase: *erfly Havoc: Causes Ninjutsu Damage to 2 enemy units and causing chaos to them.
Passive: *erfly Guard: removes all debuffs on one unit. Recovers a small amount of health per debuff removed
Passive: False Demise: Upon defeat, consume the highest health unit and regain 75% health.
Second: Konrad Kurze (Literally a demigod)
Mystery: Destroy Nostramo (100 chakra, CD:1, BCD:4): Causes Grave Ninjutsu and Taijutsu damage to both teams. If a unit is killed by this Mystery, it cannot be revied.
Standard: Mercy and Forgiveness: Causes heavy Taijutsu and lightning Ninjutsu damage to one unit, and has a high chance to cause Paralysis and Knockdown. (Due to Kurze being insane, he may attack both friend and foe alike).
Chase: Raw Silence: Chase and attack a Knocked Down unit. Causes ninjutsu damage to said unit, causing Interrupt. Can be triggered three times per round
Passive: Primarch: is immune to High Float, Low Float, Knockdown, Repulse, Poison, Chaos, and Immobilisation.
Passive: Ave Dominus Nox!: When Konrad is on the Battlefield, all enemy units will lose 10% of their defence and resistance.
Third: Haman Karn, [The Ghost of Zeon]
Mystery: Colony Drop (60 Chakra, CD:3, BCD:3): Cause heavy Taijutsu damage to up to 27 units.
Standard: Plot: Causes Chaos to one enemy unit, but heal a small amount of life to it.
Chase: Headshot: Chase and attack a Knocked Down unit. Causes critical damage and Tag.
Passive: Tyrant: Provides a 25% shield and a 20% attack bonus.
Passive: Despair: If this unit is killed, it cannot be revived.
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