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[ Help ] Space time AI useless

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  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 124
On 2017-05-10 10:42:04Show All Posts
7#
There are a bunch of consistant rules on how the autobattle AI uses skills. First of all, position/initiative doesn't seem to matter at all. What matters is the chakra cost of the mystery, the order the ninjas were placed/moved, and some special conditions like interrupt/heal skills. The order the ninjas are placed is changed whenever you add a ninja or move a ninja. Adding or moving a ninja puts them at the end of the order. So for example, if you add Naruto, Sasuke, and Sakura to your team in that order, you ninja order will be Main -> Naruto -> Sasuke ->Sakura. If you then move Naruto to another spot (or move him and then move him back if you want to change your order but keep the same formation), your new order will be Main -> Sasuke ->Sakura -> Naruto. This order is also the order the ninjas will do their start of combat effects, like clones and shields/buffs, which is important if youre trying to get certain clone setups or have shields hit clones.

Mysteries get cast by the AI using this priority:
1. Chakra cost (high -> low)
2. If skills with the same chakra cost can be used, they will be used in reverse ninja order

These are the general rules for most mysteries. Interrupt mysteries behave differently. It will save chakra for them initially (didn't do enough testing to figure out exactly how long it'll wait, but it seems to usually be around when move 2 starts/ends) and use them at the highest priority if the enemy uses a skill. Otherwise they will be used at the lowest priority. So roughly:

0. Interrupt skill (if the enemy is using a mystery)
1. Chakra cost (high -> low)
2. If skills with the same chakra cost can be used, they will be used in reverse ninja order
3. Interrupt skill (if the enemy is not using a mystery)

Support skills (heals, revives, etc.) will be cast when they will do something (not sure on priority). This is a pretty general description of how they work, but it's enough for most lineups that just want mysteries cast in a certain order.

If you post your team and say what you're trying to accomplish mystery-wise, I can probably figure out how to make that happen. If it's just having your pos 1 cast it's mystery instead of your pos 4, just move your pos 1 to another space and move it back (to put it at the end of the ninja order).

EDIT: Also want to echo the above comments that there are a lot of small nuances that may cause skill to go off not in this order, this was just a very general order (mostly for damage skills).

EDIT 2: Fixed a big typo - chakra cost is high -> low, not low -> high
This post was last edited by cra***@gmail.com at 2017-5-10 11:00
  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 124
On 2017-05-10 11:38:15Show All Posts
9#
  • PraiseLuka On 2017-05-10 11:09:56
  • As I've mentioned earlier, AI prefers my sage naruto over my GNW kankuro when enemy have a full team while prefer GNW Kankuro over sage naruto when enemy only have 1 or 2 member left. Placement doesn't matter (and I actually do know my placement order, in order to control clone spawn locations), cost are the same.

    So mystery priority before the "tie breaker" of placement order does exist. Exactly what is prioritized thou, I have no idea.

    Also, I think barrier skills have higher priority than most regular skills too, not 100% sure on that thou.
Yeah there's definitely an AoE/Single target factor in the mysteries that has a higher priority than the chakra cost (easy to see against single Kakashi clone vs team of Kakashi clones...stuff like Suigetsu and Baki mystery will be used over 40 cost mysteries on a single target on turn 2).

For some reason GNW Kankuro's mystery is considered a single target skill priority wise. I'm guessing it's because of the other part of the mystery that re-summons the puppet, and it's treating the attack part the same way (even if it really shouldn't).

EDIT: GNW Tenten's mystery also seems to be treated as a "single target priority" skill, which is weirder, and I have no good guess as to why it does that lol. This post was last edited by cra***@gmail.com at 2017-5-10 11:45
  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 124
On 2017-05-11 09:02:48Show All Posts
18#
  • WhoWhat On 2017-05-10 19:27:51
  • and yet when I place my Mifune first he never uses his mystery first, is always the last position that goes first which is darui, same amount of chakra for mystery.
    And being in top 15 of my bracket in space time I cant afford that
    1 bad move means a loss and you all know that.
    I do have a very non meta team though but still it shouldnt mean that my mystery casts all weird.
    Fiirst team works perfect every time yet second team wants to use Darui first.
I don't have Mifune/Darui so I can't test it, but try your team on auto (after making sure to set them like the person below you said) vs the Kakashi clone solo and then a team of Kakashi clones. If Darui is casting first against the team but Mifune is casting first against the solo Kakashi, that means the game is considering Mifune's mystery as a "single target priority." If that's the case, I'm not sure if there is a way to stop the auto battle AI from casting Darui > Mifune when facing a full team of enemies (like on round 2 of the fight).

Otherwise the setup that was posted should work.
  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 124
On 2017-05-11 09:13:50Show All Posts
19#
  • S1018 Ambition On 2017-05-11 08:49:37
  • You mean like this?
    X X X
    Iruka Main
    Darui WB Asuma X
In order,
Move Darui to another spot on the formation grid and then back to where you want him
Move WB Asuma to another spot on the formation grid and then back to where you want him

WB Asuma should now cast his mystery before Darui, unless Darui's mystery has some hidden priority rules.
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