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[ Azure Fang ] When will these double/triple healer teams die?

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  • Registered: 2017-07-24
  • Topics: 58
  • Posts: 350
On 2017-05-07 15:12:43Show All Posts
3#
I agree 100% but I don't have a solution. I was so bored watching Space Time. It wasn't a fight. It was hiding behind cover and popping out every few seconds to randomly shoot at the other team. I'm tired of the water main teams and lighting teams simply because there is a VERY low amount of ninjas that get rid of debuffs. The best one being wind main. I'm getting off topic here, but the point is that there isn't balance in this game when it comes to countering. It's either fire vs fire or not being able to put a dent in the other team and it's a huge problem because it is making the game extremely boring and frustrating. Like, at least a third of the people I face in Matsuri are running the gnw 1010 team. So boring and no fun.
  • Registered: 2017-07-24
  • Topics: 58
  • Posts: 350
On 2017-05-08 04:06:40Show All Posts
27#
  • SenjuMusashi On 2017-05-07 20:08:03
  • I am so tired of all that midnight blade bull* regarding how OP he is that I won't even bother to argue with people who complain about it, especially now with what's been going on lately with the Immortal teams (that are truly a bit OP considering the rest of the ninja we have). I will just say, MB isn't OP, he is as he should be, and people should learn how to counter him. It's not even that hard. For once, you have these immortal teams, second, it's so easy to counter root teams using wind main's sand dust that removes ALL buffs and shield from 3 enemies (thus, eliminating root). You also have GNW temari that does that (albeit from round 2), mifune (from round 2 and only for one char), water main's skewer mistery, etc. Learn how to play before you start complaining!!

    That being said I would like point some things out, to give some hope for people who (for a very good reason) believe that the immortal teams are tremendously hard to beat now.
    These are only my speculations that came from *yzing a few ninjas that will probably come in the future. I'm not 100% I am right. If I make some mistakes in describing their abilities, please correct me.
    1. From what I saw, Han removes all buffs and shield from the enemy (so no water boost, no healing tips, no medical sage boost from tsunade, no double standard from Yo, no boost for 6 tails from Killer Bee) etc.
    => Dramatically reduced healing abilities and reduced damage. So no more getting back to full health when you were almost dead.
    2. Roshi is a powerhouse and does *loads of damage from both his mistery and chase. Every taijutsu standard against him means ingition, and his chase causes massive damage and ignition to 4 enemies as well (it will be hard to trigger it though, since it requires a 30 hit combo). I will asume that all that ignition will slow down the healing and roshi's passive (that boosts is ninjutsu every time he gets attacked) will provide enough damage to eventually kill them. This also will depend on what other ninja's you have in you team that might do crazy damage or some form of crowd control as well. However I am just speculating here, I may be wrong.Of course, there is also the downside that they are super rares and harder to get, but hopefully the pull rates will be decent and a lot of people can get them.

    For now, we indeed have very few ninja that can help us defeat these teams. I for one, succesfully manage to blitz them in most cases (depends on my luck with launching the criticals), but ONLY IF they don't have more than 5k higher BP than me(in which case, he is a bit too tanky, and as it happened loads of times, the enemies might remain with about 3-400 HP and gets back to full health). However I do own a not very common ninja.


    Other options would probably be a combination of Hashirama and Sage Jiraya and another ninja with some form of cc, since hashirama gives 2 immobile per round (just need to be lucky not to hit the immune characters) and jiraya provides the ignition to slow the healing down. As main char, fire would be useful cause he has the mirror return thing that will reflect the chaos tsunade gives on her mistery. This could prove extremely helpfull.

    I won't mention possibilities of teams with susano'o brothers cause so few people have them and it won't help answer the question of this post (plus they don't really work so good against these teams either).

    So, I have hope that when the jinchuriki treasure comes, things will be a bit different.

    I am not judging people who used them, it's their right to do so, I am only trying to think of possible counters to them.


Have you been to the German forum? There have been discussions about Roshi not being as good as he should be and how he isn't for PvP. I fear that when we do get him, it's going to be the same thing.

Here's the discussion in the German Forum: http://forum.naruto.oasgames.com/de/forum.php?mod=viewthread&tid=3835&extra=page%3D2
  • Registered: 2017-07-24
  • Topics: 58
  • Posts: 350
On 2017-05-08 04:49:35Show All Posts
30#
  • kingkongdingdon On 2017-05-08 04:13:10
  • LOL if people wanna run triple healer teams you cant stop them what you are saying is stop playing the game the way the people who run those teams want to play the game. caz some people are * hurt about it XD just gonna put it out their people play the game the way they want it no one can just say dont use that team or that team caz im too weak to fight it if you dont wanna fight the team quit thats what those teams are meant to do and for the record one meta dont stay that long anyway in a while people will move on to another meta so are you gonna tell ppl to no use them too when they start using another meta that you cant handle? Maybe the ppl who run the Triple heals enjoy running the teams no one care about some couple of yourubers say or think they are just some random ppl who make videos as their job so are you saying that just caz the youtubers dont say that triple heal or double heal is good that ppl should't run those teams.
Idk man. Running triple heals is boring. It's boring to play with and boring to watch. It's basically 10 rounds of who can hold out the longest. I don't think most people want a team that takes them to all 10 rounds. It all comes down to who is faster and who is tankier. Who wants to go 10 rounds every time they fight someone on the same level as them? It does come down to having to do what you need to do and not what you want to do.
  • Registered: 2017-07-24
  • Topics: 58
  • Posts: 350
On 2017-05-08 06:08:31Show All Posts
43#
  • SenjuMusashi On 2017-05-08 04:53:29
  • Unfortunately I dunno German and it will take a while to google translate that. :P
    But that doesn't sound good to me from the start to be honest. What is Oasis trying to pull?
    I'm pretty sure there's gonna be a great scandal here on the forums if they do give us a nerfed Roshi in the english. Or Han for that matter.
    A lot if people have been expecting the jinchuriki for a loooong time. So I would expect OASIS to NOT make such a dumb move as to give us weaker ninja that aren't good for pvp. Unless they want to flame things up again.
    Especially since he's a freakin' super rare in that treasure.
I got you with translation

Garten: "I do not think Roshi is very good at PVP at the moment, but I'm going to take this as I do not have any more chests. In the qualification fight, he is needed for me."

Snupens: Ranked Battle- nice
current PvP - not necessarily to recommend except possibly in the backline.

This will be better / correct as soon as the general defensive state scaling (for all ninjas) of the
Chinese is implemented with us.

ColaIsRed: Roshi is definitely good but you can not expect him to do great damage with his abilities. It is through and through a tank and only really can be used as this. Thus, tank teams with a stone fist or water main (Heal) are definitely recommended. You just have to place it so that the opponent is forced to attack him and then you wait until your opponent burns over the rounds or that Roshi buffs into immortality.

Franco Blanco: My theory is that defense / resistance surpasses the time of Tai / Ninjutsu, so that with time, damage is reduced against players with the same KK. Hot, most on the DE servers have just too little KK for playing Roshi useful.

From some point on, Roshi will survive so long that he is hurt by his Passive. Is only now not possible.

The feelings are mixed, but I can see he is not on the same level as sussanoo itachi and sasuke.
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