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PraiseLuka
On
2017-05-09 04:34:54
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I'd say the barriers themselves are not buffs, mostly due to the fact that it can overriden by enemy barriers. I haven't seen any buff that behaves that way in any game.
That said, the stat boost provided by the barrier may or may not be buffs, it could be an aura of the barrier or a buff. This depends on a few things:
1. if the barrier is broken (in any way or form), does the stat boost remain(until its own expiration that is)? If it remains, it is a buff, otherwise it should be an aura provided by the barrier.
2. The clone bit you shown. Frankly, not every boost is displayed by the game, so it's hard to say whether the clone is or is not boosted. If it isn't boosted, then the thing should be a buff, if it is boosted but not shown, it is part of an aura.
Now, in theory #1 and #2 should be consistent with each other (either a buff or not) but... well... it might not be. And if it's not, I honestly don't really know whether it is a buff.
In another note I'm also not entirely sure what the categorization of hinata's passive is. Specifically, her passive doesn't give a triggered boost persay, but a condition boost where the bonus is based on her current health. If the bonus isn't considered a buff, all is well (thou that also show a stat gain animation like the barrier, stat gain thingy might have nothing to do with if it's a buff). If the bonus is considered a buff then... well... if it is removed when hinata is at 50% health, she loses another 10%, what amount of bonus def/res would she get? The amount equal to 10% lost health? 60% lost health? What if she is healed? What if she is healed and then damaged again? Personally, I think it would be easier to code and categorize as a self-aura type of thing but... yeah.. fun stuff to think about. (regular naruto have similar ability as well, and I think a few others. They are different from cursed seal as it's not stat gain per hit/trigger but based on current health)
Did some number testing with barrier with sand dust and other buffs.
Kakashi:
Clone spawned before barrier: 2090, 2184, 2285, 2120, 2283
Clone spawned after barrier: 1620, 1475, 1483, 1589, 1477
PVP:
Clone with barrier: 654, 632, 624, 638
Clone with barrier + Sanddust: 638, 628, 623, 628
Clone without barrier: 456, 478, 447, 460
Clone with buff by Iruka, Temari 5kc: 601, 612, 592, 603
Clone with buff by Iruka, Temari 5kc + Sand Dust: 464, 451, 451, 448
Answer to your questions about barriers
1) If the barrier is broken by a friendly (with a different element) or non-friendly ninja, the damage buff is gone.
2) Clones will be boosted by barriers if they are summoned before the barrier is used.
Hidan has the same ability, where he does higher damage on low HP. I'd assume this is just a multiplier based on the ninjas HP. Not sure if it can be classified as a buff, aura or something else..