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JeremyKohBS
On
2017-04-05 23:43:35
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I think its not about him being upset, but rather from a financial viewpoint for the company, if they combine a Recharge Event with a Spending Event it will be optimal.
Now you have a Spending Event, people wanna spend, but don't want to Recharge unless there's a Recharge event. When there's a Recharge Event, there's nothing to spend on. So the devs think they get double the recharge, but most probably, its actually the other way around.
Oasis mindset: Recharge event, players will recharge. Spending event, players will recharge again if they don't have enough ingots to spend.
Player mindset: Recharge event, time to recharge. Spending event, I'll spend whatever I recharged previously, if I have nothing, I won't recharge till the next Recharge event.
"Oasis mindset: Recharge event, players will recharge. Spending event, players will recharge again if they don't have enough ingots to spend.
Player mindset: Recharge event, time to recharge. Spending event, I'll spend whatever I recharged previously, if I have nothing, I won't recharge till the next Recharge event."
Very spot on. And pls ignore that troll account made by the admins.