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[ Events ] Speed trial in ultimate training is poorly designed.

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  • Registered: 2017-07-24
  • Topics: 42
  • Posts: 692
On 2017-04-30 23:21:26Show All PostsDescending Order
1# Go To
http://image.prntscr.com/image/aaf855ec4cbd44d49dca9ea327347ac0.png

It really doesn't matter what your initiative is; you can just tank the hit due to how weak opponents are in speed trials.

Since the trial ask for an un-reasonably high initiative, far higher than what the majority of players can get to; even most lvl 90 players will have 100+ rounds of it left.

Speed trial turns out to be nothing but a very long, boring grind; with no challenge at all. I auto'd through all the speed trials with just kakashi guy kabuto right after getting lvl 65 on this char.

  • Registered: 2017-07-24
  • Topics: 42
  • Posts: 692
On 2017-05-01 01:13:17Show All Posts
3#
  • tizu On 2017-05-01 01:11:14
  • Your point is? This is about speed / initiative, not power. Try finish the second or third trial with you 20k team.
The point is, your speed/initiative does not even matter for the speed trial, defeating it's purpose in the first place. It is nothing but a multiple hour grind with no challenge for everybody.

The second and 3rd trial actually do function as intended.
  • Registered: 2017-07-24
  • Topics: 42
  • Posts: 692
On 2017-05-01 01:23:25Show All Posts
5#
  • tizu On 2017-05-01 01:20:51
  • Ofc, u have a couple of Tendo - midnight blade teams there, which if you're 19-20k weak team and don't have a high initiative and don't sleep/interrupt or chaos midnight blade, u will die. So its functionality is as intended (as you stated above or those other two trials).
I just sat there and tanked those tendo mysteries. It does less than half hp dmg to me. That's why I'm saying it is poorly designed... the opponents are so pathetically weak that you don't actually need any strategy to pass these speed trials.
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