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RyoheiYagyuu
On
2017-04-14 18:54:25
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I acknowledge that f2p is having a hard time, but imo the situation is not as bad as some people might think. Yes its true that the current top power for f2p is around 55k, most * f2p is only over 45k but what that mean is that you can still enjoy the game and play competitively as a f2p. 55k is more than enough for you to be in the top 30 spacetime and most of the top 128 in my server group (which is the first HK sv group) is only around 50k
That isn't the case on LA servers 2-12. Rank 30 is roughly 60-65k (Highest power is 82k; average for top 10 is 70k), sure, but the ninja they have are crazy. More than half of them have Susanoo Sasuke, Ay or both. F2P power can barely catch the tail end of the top 128, infact rank 128 currently is 50k power.
The power of rank 128 to rank 50 fluctuates between 50-60k, but the majority of them are small spenders at the very least because on top of their power they have very powerful ninja. I don't see many pure F2P in top 128 at all. Though its interesting to see how many players in the top 200 from my server have quit. Given this..I guess it would be more valuable to see what F2P power is after the next power system is released...see some of the retired P2W's drop down in ranking a bit, etc.
The power difference is a huge deal because the ninja difference is so vast. The power is the one thing that could be relatively close. The difference between F2P ninja and P2W ninja will always be a gap that can't be over come. But the power is one that we can and should manage. I'm not saying super charge F2P, but boost em up a bit. Let them catch up a tad in terms of raw power. But the best way to start is to manage expectations..and we cannot assume a mod with 65k power is anywhere close to the norm. In my first post I mentioned 55k as maximum F2P strength, but in truth its probably closer to 50k or below. This post was last edited by kpo***@riordanhs.org at 2017-4-14 19:18